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For the Mass Effect talent, see Medicine.
Neuralshock

Neural Shock is a tech power in Mass Effect 2. Neural Shock paralyzes organic enemies for a brief amount of time. At Rank 2 and higher, it permanently impairs the enemy's accuracy as well.

Power Ranks

  • Rank 1
    • Recharge Time: 3.00 seconds (Shepard); 9.00 seconds (Mordin)
    • Duration: 5.00 seconds
  • Rank 2
    • Recharge Time: 3.00 seconds (Shepard); 9.00 seconds (Mordin)
    • Duration: 7.00 seconds
  • Rank 3
    • Recharge Time: 3.00 seconds (Shepard); 9.00 seconds (Mordin)
    • Duration: 9.00 seconds


Rank 4

Heavy Neural Shock

  • Mordin's shock strength on a single target is so severe that multiple shocks can be chained together to deny an enemy any chance of action.
    • Recharge Time: 3.00 seconds (Shepard); 9.00 seconds (Mordin)
    • Duration: 12.00 seconds

Neural Shockwave

  • Mordin's shock capacitors are greatly increased, allowing a wide area of effect to hit multiple targets.
    • Recharge Time: 3.00 seconds (Shepard); 9.00 seconds (Mordin)
    • Duration: 9.00 seconds
    • Impact Radius: 3.00 meters

Game mechanics

  • When fired this power will travel in a straight line, instantly hitting the target.
  • Targets will first stand up straight for one or two seconds and then fall over. If the target takes damage before falling over, Neural Shock often gets canceled.
  • Targets take double weapon damage after falling over until they start to get up (ragdoll damage bonus[1]).
  • Krogan regeneration is permanently stopped.
  • Enemies in the process of getting up (e.g. after falling over from a previous Neural Shock or Cryo Blast) are immune.

Player Notes

  • Neural Shock will instantly kill unarmored Husks.

Availability

References

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