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Disambiguous This article is about pistol weapons in Mass Effect and Mass Effect: Andromeda. For the skill in Mass Effect: Andromeda, see Pistols (skill). For pistols in Mass Effect 2 and Mass Effect 3, see Heavy Pistols.

Mass Effect Edit

Codex ME - Small Arms
Pistols refers to both a type of weapon and the talent that gives proficiency in them. Pistols are close- and mid-range weapons designed for a variety of situations, particularly shooting on the move. They lack the automatic fire of assault rifles, and do less damage compared to shotguns or sniper rifles.

This talent is available to all classes except Sentinels, who get bonuses to pistol proficiency from their class skill, Asari Scientist, who has no weapon talents whatsoever, and Krogan Battlemaster and Turian Agent, which instead use assault rifles as their "basic" weapon.

However, even with a low number of points or none whatsoever, pistols are significantly more accurate than any of the other weapons. For this reason they are generally reserved as backup weapons for biotic and tech specialists as their main skills recharge. Moreover their high accuracy, particularly in the early levels, should not be overlooked by Soldiers as an alternative to assault rifles, especially if the Shotgun talent is going to gain investment much later in the game.

Pistols have a rate of fire of 4 shots per second. When Master Marksman is active, they will out-perform assault rifles of the same rank.

Talent Ranks Edit

Level 1: Increases damage by 5%. Increases accuracy by 10%.
Level 2: Increases damage by 8%. Increases accuracy by 14%.
Level 3: Marksman
Level 4: Increases damage by 10%. Increases accuracy by 17%. Unlocks Shotguns (Soldier).
Level 5: Increases damage by 12%. Increases accuracy by 20%. Unlocks Sniper Rifles (Infiltrator).
Level 6: Increases damage by 14%. Increases accuracy by 22%. Unlocks Shotguns (Vanguard, Quarian Machinist), Basic Armor (Engineer).
Level 7: Increases damage by 16%. Increases accuracy by 24%.
Level 8: Advanced Marksman
Level 9: Increases damage by 18%. Increases accuracy by 26%.
Level 10: Increases damage by 19%. Increases accuracy by 28%.
Level 11: Increases damage by 20%. Increases accuracy by 30%.
Level 12: Master Marksman

Marksman Edit

For the Marksman power in Mass Effect 3, see Marksman.
Marksman
Marksman is a talent gained from the Pistols skill tree. It improves the weapon's fire rate and accuracy, as well as reducing overheating.

Marksman Edit

Boosts accuracy by 60%, increases rate of fire 1 round/sec, reduces heat 30% to compensate.

Duration: 10s.

Advanced Marksman Edit

Boosts accuracy by 60%, increases rate of fire 1.5 rounds/sec, reduces heat 40% to compensate.

Duration: 13s.
Recharge Time: 45s.

Master Marksman Edit

Boosts accuracy by 60%, increases rate of fire 2 rounds/sec, reduces heat 50% to compensate.

Duration: 16s.
Recharge Time: 45s.

Specialization Edit

Commandos gain Assassin Specialization at level 12.

Level 12: Assassin Specialization: Reduces the recharge time on Assassination and Marksman by 25%.

Classes Edit

These classes have access to the Pistols talent:

The Sentinel, Asari Scientist and Turian Agent classes can also use pistols, but do not have access to the specific Pistols talent. The Sentinel class talent provides smaller bonuses to pistol accuracy and damage, and at level 6 provides the first level of Marksman (for Shepard, though not for Kaidan).

Pistol types Edit











































































































































Raikou P

Raikou Pistol

Raikou line of Pistols
Manufacturer: Ariake Technologies
Weapon Level: I II III IV V VI VII VIII IX X
Damage: - - - 163 173 182 192 202 211 221
Shots Before Overheat: - - - 17.7 18.6 19.5 20.5 21.7 23 24.4
Accuracy Rating: - - - 63 64 65 66 66 67 68
 


Brawler P

Brawler Pistol

Brawler line of Pistols
Manufacturer: Armax Arsenal
Weapon Level: I II III IV V VI VII VIII IX X
Damage: - - - - - - 208 218 229 239
Shots Before Overheat: - - - - - - 24.6 26.3 28.3 30.5
Accuracy Rating: - - - - - - 77 77 78 79
 


Judgement P

Judgement Pistol

Judgement line of Pistols
Manufacturer: Batarian State Arms
Weapon Level: I II III IV V VI VII VIII IX X
Damage: 112 120 128 136 144 152 160 168 176 184
Shots Before Overheat: 14.4 15 15.5 16.2 16.9 17.6 18.5 19.4 20.4 21.5
Accuracy Rating: 52 53 54 55 56 57 58 59 60 61

The Judgement pistols can only be acquired through console commands.

