Scavenger
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| Race | Human, Turian |
| Type | Organic |
| Armament | Assault Rifles, Pistols, Sniper Rifles |
| Abilities | |
| Health | Moderate |
| Shields | Very Low |
| Locations | Trebin |
Scavengers are enemies encountered on the planet Trebin in the Hades Gamma Cluster. There are five of them: two snipers, two assault rifle users and one with a pistol. They stand near a crashed probe in the northwest corner of the map, with M29 Grizzly parked nearby. It is implied that they've set up the transmitter responsible for crashing the research satellites.
Tactics
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- They have low shielding, but as is the case with all ME enemies, it will regenerate over time. Their health regenerates as well, and they can use Immunity for further protection. Their surroundings provide no cover, whereas the player can easily step back behind the dunes to avoid fire.
- The snipers' Assassination is devastating at higher difficulties, often killing Shepard outright and doing considerable damage to Mako. It will always be signalled by the targeting laser beam, so make sure to dive behind the dunes or Grizzly when you see it. Scavengers with assault rifles can also use Carnage, even though the ability is usually limited to shotguns. It also does great damage, but travels slowly and thus easier to avoid than Assassination.
- Sabotage is extremely helpful against these enemies, preventing them from firing or using the aforementioned abilities. Out of biotics, Lift or Stasis are a notable way to disable snipers. Accuracy-reducing or cooldown-increasing ammunition is also useful, while Warp, Incendiary or Chemical Rounds provide a good counter to health regeneration.