Remnant VI is a Tech power in Mass Effect: Andromeda.
The power is first unlocked upon completion of the Allies and Relationships mission Peebee: Secret Project.
While the Observer Peebee keeps in her quarters is a noncombatant model she calls "Poc", for the field, she constructed a second, weapons-grade model that she called "Zap", for Ryder to use and deploy as a tech construct.
Tap Button: Directs the VI to attack a particular target.
Hold Button: Deactivates the VI.
|Unlocked after Peebee's Secret Project||VI Base Health: 100
Beam Damage/sec: 60
Recharge (s): 24
|2||Durability||VI Health: +20%|
|3||Beam Damage||VI Beam Damage: +15%|
|4||Expeditied Repairs||VI Health Regen: +40%
VI Health Regen Delay Reduction: +30%
|4||Recharge Speed||Recharge Speed: +40%|
|5||Focus Module||VI Beam Damage: +30%|
|5||Close Combat Module||The VI engages enemies at a closer range, demanding foes' attention||VI Health: +100%|
|6||Detonating Missiles||Adds explosive missiles to the VI's arsenal (in addition to its beam weapon). Missiles trigger combo detonations.||Missile Damage: 90
Missile Damage Radius (m): 2.5
Missile Frequency (s): 10
|6||Electric Beam||The VI's beam has a chance to electrically prime enemies for combo detonations and stun them. Increases damage to shields and synthetic enemies.||Shield Damage Bonus: 25%
Synthetic Damage Bonus: 15%
Stun Duration (s): 1