Tactical Armor
From Mass Effect Wiki
Tactical Armor is a combat-oriented talent available at start to Infiltrators and is unlockable for Vanguards. It allows the use of Light Armor, as well as unlocking Medium Armor at higher levels.
Tactical Armor also unlocks the Shield Boost ability.
Contents |
[edit] Talent Ranks
- Level 1: Increases damage reduction and hardening by 5%.
- Level 2: Increases damage reduction and hardening by 8%.
- Level 3: Shield Boost
- Level 4: Increases damage reduction and hardening by 10%.
- Level 5: Increases damage reduction and hardening by 12%.
- Level 6: Increases damage reduction and hardening by 14%.
- Level 7: Increases damage reduction and hardening by 16%. Allows the use of Medium Armor.
- Level 8: Advanced Shield Boost
- Level 9: Increases damage reduction and hardening by 18%.
- Level 10: Increases damage reduction and hardening by 19%.
- Level 11: Increases damage reduction and hardening by 20%.
- Level 12: Master Shield Boost
[edit] Shield Boost
Shield Boost recharges a portion of your shields, even when under fire. Shield Boost is most effective when the character using it has a high shield value as the shield regeneration is percentage-based.Save Shield Boost for use when shields have been completely depleted or close to depleted, so the effect is not wasted. It is also essential during pitched battles (for example, while under heavy fire from a Geth Armature about to hit you with Siege Pulse).
[edit] Shield Boost
- Restores 30% of your shield per second
- Duration: 2 seconds
- Recharge time: 45 seconds
- Accuracy Cost: 30%
[edit] Advanced Shield Boost
- Restores 40% of your shield per second
- Duration: 2 seconds
- Recharge time: 45 seconds
- Accuracy Cost: 30%
[edit] Master Shield Boost
- Restores 50% of your shield per second
- Duration: 2 seconds
- Recharge time: 45 seconds
- Accuracy Cost: 30%
[edit] Classes
These classes have access to the Tactical Armor talent:
- Infiltrator
- Vanguard Unlockable
- Turian Agent