 


Harpy P

Harpy Pistol

Harpy line of Pistols
Manufacturer: Cerberus Skunkworks
Weapon Level: I II III IV V VI VII VIII IX X
Damage: 157 168 179 190 202 213 224 235 246 258
Shots Before Overheat: 14.4 15 15.5 16.2 16.9 17.6 18.5 19.4 20.4 21.5
Accuracy Rating: 86 86 86 87 87 87 87 88 88 88

The Harpy pistols can only be acquired through console commands.

 


Stinger P

Stinger Pistol

Stinger line of Pistols
Manufacturer: Devlon Industries
Weapon Level: I II III IV V VI VII VIII IX X
Damage: - - - 150 158 167 176 185 194 202
Shots Before Overheat: - - - 18.6 19.5 20.6 21.7 23 24.5 26.2
Accuracy Rating: - - - 66 67 68 69 69 70 71
 


Striker P

Striker Pistol

Striker line of Pistols
Manufacturer: Elanus Risk Control Services
Weapon Level: I II III IV V VI VII VIII IX X
Damage: 101 108 115 122 130 137 144 151 158 166
Shots Before Overheat: 13.9 14.4 14.9 15.5 16.1 16.8 17.6 18.4 19.3 20.3
Accuracy Rating: 47 48 49 51 52 53 54 55 56 57
 


Kessler P

Kessler Pistol

Kessler line of Pistols
Manufacturer: Hahne-Kedar
Weapon Level: I II III IV V VI VII VIII IX X
Damage: 90 96 102 109 115 122 128 134 141 147
Shots Before Overheat: 14.4 15 15.5 16.2 16.9 17.6 18.5 19.4 20.4 21.5
Accuracy Rating: 52 53 54 55 56 57 58 59 60 61
 


Cobra P

Cobra Pistol

Cobra line of Pistols
Manufacturer: Hahne-Kedar Shadow Works
Weapon Level: I II III IV V VI VII VIII IX X
Damage: 123 132 141 150 158 167 176 185 194 202
Shots Before Overheat: 15.3 15.9 16.6 17.3 18.1 19 19.9 21 22.3 23.6
Accuracy Rating: 57 58 59 60 60 61 62 63 64 65

The Cobra pistols can only be acquired through console commands.

 


Stiletto P

Stiletto Pistol

Stiletto line of Pistols
Manufacturer: Haliat Armory
Weapon Level: I II III IV V VI VII VIII IX X
Damage: 146 156 166 177 187 198 208 218 229 239
Shots Before Overheat: 15 15.6 16.2 16.9 17.7 18.5 19.4 20.5 21.6 22.9
Accuracy Rating: 57 58 59 60 60 61 62 63 64 65
 


Pinnacle P

Pinnacle Pistol

Pinnacle line of Pistols
Manufacturer: Jormangund Technology
Weapon Level: I II III IV V VI VII VIII IX X
Damage: 134 144 154 163 173 182 193 202 211 221
Shots Before Overheat: 17.9 18.7 19.6 20.7 21.8 23.1 24.6 26.3 28.3 30.5
Accuracy Rating: 76 77 77 78 78 79 79 80 80 81

The Pinnacle pistols can only be acquired through console commands.

