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M-76 Revenant

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The M-76 Revenant Light Machine Gun is an assault rifle in Mass Effect 2 and Mass Effect 3.

Contents

Mass Effect 2 Edit

Revenant.jpg
M-76 Revenant
Type Assault Rifle
Location Collector Cruiser
Accuracy Low
Recoil Moderate
Fire Mode Automatic
Fire Rate 700 RPM
Reload Time 1.5 s
Damage Stats
Base Damage 21.3
Damage Multipliers Armor x1.4
Shields x1.2
Barriers x1.2
Ammunition Stats
Shots Per Clip 80
Maximum Spare Ammo Capacity Default 480
Armor Pack 527
Upgraded N/A
Both N/A
Ammo Pickup Amount 84 - 192

Description Edit

Unleashes a storm of deadly high velocity slugs. Less accurate than an assault rifle, but has a high ammo capacity and deals much more damage. Effective against armor, shields and biotic barriers. Upgrades the Vindicator Battle Rifle.

This custom-made machine gun features technology not widely available. Protected against replication by sophisticated Fabrication Rights Management (FRM) technology, only the richest and most powerful warlords can afford this weapon.

Acquisition Edit

The M-76 Revenant is only usable by Commander Shepard if Shepard is of the Soldier class and chooses it during the Collector Ship mission.

Note: This weapon is exclusive to Shepard. No squadmate may choose to use it.

Player Notes Edit

  • The Assault Rifle accuracy upgrade transforms this weapon into an absolutely lethal tool, mending the main problem of this weapon. However, burst firing should still be used at medium to long range.
  • The player can mitigate the Revenant's muzzle climb by slowly and continually lowering their aim to compensate.
  • At close quarters, if firing fully automatic, aim at the feet or legs - the muzzle climb causes the reticule to travel up the enemy's body.
  • For medium to long range, fire in bursts rather than fully automatic, whilst aiming at the enemy midsection.
  • Arming the M-76 with Disruptor Ammo helps offset the lower damage multiplier against shields.
  • The Revenant is an effective weapon for handling melee combatants such as Klixen or Husks, especially when used in conjunction with Armor Piercing, Warp, or Incendiary Ammo.
  • Using Tungsten Ammo can tear apart even the most heavily armored foes.
  • Warp Ammo is brutal against any organic at close or medium range. It is especially effective against Collectors, notably Harbinger (who disregards cover AND possesses armor and a barrier).
  • Using the Revenant alongside the M-97 Viper is a good idea as each weapon covers each others weaknesses; the M-97 is excellent at stripping away shields and barriers at long range, and the Revenant rips apart health and armor alike at short to mid range. For the same reason, the Geth Plasma Shotgun can play a similar role.
  • On higher difficulties, the M-76's large clip capacity and damage is the key to survival: with careful aim, the majority of attacking enemies can be killed (barrier, shield, armor and health) with one clip (80 hits) at medium range.
  • Adrenaline Rush negates recoil, allowing the player to fire with no muzzle climb. Shock Trooper is the recommended evolution to Combat Mastery as it provides one more valuable second to the duration.
  • On lower difficulties, using an evolved Adrenaline Rush allows you to close in rapidly on your enemies (Shepard moves at the same speed outside as inside a Rush - at 200% or 333% speed) - firing a burst from cover can get a few easy kills on nearby enemies.

Mass Effect 3 Edit

ME3 Revenant Assault Rifle.png
M-76 Revenant
Type  Assault Rifle
Location  Priority: The Citadel II
Fire Mode  Automatic
Weight 
 
Capacity 
 
Fire Rate 
 
Damage 
 
Accuracy 
 
Ammunition
Clip Size Reserve
60 320

Description Edit

The M-76 Revenant unleashes a storm of high-velocity slugs. It has low accuracy but a high thermal clip capacity, and packs considerable firepower. This custom-made machine gun features technology not widely available. Protected against replication by sophisticated Fabrication Rights Management (FRM) technology, only the richest and most powerful warlords can afford the Revenant.

