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Pathfinder Ryder

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Pathfinder Ryder is the human protagonist of Mass Effect: Andromeda. After a series of unfortunate events in the Andromeda galaxy, the mantle of human Pathfinder passes to one of Alec Ryder's twin offspring.

Pathfinder Ryder commands the Tempest in their father's absence and leads the search for humanity's new home in the Heleus Cluster.

Player Profile Edit

Ryder can be of either gender, and their name, appearance, and background can be customized. The non-selected twin is reawakened out of cryosleep later, is always named Scott or Sara[1], and will also have a significant presence as the story unfolds.

Training Edit

One of six different training backgrounds can be chosen. These determine Ryder's initial skill point distribution, but have no story consequences.

Training Description Starting Power Unlocked Skills
Security During your Alliance military service, you focused on learning everything you could about weapons and tactics. Concussive Shot - Fires a heat-seeking, high-impact round to knock down opponents. Turbocharge - Grants a massive short-term boost to weapon fire rate and thermal clip efficiency.
Combat Fitness - Grants increase durability and the option to carry more weapons into battle.
Biotic You were effectively "designated biotic" during your Alliance military tenure, assisting your cohorts with your ability to control mass effect fields. Throw - Use your biotic powers to hurl an opponent through the air. Singularity - Create a vortex that will trap and disable enemies caught in its field.
Barrier - Bolster your defenses with a powerful biotic barrier.
Technician As a technician in the Systems Alliance military, you learned to operate drones and hack enemy systems. Overload - Unleash an electrostatic discharge that deals high damage to shields and synthetic enemies. Can chain to multiple targets. Invasion - Hack into your opponent's armor and weapons, infecting them with a computer virus to weaken their defenses and even spread to nearby foes.
Team Support - Develop specialized technology to bolster the survivability of your entire squad.
Leader You were a team player and a natural leader in the Alliance military, working closely with your cohorts for their safety and the safety of others. Energy Drain - Drain your target's shields to replenish your own. Especially effective against synthetic enemies. Annihilation - Weave a shifting aura of mass effect fields around you to slowly damage nearby foes.
Team Support - Develop specialized technology to bolster the survivability of your entire squad.
Scrapper When a fight broke out, you were always the first soldier in the thick of it - mostly according to Alliance military protocol, and occasionally not. Charge - Launch yourself like a comet at opponents and regain a portion of your shields on impact. Combat Fitness - Grants increased durability and the option to carry more weapons into battle.
Charge - See above.
Operative In the Alliance military, you studied covert operations and the tech used by special forces - knowledge you rarely found a use for until the Andromeda Initiative. Tactical Cloak - Employ light-bending technology to become invisible for a short duration. Gain a large damage bonus when you break cloak to attack. Combat Fitness - Grants increased durability and the option to carry more weapons into battle.
Tactical Cloak - See above.

TriviaEdit

  • If the player keeps the Pathfinder's default first name then they will occasionally be referred to as that in conversations rather than just by their title and last name.
  • When speaking to Jaal Ama Darav about biology and vestigial organs, the Pathfinder will remark that Scott Ryder has several webbed toes while Sara Ryder had wisdom teeth.

References Edit

  1. https://twitter.com/tibermoon/status/826066974719561728

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