(Latest | Earliest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)
- 19:22, April 17, 2012 (diff | hist) . . (+396) . . Submachine Guns (Except for heavy pistols, pistols and submachine guns, all the weapon classes have no lead, and instead jump right to the ToC followed by sections detailing the class in each individual game. I understand why SMGs, pistols and heavy pistols were form)
- 19:15, April 17, 2012 (diff | hist) . . (-345) . . Submachine Guns (I accidentally edited the wrong section, so I'm undoing it. Undo revision 295117 by Honeybunch (talk))
- 19:13, April 17, 2012 (diff | hist) . . (+345) . . Submachine Guns (Except for heavy pistols, pistols and submachine guns, all the weapon classes have no lead, and instead jump right to the ToC followed by sections detailing the class in each individual game. I understand why SMGs, pistols and heavy pistols were form)
- 18:47, April 17, 2012 (diff | hist) . . (+4) . . m Heavy Pistols (→Mass Effect 2: Just changing the wording to reduce repetition.)
- 18:43, April 17, 2012 (diff | hist) . . (+15) . . Assault Rifles (→Mass Effect: Fooling with link to eliminate incorrect capitalization.)
- 18:41, April 17, 2012 (diff | hist) . . (+15) . . m Heavy Pistols (Just fooling with links to make them work more cleanly.)
- 18:39, April 17, 2012 (diff | hist) . . (-105) . . Heavy Pistols (Except for heavy pistols, pistols and submachine guns, all the weapon classes have no lead, and instead jump right to the ToC followed by sections detailing the class in each individual game. I understand why SMGs, pistols and heavy pistols were form)
- 18:20, April 17, 2012 (diff | hist) . . (+237) . . Assault Rifles (→Assault Rifle Models: Clarifying WCFDA, which wasn't really explained in the article.)
- 18:18, April 17, 2012 (diff | hist) . . (+231) . . Shotguns (→Shotgun Models: Clarifying WCFDA, which wasn't really explained in the article.)
- 18:17, April 17, 2012 (diff | hist) . . (0) . . m Sniper Rifles (→Mass Effect 2: Changing order slightly for better flow.)
- 18:17, April 17, 2012 (diff | hist) . . (+40) . . Shotguns (→Mass Effect 2: Just making the section consistent with the analogous section in the assault rifle article.)
- 18:15, April 17, 2012 (diff | hist) . . (0) . . m Assault Rifles (→Mass Effect 2: Screwing around with ordering for best flow.)
- 18:12, April 17, 2012 (diff | hist) . . (+76) . . m Sniper Rifles (→Mass Effect 2: Changing formatting to conform with the equivalent section of assault rifle article.)
- 18:08, April 17, 2012 (diff | hist) . . (+7) . . m Assault Rifles (→Mass Effect 2: Again, distinguishing between player classes and classes in general. Forgot to edit that bit last time.)
- 18:05, April 17, 2012 (diff | hist) . . (+230) . . Heavy Pistols (→Mass Effect 2: Adding more detail and bringing this section in line with the formatting present in the equivalent section in the assault rifles article.)
- 18:01, April 17, 2012 (diff | hist) . . (+8) . . Assault Rifles (→Mass Effect 2: Just clarifying to differentiate between classes available to the player and classes in general, many of which are specific to particular squadmates.)
- 17:51, April 17, 2012 (diff | hist) . . (-1) . . m Heavy Pistols (→Heavy Pistol Models: Just a minor phrasing change, to keep this sentence consistent with the one in the ME2 section of the article.)
- 17:50, April 17, 2012 (diff | hist) . . (+238) . . Heavy Pistols (→Heavy Pistol Models: Clarifying WCFDA, which wasn't really explained in the article.)
- 17:49, April 17, 2012 (diff | hist) . . (+235) . . Sniper Rifles (→Sniper Rifle Models: Clarifying WCFDA, which wasn't really explained in the article.)
- 03:03, April 17, 2012 (diff | hist) . . (-2) . . m James Vega/Unique dialogue (→Unique Dialogue: Correcting atrocious spelling error.)
- 02:00, April 17, 2012 (diff | hist) . . (-74) . . Adrenaline Rush (→Player Notes: Just deleting some silly advice. It's perfectly possible to line up headshots with sniper rifles and such in MP without getting shot. Also cleared up the wording of the first bullet point.)
