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Just some ideas I've had in my head for a while now of some characters I'd like to see in the multiplayer, along with some new gear bonuses and such.
Dark Channel Slam Lift Grenade
Salarian Soldier(like the ones from ME that had on helmets):
Frag/Cluster Grenade Proximity Mine Concussive Shot
Defense Drone(A type of combat drone that follows you and can only attack enemys within a certain radius) Flamer (It is listed as a tech ability but it is only used by the Vorcha) Arc Grenade
Tech Armor (again, another huge tech ability but it is not used by the class that is all about tech) Flamer Overload or Tactical Scan(once more another huge tech ability not used by most engineers)
Cluster Grenade Incinerate Overload
Tactical Cloak Sticky Grenade Proximity Mine
Biotic Charge Dark Channel Pull
Not exactly sure what to call it but a gear bonus that allows the player to carry 3 weapons rather than 2.
Again, no real names or ideas of what to call them but i do have 2 maps that i think would make great additions
1. Cerberus Headquarters.
It would be the area in which you first come in, the hangar, and would have the back are blown up from sending the fighter through the base.
2. The Citadel
It would have the same style as when Cerberus attacked the Citadel. Gunfire off in the distance, bullet holes in walls, remnants of explosions on the ground,etc.
No weapon ideas, sorry guys but i guess this one will be left to you