From Mass Effect Wiki
Shotguns are both close quarters weapons and the corresponding unlockable combat-oriented talent available to soldiers and vanguards.
Shotguns are particularly deadly at close range and can grant the Carnage ability by leveling up in them enough. The shotgun is stored below your characters assault rifle and sniper rifle in its collapsed form. Shotguns should be monitored closely when being used as they are prone to quickly overheating.
See also: Shotgun Guide.
[edit] Talent Ranks
- Level 1: Increases damage by 5%. Increases accuracy by 10%.
- Level 2: Increases damage by 8%. Increases accuracy by 14%.
- Level 3: Increases damage by 10%. Increases accuracy by 17%.
- Level 4: Carnage
- Level 5: Increases damage by 12%. Increases accuracy by 20%.
- Level 6: Increases damage by 14%. Increases accuracy by 22%.
- Level 7: Increases damage by 16%. Increases accuracy by 24%.
- Level 8: Advanced Carnage
- Level 9: Increases damage by 18%. Increases accuracy by 26%.
- Level 10: Increases damage by 19%. Increases accuracy by 28%.
- Level 11: Increases damage by 20%. Increases accuracy by 30%.
- Level 12: Master Carnage
[edit] Carnage
Carnage is an unlockable talent used with shotguns to fire a concentrated fireball-like blast from the shotgun, causing it to deal massive amounts of damage to anything it strikes. It is not without its disadvantages however, as the carnage blast generates a large amount of heat in the shotgun, often causing it to overheat.
Several enemies, notably Geth Shock Troopers and Geth Destroyers, use Carnage at the beginning of a battle. Luckily the blast is often slow enough to dodge and takes a while to recharge.
[edit] Carnage
- Fires blast of particles inflicting weapon damage +50% to any enemy within 2 m of its impact point.
- Recharge Time: 45s.
- Accuracy Cost: 40%.
[edit] Advanced Carnage
- Inflicts weapon damage +100% within 2 m of its impact point.
- Recharge Time: 45s.
- Accuracy Cost: 40%.
[edit] Master Carnage
- Inflicts weapon damage +150% within 3 m of its impact point.
- Recharge Time: 45s.
- Accuracy Cost: 40%.
[edit] Classes
The following classes can use the Shotguns talent:
[edit] Shotgun types
Below is a list of types of Shotguns and their base stats:
[edit] Armageddon
| Weapon Level: | I | II | III | IV | V | VI | VII | VIII | IX | X
|
| Manufacturer: | Kassa Fabrication
|
| Damage: | I | II | III | IV | V | VI | 280 | 297 | 314 | 330
|
| Shots Before Overheat: | I | II | III | IV | V | VI | 5.5 | 5.8 | 6.1 | 6.6
|
| Accuracy Rating: | I | II | III | IV | V | VI | 80 | 80 | 81 | 81
|
[edit] Avalanche
| Weapon Level: | I | II | III | IV | V | VI | VII | VIII | IX | X
|
| Manufacturer: | Armax Arsenal
|
| Damage: | I | II | III | IV | V | VI | 260 | 276 | 291 | 307
|
| Shots Before Overheat: | I | II | III | IV | V | VI | 6.1 | 6.5 | 6.9 | 7.5
|
| Accuracy Rating: | I | II | III | IV | V | VI | 81 | 82 | 82 | 83
|
[edit] Firestorm
| Weapon Level: | I | II | III | IV | V | VI | VII | VIII | IX | X
|
| Manufacturer: | Devlon Industries
|
| Damage: | I | II | III | 180 | 194 | 207 | 220 | 233 | 246 | 260
|
| Shots Before Overheat: | I | II | III | 4.5 | 4.6 | 4.8 | 5 | 5.3 | 5.5 | 5.8
|
| Accuracy Rating: | I | II | III | 72 | 73 | 74 | 75 | 75 | 76 | 77
|
| Weapon Level: | I | II | III | IV | V | VI | VII | VIII | IX | X
|
| Manufacturer: | Master Spectre Gear
|
| Damage: | I | II | III | IV | V | VI | 320 | VIII | IX | 378
|
| Shots Before Overheat: | I | II | III | IV | V | VI | 5.8 | VIII | IX | 7
|
| Accuracy Rating: | I | II | III | IV | V | VI | 90 | VIII | IX | 91
|
[edit] Hurricane
| Weapon Level: | I | II | III | IV | V | VI | VII | VIII | IX | X
|
| Manufacturer: | Elanus Risk Control
|
| Damage: | 115 | 126 | 137 | 148 | 158 | 169 | 180 | 191 | 202 | 212
|
| Shots Before Overheat: | 3.3 | 3.3 | 3.4 | 3.5 | 3.6 | 3.6 | 3.7 | 3.8 | 3.9 | 4
|
| Accuracy Rating: | 56 | 57 | 58 | 59 | 60 | 62 | 63 | 64 | 65 | 66
|
[edit] Katana
| Weapon Level: | I | II | III | IV | V | VI | VII | VIII | IX | X
|
| Manufacturer: | Ariake Technologies
|
| Damage: | I | II | III | 197 | 211 | 226 | 240 | 254 | 269 | 283
|
| Shots Before Overheat: | I | II | III | 4.2 | 4.3 | 4.5 | 4.6 | 4.8 | 5 | 5.3
|
| Accuracy Rating: | I | II | III | 70 | 70 | 71 | 72 | 73 | 74 | 75
|
[edit] Scimitar
| Weapon Level: | I | II | III | IV | V | VI | VII | VIII | IX | X
|
| Manufacturer: | Elkoss Combine
|
| Damage: | 128 | 140 | 152 | 164 | 176 | 188 | 200 | 212 | 224 | 236
|
| Shots Before Overheat: | 3.1 | 3.2 | 3.2 | 3.3 | 3.4 | 3.4 | 3.5 | 3.6 | 3.7 | 3.8
|
| Accuracy Rating: | 48 | 49 | 51 | 52 | 53 | 55 | 56 | 57 | 58 | 60
|
[edit] Sokolov
| Weapon Level: | I | II | III | IV | V | VI | VII | VIII | IX | X
|
| Manufacturer: | Rosenkov Materials
|
| Damage: | I | II | III | IV | V | VI | 300 | 318 | 336 | 354
|
| Shots Before Overheat: | I | II | III | IV | V | VI | 5 | 5.3 | 5.5 | 5.8
|
| Accuracy Rating: | I | II | III | IV | V | VI | 78 | 79 | 79 | 80
|
| Weapon Level: | I | II | III | IV | V | VI | VII | VIII | IX | X
|
| Manufacturer: | Hahne-Kedar
|
| Damage: | 102 | II | 122 | 131 | 141 | 150 | 160 | 170 | 179 | 189
|
| Shots Before Overheat: | 9.4 | II | 3.6 | 3.7 | 3.8 | 3.9 | 4 | 4.1 | 4.2 | 4.4
|
| Accuracy Rating: | 60 | II | 62 | 63 | 64 | 65 | 66 | 79 | 68 | 69
|
[edit] Tornado
| Weapon Level: | I | II | III | IV | V | VI | VII | VIII | IX | X
|
| Manufacturer: | Haliat Armory
|
| Damage: | I | II | III | 213 | 229 | 244 | 260 | 276 | 291 | 304
|
| Shots Before Overheat: | I | II | III | 3.9 | 4 | 4.1 | 4.3 | 4.4 | 4.6 | 4.8
|
| Accuracy Rating: | I | II | III | 67 | 68 | 69 | 69 | 70 | 71 | 72
|
[edit] See Also