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Possessed Captain

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Collector CapME3 Pos
Possessed Captain
ME3 Enemy-BH
Faction Collectors
Type Organic
Armament Collector Assault Rifle
Abilities Class Power ME2 Icon Seeker Plague
ME3 Barrier Barrier
Health Moderate
Barriers Moderate
Locations Armax Arsenal Arena

The Possessed Captain is a Collector unit encountered in Mass Effect 3. It is an enhanced variant of the Collector Captain.

Capabilities Edit

Offensive

Possessed Captains are armed with Collector Assault Rifles, and can release Seeker Plagues. They can use organic blades for melee attacks as well as instantly kill downed players with a stomp.

Defensive

Like their normal counterparts, Possessed Captains have biotic barriers, albeit twice as strong as their normal ones. They also have twice as much health as their normal counterparts. They will often take cover during combat. Like other Mass Effect 3 enemies, they can be staggered by gunfire or powers when unprotected by barriers, and headshots will inflict 40% additional damage on them.

Tactics Edit

  • Seeker Plagues can deal heavy damage and block you from using your powers, so it is advised that you concentrate your fire on Possessed Captain as a producer of such enemies.
  • Possessed Captains are most dangerous in melee range. Their melee attack staggers players, allowing them or nearby units to follow up with gunfire.
  • the Possessed Captains always strike and deal damage with their melee blades twice; a batarian's Blade Armor will cause the Captain to stagger back after dealing their first blow, thus preventing them from dealing the full damage of both strikes. This allows a batarian a good close quarters advantage against the Collectors over other races.
  • Captains are most vulnerable while in the middle of creating Seeker Plagues — for several seconds, they will double over, helpless, while the Plague emerges. This is the ideal time to attack them, since they are incapable of dodging or retaliating until the plague is formed.
  • Possessed Captains only have barriers as any means of defence, so any biotic character should be able to eliminate them quickly.

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