|This article is about resources which include minerals and materials used for developing items in Mass Effect: Andromeda. For the assignment in Mass Effect, see UNC: Valuable Minerals. For the planetary resources scanning system in Mass Effect 2, see Planet Scanning. For the system in Mass Effect 3 to recover War Assets, see Search and Rescue.|
In Mass Effect: Andromeda, the player's inventory resources tab generally consists of 5 main categories. Items in resources do not count towards the item inventory limit.
All minerals or materials can be also be gained by purchasing from certain merchants. Players can increase the maximum purchasable amount of materials by unlocking the Supply Lines cryo pod perk.
When exploring a star system or celestial objects via the galaxy map, Suvi may alert the player of an anomaly. Locating and probing the anomaly may yield some minerals or salvage although it does not return as much minerals compared to mining.
While mining minerals from a vehicle is not new to the Mass Effect series, the method differs in Mass Effect: Andromeda. While exploring a planet, the player can establish a forward station marked as , mining zones indicated as are revealed on the map. Additional mining zones can be revealed if the player invest cryo pod points into the "Expanded Field Analysis" and "Expanded Field Analysis II" perks. If the Nomad is within a mining zone, SAM will notify the player that the area can be mined for resources. Toggle open the Nomad's mining computer display and drive around the mining zone until one of more of the mineral column signal increases. Drive around a bit more to make sure the signal is as strong as it's going to get, then deploy a mining drone. The drone will mine in a radius outlined by an orange line; the player can no longer find any resources within this perimeter. All minerals gathered will be transferred to the player's inventory immediately. When almost all minerals have been mined in the area, the SAM and the mining display will indicate that the zone is depleted.
- On foot
Players will also locate mineral nodes while completing missions by foot on the planet surface. Most nodes will only require direct interaction ('E' on PC) but occasionally SAM advice a player of an 'unknown mineral'. This mineral could be something the player has not encountered before, or it could be a special request by an NPC. Use the Omni-tool and scan the node.
|Icon||Element (Symbol)||Rarity||Description||Acquired from|
|Aluminium (Al)||Common||A valuable non-magnetic light metal, useful in construction and manufacturing despite its relatively low melting point.||Mining - Eos, Kadara|
|Beryllium (Be)||Common||An ideal metal for lightweight construction in a variety of applications. Useful as an alloying element.||Mining - Voeld, Kadara|
|Cadmium (Cd)||Uncommon||A metal often used in constructing electronic components and in complex manufacturing.||On foot|
|Copper (Cu)||Common||Copper is a noble metal with high conductivity that makes it useful for a variety of purposes.||Mining - Voeld, Kadara|
|Element Zero (Ez)||Ultra Rare||Electrically stimulated element zero creates “mass effect” fields. It’s the basis of much modern technology, including faster-than-light travel.||Mining - Voeld, Elaaden|
|Fluorite (F)||Uncommon||A mineral used for creating precision scientific lenses, among other applications.||On foot|
|Graphite (C)||Common||This crystalline carbon mineral is an electrical conductor and a useful part of many manufacturing processes.||Mining - Eos, Elaaden|
|Iridium (Ir)||Uncommon||A hard, ultra-dense metallic element that is highly resistant to heat and corrosion.||On foot|
|Iron (Fe)||Common||A common metallic element found in many planetary cores. Broadly useful for multiple engineering purposes.||Mining - Eos, Elaaden|
|Lithium (Li)||Uncommon||A useful light metal used in multiple engineering applications, including vehicle batteries, radiation shields, and high-quality steel production.||On foot|
|Magnesium (Mg)||Common||Magnesium is a light and sturdy metal. Magnesium alloys are integral to many complex Initiative structures.||Mining - H-047c|
|Nickel (Ni)||Uncommon||A corrosion-resistant transition metal useful for manufacturing purposes.||On foot - Havarl, H-047c|
|Platinum (Pt)||Rare||Platinum is a malleable noble metal with multiple catalytic applications. Also possesses a degree of cultural cachet among humans.|| Mining - Eos, Elaaden|
On foot - Havarl
|Silicon (Si)||Common||A metalloid element useful in electronics manufacturing and the fabrication of ceramic compounds.||Mining - Elaaden, H-047c|
|Titanium (Ti)||Rare||This extremely strong transition metal vital for manufacturing starship components and other equipment.||Mining - Kadara, H-047c|
|Uranium (U)||Uncommon||A heavy, radioactive element valuable in nuclear technologies and, in its depleted state, for armor plating.||On foot|
|Vanadium (V)||Rare||This rare metal that can be used to produce various construction alloys.||Mining - Eos|
Tech materials are “species”-specific base materials that are almost always required in crafting an item. An item’s technological origin is easily identified by its base material. Other than acquiring the materials from fallen enemies, they can also be gained from dismantling a weapon or armor.
