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ME2 SR - Mantis
Sniper rifles are one of the primary weapons in the Mass Effect universe. Used for long-distance combat situations, sniper rifles are generally equipped with targeting scopes, sport longer barrels, and pack a higher damage per round than most other weapons but at the expense of reduced firing rates and overheat allowances.

Mass Effect Edit

Sniper Rifles refers to both a type of weapon and its corresponding unlockable combat-oriented talent, available to Soldiers, Infiltrators, and the Turian Agent. The talent increases accuracy and damage with sniper rifles, and grants the Assassination ability.

Sniper rifles are slow and usually overheat after two shots in quick succession. However, they make up for this in range and damage - higher-level sniper rifles retain accuracy at incredible ranges, and they will often kill weaker enemies in one shot. Beware, though; close-range encounters are not recommended, due to the fact that you will more than likely miss any shots in close combat. To counter this inaccuracy at close range, kneel but do not zoom in, and then fire when the reticle turns red.

Tapping the "use" button ("E" on the PC) will zoom your view. It should be noted that the close-in view from a sniper rifle makes an excellent telescope, useful for scouting out enemies at a distance whether you fire at them or not.

Sniper rifles have a rate of fire of 0.6, i. e. one shot every 1.67 seconds.

See also: Sniper Guide

Talent LevelsEdit

Level 1: Increases damage by 5%. Increases accuracy by 10%
Level 2: Increases damage by 8%. Increases accuracy by 14%
Level 3: Assassination
Level 4: Increases damage by 10%. Increases accuracy by 17%
Level 5: Increases damage by 12%. Increases accuracy by 20%
Level 6: Increases damage by 14%. Increases accuracy by 22%
Level 7: Increases damage by 16%. Increases accuracy by 24%
Level 8: Advanced Assassination
Level 9: Increases damage by 18%. Increases accuracy by 26%
Level 10: Increases damage by 19%. Increases accuracy by 28%
Level 11: Increases damage by 20%. Increases accuracy by 30%
Level 12: Master Assassination

Assassination Edit

Assassination
Assassination is a powerful damage boost to the next shot from the sniper rifle. This can quickly dispatch enemies which would normally take two or three shots with a single round. While this skill is active your sniper rifle scope will have no sway, allowing you to accurately place a shot. Though slow, this attack is deadly when combined with the right ammunition. While lining it up, direct your squad members to give you cover, or use Lift to bring enemies out for a clear shot.

Some enemies, such as mercenaries, Geth Hoppers or Geth Snipers, also use Assassination. This is characterised by a distinct red beam just before they fire. On higher difficulty settings, or if your shields are already damaged, one shot can kill you instantly. Once you see the red beam, either get behind cover, put up a Barrier or Shield Boost, or take down the attacker before they have time to fire.

Assassination Edit

Only available when using sniper rifles.

  • Next shot will inflict weapon damage +50%
  • Duration: 20s
  • Recharge time: 45s.

Advanced Assassination Edit

Only available when using sniper rifles.

  • Next shot will inflict weapon damage +125%
  • Duration 20s
  • Recharge time: 45s.

Master Assassination Edit

Only available when using sniper rifles

  • Next shot will inflict weapon damage +225%
  • Duration 20s
  • Recharge time: 45s.

Specialization Edit

Commandos gain Assassin Specialization at level 12.

Level 12: Assassin Specialization: Reduces the recharge time on Assassination and Marksman by 25%.

Classes Edit

These classes have access to the Sniper Rifles talent:

Sniper Rifle types Edit

Below is a list of types of Sniper Rifles and their base stats:




































































































































































Naginata SR

Naginata Sniper Rifle

Naginata line of Sniper Rifles
Weapon Level: I II III IV V VI VII VIII IX X
Manufacturer: Ariake Technologies
Damage: - - - 166 180 194 209 223 238 252
Shots Before Overheat: - - - 1.5 1.5 1.5 1.5 1.6 1.6 1.6
Accuracy Rating: - - - 55 56 57 58 59 60 61
 


Punisher SR

Punisher Sniper Rifle

Punisher line of Sniper Rifles
Weapon Level: I II III IV V VI VII VIII IX X
Manufacturer: Armax Arsenal
Damage: - - - - - - 226 242 257 273
Shots Before Overheat: - - - - - - 1.8 1.9 2.0 2.0
Accuracy Rating: - - - - - - 72 72 73 74
 


