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Retake's Lies

Caramellson September 28, 2012 User blog:Caramellson

"You know an ending is bad when the main antagonist makes a cameo."

"He also mentioned that we wouldn't get A, B, and C, endings, but the fact that this is exactly what we got"

"Shoehorning an extremely important character in the last five minutes of the narrative is terrible idea."

"Thus, some random hologram of a kid created some Synthetics to destroy all Organics so they can't be destroyed by different Synthetics."

"What exactly are the Reapers accomplishing? They're Synthetics who aim to kill all intelligent Organics."

"When fans demanded a proper ending for their characters, the one which we were all promised, we were told to shove it."

"You're choice to destroy or spare the Rachni Queen meant nothing."

"No matter what choices you make, the Mass Relays are destroyed, Joker and the Normandy crash land on a jungle planet, and Shepard dies."

"You can't get the "best" ending without touching multiplayer."

"There is a single, straight-shot, linear path to the control panel."

"Since the Mass Relays are destroyed in every ending"

"How does Shepard's armour and weapons get disintegrated, but not the pistol? "

"The God Child has arguably become the new antagonist, or worse, the protagonist."

"This character appeared from nowhere and solved a conflict three games and five years in the making with ease. What was the point of uniting the galaxy and gathering war assets if God Child can resolve the main conflict instantly?"

"Your primary overarching goal suddenly shifted from "stop the Reapers" to "Save organics from synthetics"."

"a very literal dues ex machina."

"introducing anything new in the last ten minutes is a bad idea, which is to say nothing at all about a nigh omnipotent character that supersedes Shepard in importance."

When the Retake movement constantly lies like this to people who've actually played the game, why do they think Bioware is going to listen to them?

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