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RandomGuy96

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837 Edits since joining this wiki
March 29, 2012
0 Discussion posts

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  • RandomGuy96

    I have hurt my brain thinking about this. Mass Effect, like a lot of Sci Fi, has anti-space weaponry on planets that can be used against enemy starships. They've always been a part of the series; the merc on Korlus mentions them, the AA guns on Virmire were implied to be able to hit the Normandy in orbit, the codex entry on space combat mentions them, we see them on Tuchanka, Palaven, and Rannoch in 3, one is referenced as having taken down Koris's ship, et cetera. My question is, how are they supposed to be effective?

    Think about it. According to the codex, the effective ranges of mass accelerator weapons are only limited by the speed and maneuverability of their opponents. "Beyond a certain range, a small ship's ability to dodge trumps a …

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  • RandomGuy96

    So, I've been thinking about the first Mass Effect game and something that I hadn't previously thought about just struck me: how are the rocket launchers supposed to work? They appear to be firing normal rockets, but then the codex entry for the Cain in Mass Effect 2 says that man portable conventional explosives are obsolete. The rockets also appear to be fired out of assault rifles, and a simple look at the projectile will reveal that it's obviously too big to be fired out of a an assault rifle. On top of that, these rockets just sort of disappear after the first game, making it even more confusing. The page for Mercenary Anti-Tank also gives you a small look at the projectile- and something obviously doesn't add up.

    So, what do you think…

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