Reave
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Reave is a biotic power in Mass Effect 2 and Mass Effect 3. The power employs mass effect fields to biotically attack the target's nervous or synthetic systems and prevent healing. It restores health and gives a temporary health bonus when the power is used against unprotected organics. Reave also does double damage to armor and barriers.
Reave has a disabling effect when used to leech health from most sapient organics, who will double over momentarily before being forced to a standing position as the leech effect continues. This can be used to set up victims for the killing shot as they are helpless and largely immobile.
Note: This power travels in a straight line from the user to the target, hitting instantly. It is also worth noting that this power can hit an enemy Collector standing behind a guardian shield, though this "bypassing" doesn't work with normal cover.
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Mass Effect 2
Power Ranks
- Rank 1
- Recharge Time: 6.00s (Shepard); 12.00s (Others)
- Damage: 40.00 points per second for 3.00 seconds
- Rank 2
- Recharge Time: 6.00s (Shepard); 12.00s (Others)
- Damage: 40.00 points per second for 3.50 seconds
- Rank 3
- Recharge Time: 6.00s (Shepard); 12.00s (Others)
- Damage: 40.00 points per second for 4.00 seconds
Rank 4
Choose to evolve the power into one of the following,
Heavy Reave
- The biotic focuses on snuffing out a single target's life, increasing the Reave's strength, duration, and damage.
- Recharge Time: 6.00s (Shepard); 12.00s (Others)
- Damage: 40.00 points per second for 5.50 seconds
Area Reave
- The biotic becomes a vortex of life, increasing the Reave's radius to affect multiple targets.
- Recharge Time: 6.00s (Shepard); 12.00s (Others)
- Damage: 40.00 points per second for 4.00 seconds
- Impact Radius: 3.00 meters
Player Notes
- Reave cannot auto-target an enemy unless its cursor info is available, limiting its usefulness at range. This can be mitigated by using a sniper rifle, then triggering the power while targeting an enemy with the rifle's scope.
- Reave cannot be detonated by Warp.
- Damage against protection (armor/barriers/shields) is instant.
- Enemies under the effect of Reave are rag-dolled and take double damage from weapons.
- The damage is scaled by duration. Thus:
- It will do less damage on Insanity (power duration scaled by 0.8).
- Power duration upgrades/abilities will increase damage.
- Power duration and thus damage is scaled down for large enemies (e.g. 70% damage is done against krogan, 60% against heavy mechs).
- Reave will go through the shields created by Collector Guardians.
Availability
- Shepard via Advanced Training
- Samara (Loyalty Power)
Mass Effect 3
Power Ranks
Rank 1: Reave
Drain target's health and disrupt their resistances, receiving increased damage protection while this power is in effect.
Effective against barriers and armor.
- Recharge Time: 8 sec
- Damage Per Second: 70; 100 (Asari Justicar)
- Duration: 4 seconds
- Damage Reduction: 15%
Rank 2: Recharge Speed
Increase recharge speed by 25%.
- Recharge Time: 6.40 sec
Rank 3: Duration
Increase power duration by 35%.
- Duration: 5.40 sec
Rank 4: Duration/Radius
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Duration Increase power duration by 40%.
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Radius Increase impact radius by 3 meters. |
Rank 5: Damage Reduction/Recharge Speed
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Damage Reduction Increase damage protection by 10%.
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Recharge Speed Increase recharge speed by 35%.
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Rank 6: Barriers & Armor/Damage & Duration
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Barriers & Armor Increase effectiveness against armor and barriers by 75%. |
Damage & Duration Increase damage by 30%.
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Player Notes
- Reave will detonate Biotic Explosions on enemies afflicted with biotic abilities such as Pull in the same fashion that Warp will.
- Reave can also setup Biotic Explosions. Drell Adepts can detonate Reave with Cluster Grenades--this is a powerful and more versatile combination than the Pull and Reave, since not all enemies can be lifted using Pull.
- Reave will not provide the damage protection effect if used on synthetics like the geth.
- Reave will stack with multiple uses, draining an enemy even faster. With the Radius evolution one can rapidly take multiple threats out of the fight.
- Reave will go through a Guardian's shield.
- As noted above the effect of Reave is instantaneous (similar to Overload). This makes it a very efficient power for setting up/detonating biotic explosion as there is no need to wait for any "power projectile" to hit the target.
- In contrast to Mass Effect 2, Reave no longer restores health or stuns enemies, but does grant a temporary damage reduction bonus when used.
Availability
- Single Player: Kaidan Alenko, Commander Shepard (Bonus Power)
- Multiplayer: Asari Justicar, Drell Adept