Lightning Strike SR

Lightning Strike Sniper Rifle

Lightning Strike line of Sniper Rifles
Weapon Level: I II III IV V VI VII VIII IX X
Manufacturer: Batarian State Arms
Damage: 102 114 126 138 150 162 174 186 198 210
Shots Before Overheat: 1.3 1.3 1.3 1.3 1.3 1.4 1.4 1.4 1.4 1.4
Accuracy Rating: 41 42 44 45 46 47 48 50 51 52

The Lightning Strike sniper rifles can only be acquired through console commands.

 


Titan SR

Titan Sniper Rifle

Titan line of Sniper Rifles
Weapon Level: I II III IV V VI VII VIII IX X
Manufacturer: Cerberus Skunkworks
Damage: 143 160 176 193 210 227 244 260 277 294
Shots Before Overheat: 1.3 1.3 1.3 1.3 1.3 1.4 1.4 1.4 1.4 1.4
Accuracy Rating: 82 83 83 83 84 85 85 85 85 86

The Titan sniper rifles can only be acquired through console commands.

 


Striker SR

Striker Sniper Rifle

Striker line of Sniper Rifles
Weapon Level: I II III IV V VI VII VIII IX X
Manufacturer: Devlon Industries
Damage: - - - 152 165 178 191 205 218 231
Shots Before Overheat: - - - 1.5 1.6 1.6 1.6 1.7 1.7 1.8
Accuracy Rating: - - - 59 60 60 61 62 63 64
 


Hammer SR

Hammer Sniper Rifle

Hammer line of Sniper Rifles
Weapon Level: I II III IV V VI VII VIII IX X
Manufacturer: Elanus Risk Control Services
Damage: 92 103 113 124 135 146 157 167 178 189
Shots Before Overheat: 1.2 1.2 1.3 1.3 1.3 1.3 1.3 1.3 1.3 1.4
Accuracy Rating: 35 37 38 39 41 42 43 45 46 47
 


Geth Pulse Sniper

Geth Pulse Sniper Rifle

Pulse Rifle line of Sniper Rifles
Weapon Level: I II III IV V VI VII VIII IX X
Manufacturer: Geth Armory
Damage: 143 160 176 193 210 227 244 260 277 294
Shots Before Overheat: 1.5 1.5 1.6 1.6 1.6 1.7 1.7 1.8 1.8 1.9
Accuracy Rating: 84 85 85 85 86 86 86 87 87 87

The Geth sniper rifles can only be acquired through console commands.

 


Avenger SR

Avenger

Avenger line of Sniper Rifles
Weapon Level: I II III IV V VI VII VIII IX X
Manufacturer: Hahne-Kedar
Damage: 82 91 101 110 120 130 139 149 158 168
Shots Before Overheat: 1.3 1.3 1.3 1.3 1.3 1.4 1.4 1.4 1.4 1.4
Accuracy Rating: 41 42 44 45 46 47 48 50 51 52
 


Python SR

Python Sniper Rifle

Python line of Sniper Rifles
Weapon Level: I II III IV V VI VII VIII IX X
Manufacturer: Hahne-Kedar Shadow Works
Damage: 112 125 139 152 165 178 191 205 218 231
Shots Before Overheat: 1.4 1.4 1.4 1.4 1.4 1.5 1.5 1.5 1.6 1.6
Accuracy Rating: 47 48 49 50 51 52 54 55 56 57

The Python sniper rifles can only be acquired through console commands.

 


Equalizer SR

Equalizer Sniper Rifle

Equalizer line of Sniper Rifles
Weapon Level: I II III IV V VI VII VIII IX X
Manufacturer: Haliat Armory
Damage: 133 148 164 179 195 211 226 242 257 273
Shots Before Overheat: 1.3 1.4 1.4 1.4 1.4 1.4 1.5 1.5 1.5 1.5
Accuracy Rating: 47 48 49 50 51 52 54 55 56 57
 


Helix SR

Helix Sniper Rifle

Helix line of Sniper Rifles
Weapon Level: I II III IV V VI VII VIII IX X
Manufacturer: Jormangund Technology
Damage: 122 137 151 166 166 194 209 223 238 252
Shots Before Overheat: 1.6 1.6 1.7 1.7 1.7 1.8 1.8 1.9 2 2
Accuracy Rating: 71 71 72 72 72 74 74 75 75 76

The Helix sniper rifles can only be acquired through console commands.