Bio materials are anatomical parts of animal wildlife used in creating equipment, usually of the Heleus cluster kind (since the wildlife you encounter are native to the area).
Tech and bio materials can also be purchased from selected merchants or found while exploring on foot.
|Angaran Meditation Crystal||Tech||Common||An apparently delicate crystal incorporating angaran technology to produce an electromagnetic field. The field reacts soothingly with angaran biology but has other applications as well.||Angara/Roekaar|
|Kett Alloy||Tech||Common||The kett utilize a number of unfamiliar alloys in their technology. At this time, the Initiative is unable to replicate most of them.||Kett|
|Omni-Gel Canister||Tech||Common||A semi-molten mixture of alloys and synthetic polymers used in Milky Way technology for rapid fabrication.||Exiles|
|Remnant Polymer||Tech||Common||A synthetic polymer of incredible durability and conductive properties, fashioned by Remnant technology through unknown means.||Remnant|
|Eiroch Fluid Sac||Bio||Rare||Sacs inside eirochs contain a fluid used to suspend delicate electronic components. The standard synthetic alternative is in extremely short supply.||Eiroch, Fiend|
|Remnant Core||Bio||Ultra Rare||This compact core of Remnant circuitry and power cells has a limited self-repair capability. Properly stimulated, it might be able to “seed” similar tech into other devices.||Architect|
|Renderable Plates||Bio||Common||The tissues of these animal plates can be rendered into a variety of adhesives and lubricants at a fraction of the cost of producing synthetic equivalents.||Adhi, Eiroch, Galorn, Taurg|
|Scale Fibers||Bio||Common||These scales are layered with an unusual natural fiber similar to spider silk. It could be chemically modified to create a material with strength and elasticity.||Challyrion, Rylkor|
|Shell Filaments||Bio||Common||A keratin-like structure forms the basis of shell plating on certain creatures. If replicated, this biopolymer could prove useful in kinetic padding.||Drall, Echidna, Kaerkyn, Taurg|
|Soft Chitin||Bio||Common||The chitin of certain Heleus creatures is constantly strengthened and repaired by colonies of microorganisms. Study could lead to breakthroughs in materials technology.||Shemrys, Spitbug|
Salvage are items that has no uses other than selling to a merchant for credits. Different salvage items differs in value; the higher the value, the more credits gained for selling it.
- Main article: Augmentations
Augmentations are special optional components which can be added into a blueprint when developing a weapon or armor to grant various bonuses or change its basic functionality.
Special items Edit
Special items are objects that may be used to fulfil the requirements of a task or mission. They cannot be sold or destroyed.
|Akantha||A popular brand of asari liquor renowned for its warm, smoky flavor and sweet aftertaste.||Movie Night: Raise a Glass|
|Archon's Flagship Model||A finely crafted scale model which can be displayed in the Pathfinder's Quarters on the Tempest||-|
|Citadel Model||A finely crafted scale model which can be displayed in the Pathfinder's Quarters on the Tempest||-|
|Cybernetic Device||This device, and its accompanying software, will compensate for the damage to Alain nigh's spinal implants, enabling them to function correctly.||The Firefighters|
|Last of the Legion||A special edition OSD of "Last of the Legion," critically panned upon its release but popular on turian military bases.||Movie Night: The Final Piece|
|Liam's Armor Requisition||This project's requisitions armor for what Liam is calling a "diplomatic effort.". He wasn't specific.||Liam Kosta: Armor Diplomacy|
|ND1 Nomad Model||A finely crafted scale model which can be displayed in the Pathfinder's Quarters on the Tempest||-|
|Nexus Model||A finely crafted scale model which can be displayed in the Pathfinder's Quarters on the Tempest||-|
|Remnant Decryption Key||Remnant decryption keys can be used to bypass any glyph-locked Remnant console. Unfortunately, the key is always destroyed in the process.||Bypass Remnant console glyph puzzles|
|Remnant Fighter Model||A finely crafted scale model which can be displayed in the Pathfinder's Quarters on the Tempest||-|
|Scourge Data Capsule||ANALYSIS: A data capsule of targeted Scourge trajectory data, collected to aid in modifying Khi Tasira exploration and navigation systems in service of location Meridian.||Meridian: The Way Home|
|Snacks||A large bag of popcorn and a container of graxen, popular snacks from the Milky Way.||Movie Night: Snacks|
|Tavarv Plant||A nutritious plant which, properly dried and prepared, is given to angaran children as a snack.||Movie Night: Better Snacks|
|Vid Components||Angaran electrodermal transmission components. With work, they would be compatible with the Tempest's vid systems.||Movie Night: The Right Setup|
|Vorn's Flower for Kesh||Vorn asked you to give Kesh a flower that he's named after her.||Task: A Flower for Kesh|