- 20:44, March 25, 2012 (diff | hist) . . (+136) . . Talk:Gianna Parasini (→ME3?) (top)
- 20:43, March 25, 2012 (diff | hist) . . (+230) . . Talk:Gianna Parasini (→ME3?)
- 04:50, March 25, 2012 (diff | hist) . . (+21) . . Disruptor Ammo (→Availability: She can use it too.)
- 07:32, March 24, 2012 (diff | hist) . . (-8) . . Priority: The Citadel II (→Aftermath: Just did this with Ashley Williams. I played pretty renegade-y, and she didn't actually ask to join. I'm going to change the language of the article to reflect that possibility.)
- 18:00, March 21, 2012 (diff | hist) . . (+143) . . Attican Traverse: Krogan Team (→Acquisition: Adding a bit of detail.)
- 07:16, May 2, 2011 (diff | hist) . . (-35) . . m Gianna Parasini (→Mass Effect 2: The way it was written before sort of assumed a male Shepard.)
- 02:24, April 14, 2011 (diff | hist) . . (+2) . . Fai Dan (I don't see anything "likely" about it. Given the tenous connection described here, I'm not even sure this trivia item belongs on the page at all.)
- 06:59, April 7, 2011 (diff | hist) . . (+393) . . Talk:Normandy Crash Site (assignment) (→Necessary Information)
- 06:25, April 6, 2011 (diff | hist) . . (+396) . . Talk:Bio-amps (→"Bio-Amps" as Article Title?: new section) (top)
- 05:59, April 5, 2011 (diff | hist) . . (+61) . . m Talk:Reaper IFF (→Selling Legion: Forgot to sign.)
- 05:59, April 5, 2011 (diff | hist) . . (+230) . . Talk:Reaper IFF (→Selling Legion)
- 00:48, April 4, 2011 (diff | hist) . . (+1,073) . . Talk:Armor (→Improving Introduction Section)
- 04:30, April 3, 2011 (diff | hist) . . (+133) . . m Talk:Kylan (→Two questions: Editing comment.)
- 04:28, April 3, 2011 (diff | hist) . . (+234) . . Talk:Kylan (→Two questions)
- 19:41, April 2, 2011 (diff | hist) . . (-7) . . m Vigil (→Mass Effect: Since Shepard himself (or herself) can express approval and understanding of Vigil's actions, it's incorrect to state as fact that Shepard is horrified by it.)
- 05:22, April 2, 2011 (diff | hist) . . (+19) . . N Party (Creating redirect in accordance with discussion on Squad article's talk page.)
- 05:21, April 2, 2011 (diff | hist) . . (+19) . . N Companions (Creating redirect in accordance with discussion on Squad article's talk page.)
- 05:26, April 1, 2011 (diff | hist) . . (+48) . . m Feros: Geth in the Tunnels (→Notes: Just had it happen to me, so I know high explosive rounds can cause the glitch.)
- 05:24, April 1, 2011 (diff | hist) . . (+24) . . m Feros: Geth in the Tunnels (→Walkthrough: I just got the glitch after using explosive ammunition.)
- 03:45, April 1, 2011 (diff | hist) . . (+875) . . Talk:Armor (→Improving Introduction Section)
- 03:07, April 1, 2011 (diff | hist) . . (+4) . . m Talk:Squad (Changing wording)
- 03:06, April 1, 2011 (diff | hist) . . (+1,638) . . Talk:Squad (→Potential Article Changes)
- 02:40, April 1, 2011 (diff | hist) . . (-1) . . m Squad (Undo revision 189310 by Honeybunch (talk) Ugh, nevermind. Probably shouldn't have done made that edit.)
- 02:39, April 1, 2011 (diff | hist) . . (+1) . . m Squad (Making terms more consistent.)
- 02:06, April 1, 2011 (diff | hist) . . (+1,996) . . Talk:Armor (→Improving Introduction Section)
- 01:18, April 1, 2011 (diff | hist) . . (+17) . . m Talk:Armor (→Improving Introduction Section: Finally fixed link.)
- 01:09, April 1, 2011 (diff | hist) . . (+1) . . m Armor (Changed formatting of "hard-suit" to that used in Codex.)
- 01:06, April 1, 2011 (diff | hist) . . (+29) . . m Talk:Armor (→Improving Introduction Section: Fixing messed up link.)
- 01:01, April 1, 2011 (diff | hist) . . (+62) . . m Talk:Armor (→Improving Introduction Section: Rewriting a bit.)
(Latest | Earliest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)