 


Harpoon SR

Harpoon Sniper Rifle

Harpoon line of Sniper Rifles
Weapon Level: I II III IV V VI VII VIII IX X
Manufacturer: Kassa Fabrication
Damage: - - - - - - 244 266 277 294
Shots Before Overheat: - - - - - - 1.7 1.8 1.8 1.9
Accuracy Rating: - - - - - - 69 70 70 71
 


Volkov SR

Volkov Sniper Rifle

Volkov line of Sniper Rifles
Weapon Level: I II III IV V VI VII VIII IX X
Manufacturer: Rosenkov Materials
Damage: - - - - - - 261 279 297 315
Shots Before Overheat: - - - - - - 1.6 1.7 1.7 1.8
Accuracy Rating: - - - - - - 66 67 68 69
 


Reaper SR

Reaper Sniper Rifle

Reaper line of Sniper Rifles
Weapon Level: I II III IV V VI VII VIII IX X
Manufacturer: Elkoss Combine
Damage: 102 114 126 138 150 162 174 186 198 210
Shots Before Overheat: 1.2 1.2 1.2 1.2 1.2 1.2 1.3 1.3 1.3 1.3
Accuracy Rating: 24 25 27 28 30 31 33 34 36 38
 


SpectreBasic SR

HMWSG Basic Sniper Rifle

HMWSR Basic line of Sniper Rifles
Weapon Level: I II III IV V VI VII VIII IX X
Manufacturer: Spectre Gear
Damage: 102 114 126 138 150 162 - - - -
Shots Before Overheat: 1.3 1.3 1.3 1.3 1.3 1.4 - - - -
Accuracy Rating: 41 42 44 45 46 47 - - - -

The HMWSR Basic Sniper Rifle can only be acquired through console commands.

 


SpectreAdv SR

HMWSG Advanced Sniper Rifle

HMWSR Advanced line of Sniper Rifles
Weapon Level: I II III IV V VI VII VIII IX X
Manufacturer: Spectre Gear
Damage: - 120 132 145 158 170 183 195 - -
Shots Before Overheat: - 1.4 1.5 1.5 1.5 1.5 1.6 1.6 - -
Accuracy Rating: - 45 46 48 49 50 51 52 - -

The HMWSR Advanced Sniper Rifle can only be acquired through console commands.

 


HMWSR SR

HMWSR Master Sniper Rifle

HMWSR Master line of Sniper Rifles
Weapon Level: I II III IV V VI VII VIII IX X
Manufacturer: Spectre Gear
Damage: - - - 221 240 259 278 298 317 336
Shots Before Overheat: - - - 1.7 1.7 1.7 1.8 1.8 1.9 2
Accuracy Rating: - - - 83 84 84 85 85 85 86

Only The HMWSR Master Sniper Rifle VII and X sophistication level can be found in-game. The rest can be acquired through console commands.

 






























Mass Effect 2 Edit

Sniper rifles are powerful, long-ranged weapons with built in scopes. None of the sniper rifles in Mass Effect 2 possess any sort of short-range damage bonuses. At the start of the game, they are available only to the Infiltrator and Soldier player classes. Other player classes can choose to train in sniper rifles later during the game. The following squadmates utilize sniper rifles: Garrus, Legion, Thane, and Zaeed.

Sniper Rifle Models Edit

Below is a list of the types of sniper rifles in Mass Effect 2 and their base stats:

M-29 Incisor Edit

ME2 SR - Incisor
  • Manufacturer: Unknown
  • Base Damage: 53.6
  • Damage Multipliers (Armor / Barriers / Shields): x1.25 / x1.25 / x1.25
  • Default ammo: 15 / 30
  • Acquisition: Aegis Pack DLC or Digital Deluxe Edition.

M-92 Mantis Edit

ME2 SR - Mantis
  • Manufacturer: Devlon Industries
  • Base Damage: 263.1
  • Damage Multipliers (Armor / Barriers / Shields): x1.5 / x1.0 / x1.0
  • Default ammo: 1 / 9
  • Acquisition: Default starting weapon.