 


Razer P

Razer Pistol

Razer line of Pistols
Manufacturer: Kassa Fabrication
Weapon Level: I II III IV V VI VII VIII IX X
Damage: - - - - - - 224 235 246 258
Shots Before Overheat: - - - - - - 23.1 24.5 26.2 28.2
Accuracy Rating: - - - - - - 75 75 76 77
 


Karpov P

Karpov Pistol

Karpov line of Pistols
Manufacturer: Rosenkov Materials
Weapon Level: I II III IV V VI VII VIII IX X
Damage: - - - - - - 240 252 264 276
Shots Before Overheat: - - - - - - 21.7 23 24.5 26.2
Accuracy Rating: - - - - - - 73 73 74 75
 


Edge P

Edge Pistol

Edge line of Pistols
Manufacturer: Elkoss Combine
Weapon Level: I II III IV V VI VII VIII IX X
Damage: 112 120 128 136 144 152 160 168 176 184
Shots Before Overheat: 13.4 13.8 14.3 14.9 15.5 16.1 16.8 17.5 18.4 19.3
Accuracy Rating: 38 39 40 42 43 44 45 47 48 49
 


SpectreBasic P

HMWP Basic Pistol

HMWP Basic line of Pistols
Manufacturer: Spectre Gear
Weapon Level: I II III IV V VI VII VIII IX X
Damage: 112 120 128 136 144 152 - - - -
Shots Before Overheat: 14.4 15 15.5 16.2 16.9 17.6 - - - -
Accuracy Rating: 52 53 54 55 56 57 - - - -

The HMWP Basic Pistol can only be acquired through console commands.

 


SpectreAdv P

HMWP Advanced Pistol

HMWP Advanced line of Pistols
Manufacturer: Spectre Gear
Weapon Level: I II III IV V VI VII VIII IX X
Damage: - 126 134 143 151 160 168 176 - -
Shots Before Overheat: - 16.6 17.3 18.1 19 20 21.1 22.3 - -
Accuracy Rating: - 55 56 57 58 59 60 61 - -

The HMWP Advanced Pistol can only be acquired through console commands.

 


HMWP P

HMWP Master Pistol

HMWP Master line of Pistols
Manufacturer: Spectre Gear
Weapon Level: I II III IV V VI VII VIII IX X
Damage: - - - 218 230 243 256 269 282 294
Shots Before Overheat: - - - 20.1 21.2 22.4 23.8 25.4 27.2 29.3
Accuracy Rating: - - - 87 87 87 87 88 88 88

Only The HMWP Master Pistol VII and X sophistication level can be found in-game. The rest can be acquired through console commands.

 
























































Mass Effect: Andromeda Edit

MEA Pistols

A mixture of "hand cannons" and submachine guns (SMGs), pistols are generally the lightest weapons on the battlefield. This light weight allows more frequent use of powers. Single-shot postols tend to be more effect against armor than SMGs, but require careful aim.

In Mass Effect: Andromeda, Pistols and Submachine Guns (SMGs) were combined into a single Pistols category.

  • Even if the in-game names and descriptions of some weapons specifically call out the weapon as an SMG (e.g. Charger), the weapon is classified as a "Pistol".
  • The "Heavy" designation seen in Mass Effect 2 and Mass Effect 3 that was used for pistols was dropped in Mass Effect: Andromeda.

Weapon Models Edit

M-3 Predator Edit

MEA M-3 Predator
  • Rarity: Common
  • Tech Type: Rd icon milkyway orange Milky Way
  • Damage: 34-58
  • Rate of Fire: 500
  • Max Clip Size: 15
  • Max Ammo: 105-131
  • Accuracy: 52-65
  • Weight: 5-3

M-5 Phalanx Edit

M-5 Phalanx (Andromeda)
  • Rarity: Uncommon
  • Tech Type: Rd icon milkyway orange Milky Way
  • Damage: 86-141
  • Rate of Fire: 260
  • Max Clip Size: 12
  • Max Ammo: 84-105
  • Accuracy: 52-65
  • Weight: 10-5

M-25 Hornet Edit

MEA M-25 Hornet
  • Rarity: Rare
  • Tech Type: Rd icon milkyway orange Milky Way
  • Damage: 55-87
  • Rate of Fire: 950
  • Max Clip Size: 24
  • Max Ammo: 192-240
  • Accuracy: 50-63
  • Weight: 15-8

Carnifex Edit

MEA Carnifex
  • Rarity: Uncommon
  • Tech Type: Rd icon milkyway orange Milky Way
  • Damage: 190-311
  • Rate of Fire: 100
  • Max Clip Size: 8
  • Max Ammo: 56-70
  • Accuracy: 57-71
  • Weight: 10-5

