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Tactical Cloak

Cloak ME2 Icon.png

Tactical Cloak is a tech power available to Infiltrators in Mass Effect 2 and Mass Effect 3.

Contents

Mass Effect 2 Edit

When activated, it instantly renders the Infiltrator invisible to all enemies and grants a damage bonus to all weapons. However it also halts health and shield regeneration, leaving the Infiltrator vulnerable once the cloak wears off.

Power RanksEdit

  • Rank 1
    • Recharge Time: 6.00 seconds
    • Duration: 5.00 seconds
  • Rank 2
    • Recharge Time: 6.00 seconds
    • Damage: +20.00%
    • Duration: 5.50 seconds
  • Rank 3
    • Recharge Time: 6.00 seconds
    • Damage: +40.00%
    • Duration: 6.00 seconds


Rank 4

Choose to evolve the power into one of the following,

Enhanced CloakEdit

  • You have modified your cloak's power cells to stay hidden for extended periods, useful for bypassing enemies or setting up a strike.
    • Recharge Time: 6.00 seconds
    • Damage: +40.00%
    • Duration: 8.00 seconds

Assassination CloakEdit

  • You are a master of the hidden strike, gaining a huge bonus to damage if you attack while cloaked.
    • Recharge Time: 6.00 seconds
    • Damage: +75.00%
    • Duration: 6.00 seconds


Player Notes Edit

  • The power's 6-second cooldown does not begin until after the cloak is removed, however, no powers can be used whilst the cloak is active. Also, it should be noted that the cloak will deactivate sooner if Shepard fires a weapon or reloads one. Charging Heavy Weapons like the M-920 Cain will disable the effect as well (however it will not fully deactivate until the weapon is ready to fire).
  • At least three enemies, the Oculus, the Geth Colossus, and the Thresher Maw, will continue to pursue and attack Shepard despite being cloaked.
  • When activated, enemies will immediately stop attacking Shepard, and will instead turn their attention upon the rest of the squad. However, the cloak will not prevent automated targeting, such as missiles or direct-damage powers from hitting Shepard once they have been launched. Additionally, the cloak does not prevent damage to Shepard; the Commander can still be hurt or hindered by attacks targeted elsewhere. After the cloak wears off, enemies will attack Shepard again.

Mass Effect 3 Edit

Power Ranks Edit

Rank 1: Tactical Cloak Edit

Become invisible. Gain a massive damage bonus when breaking from cloak to attack.

  • Recharge Speed: 10 sec
  • Duration: 8 sec
  • Damage Bonus: 50%


Rank 2: Recharge Speed Edit

Increase recharge speed by 25%.

  • Recharge Speed: 8 sec


Rank 3: Duration Edit

Increase power duration by 30%.

  • Duration: 10.40 sec


Rank 4: Duration/Damage Edit

Duration

Increase power duration by 40%.

  • Duration: 13.60 Sec

Damage

Increase damage bonus by 40%.

  • Damage Bonus: 90%


Rank 5: Recharge Speed/Melee Damage Edit

Recharge Speed

Increase recharge speed by 30%

  • Recharge Speed: 6.45 Sec

Melee Damage

Increase melee damage by 50% while cloaked.


Rank 6: Bonus Power/Sniper Damage Edit

Bonus Power

Fire one power while cloaked and remain hidden

Sniper Damage

Increase sniper rifle damage by 40% while cloaked.


Player Notes Edit

  • The recharge time for Tactical Cloak in Mass Effect 3 is proportional to the length of time the cloak is activated. For example, if the cloak is activated for the maximum duration, the power will take the full time to recharge. If the cloak is deactivated immediately however, the recharge is always 3 seconds (the minimum).
  • The damage bonus for firing while in Tactical Cloak stacks additively with those from other skills (such as passives) or weapon mods. However, the Rank 6 40% damage bonus for sniper rifles stack multiplicatively with these same bonuses.
  • Using Sticky Grenade will not deactivate the cloak as firing weapons or using other powers does, allowing the Infiltrator to get in, place a grenade, and get out, without being seen. This is especially useful against enemies such as the Atlas mech.
  • In multiplayer, certain enemies will continue to pursue the player if they saw them begin cloaking.
  • Using a sniper rifle, after taking a cloaked shot, a power can be used "immediately" after the shot and it will still use tactical cloak's proportional cooldown, which can be very devastating to an unaware enemy. This can be done without the rank 6 Bonus Power upgrade.

Availability Edit

  • Single-player: Infiltrator
  • Multiplayer: Human Infiltrator, Salarian Infiltrator, Quarian Infiltrator, Geth Infiltrator

TriviaEdit

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