M-97 Viper Edit

ME2 SR - Viper

M-98 Widow Edit

ME2 SR - Widow

Upgrades Edit

See also: Upgrade Guide, section on Sniper Rifle upgrades, Research
  • AP Sniper Rifle (Tungsten Sabot Jacket)
Increases damage by +50% against armor.
  • Sniper Headshot Damage (Combat Scanner)
Sniper rifles deal +50% headshot damage.
  • Sniper Rifle Damage 1 - 6 (Scram Pulsar)
Provides +10% sniper rifle damage.

Mass Effect 3 Edit

Sniper Rifles are on the heavier side of the weight spectrum, but can provide players with much needed long range firepower. Typically, the less magnified the gun's scope is, the higher its rate of fire. The following squadmates utilize sniper rifles: Ashley and Garrus.

Sniper Rifle Models Edit

Below is a list of the types of sniper rifles in Mass Effect 3 and their base stats. Note that WCFDA stands for weight, capacity, fire rate, damage, and accuracy. The relevant values for those statistics are presented in that order.

Black Widow Edit

ME3 Black Widow Sniper Rifle

Collector Sniper Rifle Edit

ME3 Collector Sniper Rifle
  • Manufacturer: Collector
  • Base WCFDA: 57 / 100 / 80 / 20 / 40
  • Fire mode:: Automatic
  • Default ammo: 25 / ∞
  • Acquisition: Retaliation

Javelin Edit

ME3 Javelin Sniper Rifle

Kishock Harpoon Gun Edit

ME3 Kishock Harpoon Gun

Krysae Sniper Rifle Edit

ME3 Krysae Sniper Rifle
  • Manufacturer: Turian
  • Base WCFDA: 75 / 10 / 2 / 60 / 75
  • Fire mode: Semi-Automatic
  • Default ammo: 3 / 9
  • Acquisition: Rebellion Pack (multiplayer), Firefight Pack (single-player)

M-13 Raptor Edit

ME3 Raptor Sniper Rifle

M-29 Incisor Edit

ME3 Incisor Sniper Rifle
  • Manufacturer: Unknown
  • Base WCFDA: 42 / 35 / 41 / 23 / 66
  • Fire mode: Three-round Burst
  • Default ammo: 15 / 120
  • Acquisition: Tuchanka: Bomb or Kassa Fabrication

M-90 Indra Edit

ME3 Indra Sniper Rifle
  • Manufacturer: Unknown
  • Base WCFDA: 65 / 50 / 50 / 20 / 70
  • Fire mode: Automatic
  • Default ammo: 25 / 180
  • Acquisition: Bonus item or Firefight Pack (single-player), multiplayer

M-92 Mantis Edit

ME3 Mantis Sniper Rifle

M-97 Viper Edit

ME3 Viper Sniper Rifle

M-98 Widow Edit

ME3 Widow Sniper Rifle

N7 Valiant Edit

ME3 N7 Valiant Sniper Rifle

Weapon Modifications Edit

See also: Weapon Mods, Equipment Guide, section on Sniper Rifles
  • Sniper Rifle Concentration Mod I - V (Single-player only)
Biometric sensors and auto-targeting software adjust to the user's pulse and breath rate, assisting aim.
  • Sniper Rifle Spare Thermal Clip I - V
Adds sockets to increase thermal clip capacity, increasing number of spare shots.
  • Sniper Rifle Extended Barrel I - V
Lengthens barrel, creating greater bullet velocity and impact.
  • Sniper Rifle Piercing Mod I - V
Capacitor boosts kinetic coil generators, increasing shot penetration.
  • Sniper Rifle Enhanced Scope I - V
Stability-enhancing scope increases accuracy while moving and taking damage. Highlights targets through smoke.
  • Sniper Rifle High-Velocity Barrel I - V (Requires Retaliation for multiplayer.)
Superior kinetic coils increase shot penetration.
  • Sniper Rifle Thermal Scope I - V (Requires Retaliation for multiplayer.)
Reveal enemies through walls and smoke with a 4x optical scope and enhance stability and accuracy while zoomed.

See Also Edit

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