Acquisition Edit

Player Notes Edit

Single-player
  • The weapon functions in a similar manner as it did in Mass Effect 2, but it carries 20 fewer rounds per magazine, reloads slower, has substantially reduced accuracy and has even harsher recoil.
  • The M-76 Revenant has a far greater capacity to store ammunition than any other assault rifle (with the exception of the Geth Pulse Rifle). This makes the Revenant unmatched at laying down suppressing fire and at dealing with large groups of enemies. Its ability to put many rounds downrange means it will probably hit something.
  • The Revenant slows its user down to a walking pace while it's being fired, no matter whether zoomed in or not. Conversely, there is no decrease in speed for zooming in.
  • Ashley Williams is an excellent squadmate to equip with the Revenant. Her Marksman power can overcome the inaccuracy of the weapon, and evolving her damage makes this already powerful weapon better.
  • Because of its classification as a Light Machine Gun, the Revenant is very heavy. As a result, this has a highly detrimental effect to any player who likes to use their powers extensively, or relies on them in combat.
  • Because of its rapid fire capability, the Revenant has extremely heavy recoil. This makes the weapon difficult to use without cover, or in long range engagements. To counter this, employ Assault Rifle Stability Damper weapon upgrades and/or focus on being in cover and using burst fire, not full auto, to attack enemies. You can hit medium to long range targets if you can compensate for the recoil. Combining this with the Assault Rifle Scope and firing from cover can make it a surprisingly accurate and stable weapon (with a sufficient number of upgrades to the weapon and the mods). Power classes may want to use this build in place of a sniper, combining it with a lightweight SMG as a backup weapon.
  • Because of the nature of the Revenant, the weapon has an extremely long reload time. If you are in enemy territory or surrounded when you need to reload, and this can prove fatal if you don't have a backup weapon. However a Soldier can mitigate this problem with a well-timed Adrenaline Rush to reload instantly.
Multiplayer
  • Marksman as mentioned mitigates the weapon's accuracy issues on multiplayer and for players who manage to secure Ashley's bonus power. In multiplayer the Turian Soldier class excels with this weapon with Marksman as well.
  • The Revenant also has a faster rate of fire than most other Assault Rifles, and does slightly more damage than the Avenger. This makes it very capable of shredding enemies at close to medium range.
  • To fully maximize the Revenant's potential, equip the Assault Rifle Piercing and Extended Barrel mods. While a Stability Mod would allow better control over the Revenant, its stability is so low that these mods are much better for close-quarters combat. Once both mods are maxed, the Revenant will literally shred through targets like paper-mache.

Trivia Edit

  • There is an M-76 Revenant in Morinth's apartment on the wall, from which you can pick up an assault rifle upgrade.
  • The Revenant is occasionally used by generic Blue Suns Commanders, including 'named' Blue Suns NPCs like Warden Kuril and Jentha. It is also carried by some of Aria's henchmen, Geth Primes and the Shadow Broker.
  • The Revenant's name could be a reference to Shepard. A revenant is a spirit brought back from the dead to fulfill a certain purpose, much like Shepard in Mass Effect 2.
  • Due to a graphical glitch, Shepard's hand clips through the weapon's grip in cutscenes, since it does not match the standard assault rifle pattern.
  • Although the Revenant is easily the largest assault rifle in the game, the Revenant which appears in the Normandy's armory after the weapon's acquisition appears to be significantly smaller than the actual weapon, especially compared to the M-8 Avenger and M-15 Vindicator rifles lying next to it.
  • The Revenant has two safety switches on the side of the gun; there is text above each one, reading "Lock" and "Load".
  • On BioWare's official site, the reveal trailer for Zaeed shows him using the Revenant even though he cannot in the game.

See Also Edit


Mass Effect 2 Weapons
Heavy Pistols M-3 PredatorM-6 CarnifexM-5 Phalanx
Submachine Guns M-4 ShurikenM-9 TempestM-12 Locust
Shotguns M-23 KatanaM-27 ScimitarM-300 ClaymoreM-22 EvisceratorGeth Plasma Shotgun
Assault Rifles M-8 AvengerM-15 VindicatorGeth Pulse RifleM-76 RevenantCollector Assault RifleM-96 Mattock
Sniper Rifles M-92 MantisM-97 ViperM-98 WidowM-29 Incisor
Heavy Weapons M-100 Grenade LauncherML-77 Missile LauncherM-622 AvalancheM-920 Cain
Collector Particle BeamM-490 BlackstormM-451 FirestormArc Projector
Mass Effect 3 Weapons
Heavy Pistols M-3 PredatorM-5 PhalanxM-6 CarnifexM-77 PaladinM-358 TalonArc PistolN7 EagleScorpion
Submachine Guns M-4 ShurikenM-9 TempestM-12 LocustM-25 HornetGeth Plasma SMGN7 Hurricane
Shotguns M-11 WraithM-22 EvisceratorM-23 KatanaM-27 ScimitarM-300 Claymore
AT-12 RaiderDiscipleGeth Plasma ShotgunGraal Spike ThrowerN7 Crusader
Assault Rifles M-8 AvengerM-15 VindicatorM-37 FalconM-55 ArgusM-76 RevenantM-96 Mattock
M-99 SaberChakram LauncherCollector Assault RifleGeth Pulse RifleN7 Valkyrie
Particle RiflePhaestonStriker Assault Rifle
Sniper Rifles M-13 RaptorM-29 IncisorM-90 IndraM-92 MantisM-97 ViperM-98 Widow
Black WidowJavelinKishock Harpoon GunN7 Valiant
Heavy Weapons M-451 FirestormM-560 HydraM-920 CainCobra Missile LauncherGeth Combat Software
Geth SpitfireReaper BlackstarSync Laser

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