Acquired upon the completion of From the Dust or by entering the Remnant conservatory.
Find The Remnant Conservatory Edit
The Conservatory is in a navpoint markedorange shielded dome in Crater: Santiago in the western part of the map.
Head to the dome and enter. Upon entry on the left, inside a scanable Shipping Container, is a large lootable crate.
Head down the ramp and open the doorway heading towards the navpoint. Use the Gravity Well to enter the conservatory.
Explore The Remnant Conservatory Edit
Ryder will come under fire from two Remnant Observers right after landing from the Gravity Well.
There is a console that should open the door but it isn't working. Scanning the console reveals that an Observer is needed to activate the console. On a ledge next to the Gravity Well is a raised console that when activated shoots a beam of light towards an Observer Replication Control that spawns a friendly Observer.
The Observer will then head towards to door console.
Scan the door console when the Observer is close to the console and the Observer will transfer an energy beam to the console to open the door. Note: Observers may need multiple scans of a console before the Observer will activate a console. Keep scanning until the Observer activates the console.
Using an Observer to transfer energy to a console will be a common theme throughout this Remnant facility.
After heading through the door, the path straight ahead into the main room is blocked by an abyss. There are paths to the right (Western) and left (Eastern). A number of Assemblers are in this area.
Certain energy bubbles will deplete Ryder's shields if touched or entered so avoid contact. Any dome that leaves a red circle on the ground will damage Ryder; any dome that leaves a blue colored circle on the ground will not harm Ryder. Bubbles can change when consoles are activated so pay attention.
- Take The Western Path
Activate Console C2 to spawn an Observer. The Observer will head to the Console C1. Scan Console C1 until the Observer activates it.
Two elevated square shaped doors are opened in the walls uncovering two chambers.
There is a console in each of the newly opened chambers, one chamber has one glowing Remnant rotating square block when the console is activated and the other console will have two rotating square blocks.
Activate the one block console first and then the two block console second. A glowing energy line will now point to Console C3.
Head to Console C3 BUT BEFORE ACTIVATING THE CONSOLE wait for the Observer to follow Ryder to Console C3.
When Ryder activates Console C3, the door in front of Ryder opens and the door behind Ryder closes.
When the door opens, several Assemblers and a Breacher will attack Ryder. Defeat them.
Console C4 requires an Observer to activate, which happens to be the one that followed Ryder. Console C4 opens two additional elevated square shaped doors and chambers in the walls, each with a console. One console will have three rotating square blocks and the other console four rotating square blocks.
Activate the three block console first and then the four block console second. Two doors now open in the walls in the area marked with an X. A door has opened and a glowing energy line will now point to Console C5.
Activate Console C5 to open the door and close the door behind Ryder. In the room with the X, there will be two Nullifiers and an Observer. Defeat them.
In the room marked X, Ryder will find the two chambers opened by Console C4. One chamber has a glyph to scan on the back wall (Adherence Glyph). The other chamber has a lootable container and Adaptive Remnant Core Device that can be scanned for +100 .
In this area, opposite the X symbol, is another lootable container.
Return to Console C5 and activate the Console to return to the Console C4 room.
- Cross Over To The Eastern Path
Head towards the Eastern Path side and a bridge will appear in front of Ryder to the central location. Walking forward, another bridge will appear to the Console C6 area. Several Assemblers, Breachers, and a Nullifier will attack Ryder. Defeat them.
Activate Console C7 to open the door in front of Ryder and close the door behind Ryder.
There are several Assemblers, Breachers, and a Nullifier in the Console C11 area. Defeat them.
Head to Console C8 to spawn a new Observer. Head back to Console C7 and wait for the Observer to follow. Ryder will need to use this Observer at Console C6.
Scan Console C6 to make the Observer activate the Console. Console C6 opens two additional elevated square shaped doors and chambers in the walls. One chamber has a lootable container and the other chamber has another Adaptive Remnant Core Device that can be scanned for +100 .
Activate Console C9 once the Observer is next to Ryder. The door will open in front of Ryder and close behind Ryder.
The area with Console C10 has two Assemblers, a Breacher, and a Nullifier that attack Ryder. Defeat them.
Scan Console C10 to make the Observer activate the Console. Console C10 opens an additional elevated square shaped door and chamber in the wall. An Observer attacks from the chamber. Defeat the Observer. Inside the chamber is a lootable container and two glyphs to scan (Magnitude and Semiosis Glyphs).
Around the corner to the right (near the entrance) from Console C10, is a lootable container hidden down a hallway.
Activate Console C9 to return to the Console C6 room making sure to have the Observer follow Ryder.
Activate Console C7 to return to the Console C11 room making sure to have the Observer follow Ryder. Two additional elevated square shaped doors and chambers in the walls have open in the Console C11 room. One chamber has a lootable container and the other chamber has an ammo supply box.
Activate Console C11 to continue into the Console C12 room. As before, the door in front of Ryder will open and the door behind Ryder will close. Make sure to have the Observer following Ryder.
In the Console C12 area, awaits the Elite Destroyer (A boss level Destroyer) and several other Remnant forces. Defeat the Elite Destroyer first and then take out any remaining Remnant forces. Note: Remnants will spawn the entire time until the Elite Destroyer is eliminated. A Cobra RPG (or two) for the Progenitor quickens this battle.
Activate The Tiller Edit
If during the course of the battle Ryder's Observer was killed, return to the Console C8 location and spawn a new one before continuing on.
Scan Console C12 to have the Observer activate the Console. Two additional elevated square shaped doors and chambers in the walls have open in the Console C12 room. One chamber contains a lootable container. The other chamber has another lootable container, a glyph to be scanned (Nihility Glyph), and two data patterns to scan.
After activating the Tiller, the Initiative now has a long lived source of helium-3.
A central long bridge in-between the Western and Eastern paths now appears straight towards the entrance. Opening and closing doorways is no longer required and Ryder can leave.
- +1330 XP
- +73 AVP