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The Omni-Blade is a melee weapon in Mass Effect: Andromeda.


Description Edit

This disposable silicon-carbide weapon can be forged by an omni-tool's fabricator. The transparent omni-blade is suspended in a mass effect field safely away from the user's skin and warning lights illuminated the field so the searing blade only burns the intended enemy.

Features Edit

The Omni-Blade is the starting melee weapon. It has no special features.

Strategies Edit

The Omni-Blade is very weak and basic. It is considered standard equipment, meaning that it does not have to be researched and is inexpensive to develop.

Stats Edit

Rank Damage Weight
I 275 0
II 311 0
III 348 0
IV 385 0
V 421 0
VI 458 0
VII 495 0
VIII 531 0
IX 568 0
X 605 0

Development Edit

Rank Rd icon milkyway orange Research Cost Omni-Gel Canister Silicon Nickel Vanadium Augmentation Slots
I N/A 20 90 40 10 0
II N/A 30 110 50 10 2
III N/A 30 120 60 20 2
IV N/A 30 140 70 20 2
V N/A 40 160 70 20 2
VI N/A 40 160 80 20 2
VII N/A 40 170 80 20 2
VIII N/A 40 180 90 20 2
IX N/A 40 190 90 20 2
X N/A 50 190 90 20 2

Trivia Edit

  • No matter which melee weapon Pathfinder Ryder has equipped, aerial melee attacks always produce an effect that seems to be the result of an Omni-Blade.
  • Commander Shepard could only stock bash in Mass Effect, the Omni-Blade was introduced in Mass Effect 3 and has been used since. Mass Effect: Andromeda is the first game that allows the player character to choose different melee weapons.
  • Development of the Omni-Blade V was bugged at launch, requiring 15x shell filaments instead of silicon to develop.