Charger Edit

MEA Charger
  • Rarity: Common
  • Tech Type: Rd icon milkyway orange Milky Way
  • Damage: 19-32
  • Rate of Fire: 650
  • Max Clip Size: 50
  • Max Ammo: 400-500
  • Accuracy: 45-56
  • Weight: 15-8

Equalizer Edit

MEA Equalizer
  • Rarity: Rare
  • Tech Type: Rd icon remnant orange Remnant
  • Damage: 36-57
  • Rate of Fire: 600
  • Max Clip Size: 35-53
  • Max Ammo: 1 (∞)
  • Accuracy: 64-80
  • Weight: 20-10

N7 Eagle Edit

MEA N7 Eagle
  • Rarity: Ultra Rare
  • Tech Type: Rd icon milkyway orange Milky Way
  • Damage: 57-88
  • Rate of Fire: 450
  • Max Clip Size: 24
  • Max Ammo: 192-240
  • Accuracy: 55-69
  • Weight: 15-8

N7 Hurricane Edit

N7 Hurricane
  • Rarity: Ultra Rare
  • Tech Type: Rd icon milkyway orange Milky Way
  • Damage: 24-37
  • Rate of Fire: 925
  • Max Clip Size: 40
  • Max Ammo: 280-350
  • Accuracy: 45-56
  • Weight: 25-13

Pathfinder Ranger Edit

Pathfinder-Ranger
  • Rarity: Rare
  • Tech Type: Rd icon milkyway orange Milky Way
  • Damage: 25-32
  • Rate of Fire: 700
  • Max Clip Size: 75
  • Max Ammo: 225-250
  • Accuracy: 45-53
  • Weight: 20-16

Rozerad Edit

MEA Rozerad
  • Rarity: Ultra Rare
  • Tech Type: Rd icon heleus orange Heleus
  • Damage: 17-26
  • Rate of Fire: 225
  • Max Clip Size: 70
  • Max Ammo: 420-525
  • Accuracy: 45-56
  • Weight: 10-5

Scorpion Edit

MEA Scorpion
  • Rarity: Rare
  • Tech Type: Rd icon milkyway orange Milky Way
  • Damage: 315-497
  • Rate of Fire: 75
  • Max Clip Size: 4
  • Max Ammo: 28-35
  • Accuracy: 40-50
  • Weight: 30-15

Sidewinder Edit

Sidewinder pistol
  • Rarity: Rare
  • Tech Type: Rd icon milkyway orange Milky Way
  • Damage: 99-157
  • Rate of Fire: 380
  • Max Clip Size: 6
  • Max Ammo: 60-75
  • Accuracy: 45-56
  • Weight: 10-5

Silhesh Edit

MEA Silhesh
  • Rarity: Ultra Rare
  • Tech Type: Rd icon heleus orange Heleus
  • Damage: 55-86
  • Rate of Fire: 800
  • Max Clip Size: 60
  • Max Ammo: 400-500
  • Accuracy: 48-60
  • Weight: 12-6

Talon Edit

MEA Talon
  • Rarity: Rare
  • Tech Type: Rd icon milkyway orange Milky Way
  • Damage: 315-497
  • Rate of Fire: 75
  • Max Clip Size: 4
  • Max Ammo: 28-35
  • Accuracy: 40-50
  • Weight: 30-15

Ushior Edit

MEA Ushior
  • Rarity: Ultra Rare
  • Tech Type: Rd icon heleus orange Heleus
  • Damage: 500-769
  • Rate of Fire: 70
  • Max Clip Size: 2
  • Max Ammo: 20-25
  • Accuracy: 60-75
  • Weight: 20-10

Pistols Customization Edit

Pistols can be customized by two different methods in Mass Effect: Andromeda.

Weapon Modifications Edit

Main article: Mods

Mods are customizations that are exclusive to weapons only in Mass Effect: Andromeda. Mods use round-shaped sockets on a weapon and can only be changed at a Loadout terminal.

Weapon Augmentations Edit

Main article: Augmentations

Augmentations are semi-permanent customizations to crafted weapons or armor in Mass Effect: Andromeda. When a weapon is created during Development (crafting), hexagonal-shaped sockets are available to add augmentations to the weapon. These augmentations cannot be changed like weapon Mods and stay part of that weapon until it is deconstructed.

See Also Edit