Walkthrough EditNote: The mission does not end until you select the shuttle to leave. So feel free to complete this mission at your own pace.
Building 52 Edit
Upon heading North to the first nav-point, you will enter Building 52. To the right next to the sink will be a PDA to examine. Continuing North through the latrine and into the bedroom, you will find a bunk bed with a dead civilian. Spare Parts worth 2,500 credits are located on the floor.
A civilian will run through the West entrance and be gunned down by Cerberus. Engage Cerberus and take them out. There will be a single wave of Assault Troopers, supported by a Combat Engineer and a Centurion. Once all hostiles have been eliminated, the mission will update and provide you with a second objective.
Grab the Dog Tags Edit
From the building with the bunk beds where you found the dead civilian, head West towards Building 27. As you make your way to Building 27, Building 22 will be to the right. On the ground next to a pillar close to Building 22 will be the dog-tags belonging to Alliance Soldier Bilal Osoba. The dog-tags are required to complete the side mission Benning: Evidence.
Note: If you miss the dog-tags on Benning you can purchase them from the Spectre Requisitions store in the Spectre Office in the Citadel Embassies for 1,000 credits and present them to Osoba to complete the mission.
Dumpster Diving Edit
In the same courtyard, you will find Building 97. Under the painted number "97" is a black and yellow dumpster. To the right of the dumpster on the ground you will find the Capacitor Helmet. Enter Building 27 nearby. You will find a med-station, and Spare Parts worth 2,500 credits on the bridge between Building 27 and Building 25.
At this point you will hear or see Cerberus troops attacking a group of civilians to the South. Clear out the area of hostiles. As you make your way to speak to the civilians, you will be near Building 7 which contains a computer console with an email warning civilians to not trust Cerberus. Left from the middle stairs leading from Building 7 there is a small alley. There you will find Spare Parts worth 2,500 credits next to a machine labelled "M382".
Defend the Civilians Edit
Upon talking to the civilians, your goal now is to defend them as they move towards the landing pad for extraction. Initially the civilians will stay where you found them but then move into the battle field. Note: Luckily, the civilians will stay under cover and appear impervious to damage. You can safely ignore them for the rest of the battle, though their occasional sprints forward toward the shuttle pickup point will serve to mark your progress.
Tip: If you're looking for a good spot to defend, return to Building 7. It's the building nearest to the spot you found the civilians and the one with the Computer Console message telling you to "Run!". Building 7 offers a good view of the courtyard and plenty of room to dive away from grenades without exposing yourself too much. You will need to keep an eye on the two side entrances, since an occasional enemy will head around that way, but the narrow approaches in those directions will tend to bottleneck the enemy advance and you won't likely be all-out flanked. If desired, you can defend Building 7 for the rest of the mission until the all clear is declared.
The Cerberus troops will ignore the civilians and focus on you. There are three waves of enemies - first two waves consisting of Assault Troopers (and a Centurion or two on Insanity level), and the third a mix of Assault Troopers, Combat Engineers, and Centurions. During battle, watch your flanks as Cerberus troops will climb ladders to gain height advantage or come through buildings around the sides.
All Clear Edit
Once you have eliminated all Cerberus troops, Shepard will declare an "All Clear" and the civilians will head to the landing zone and wait there. You can now safely pick up any remaining credits, upgrades, etc from around the level.
On the way back to the landing zone, you will pass Building 5 where you will find a med-station. There are also Spare Parts under the counter for 2500 credits, and a PDA to examine next to the sink.
Enter the shuttle to end the mission.
Upon debriefing, Admiral Hackett will inform you that a rogue Cerberus group may be responsible for the continued attacks on civilians. As a result of Shepard's help, the Alliance will regain a foothold on Benning and retake the planet from Cerberus. You will be rewarded with 10,000 credits of Alliance funding and the Arcturus First Division war asset.
E-mail: Thank you! Edit
After the mission, Shepard will receive a thank you e-mail from one of the civilians that was saved.