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N7: Blood Pack Base

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ZadaBanSaveScreen

Intel points toward a Blood Pack base on the planet Zada Ban (Xe Cha system, The Shrike Abyssal). The base could be a weapons manufacturing facility.

Contents

Acquisition Edit

A scan of the first planet Zada Ban (Xe Cha system, The Shrike Abyssal cluster) reveals a Blood Pack Mercenary base, which could be some kind of weapons manufacturing facility.

Scanning the planet yields the following transmission:

“Get them back to work! The boss'll murder us if those weapons aren't ready.”

The planet can be easily identified when this is in the information panel:

“Scans show a crude base established on the planet's surface. Communications match known Blood Pack mercenary protocols. Numerous life signs matching vorcha genealogy detected. The base's material resources match our data on weapons manufacturing components.”

Walkthrough Edit

Upon landing, EDI notifies Shepard that she has detected a high power source inside the facility, which might be used to destroy it.

There is a datapad to your left as you start, read it or bypass at your leisure. Head out from your landing site and you will encounter a refined palladium crate to your left and another datapad, grab the palladium before moving on. Head down the ramp and prepare for a fight. At the bottom of the ramp head right and get into cover.

Zada ban - boom-squad rocks out
Across from you on the same level are some Blood Pack Troopers and Blood Pack Boom-Squads. In the pit below are quite a few more, and they are more accurate. Deal with the ones on top first, then shift to taking out the ones below. While they may be harder to hit from here, they are also more likely to not hit you as well. You may need to go in and out of cover to kill them all, but staying on top is easier than trying to fight them below, mainly because there is little cover.

When they are all down, head down the ramp, and into the area where they once were. Grab the clips, examine the datapad, and grab the palladium. When you head out of this area, be warned that it is a little gitchy with your squadmates and taking cover. There will be attacks by Troopers, Boom-Squads, and Blood Pack Pyros, so keep on your toes. Some will appear on the path in front of you, others to your left, on the outcropping, and there will be a Trooper and Boom-Squad on the platform above and to your right. Take them out, and then move on. Be warned that sometimes your squadmates won’t leave their cover or respond to commands, a simple save load will fix this. Head over to the door, and save your game before entering.

Zada ban - kalusk and the mighty carnifex ov doom
When you enter, get in what limited cover there is ahead of you, and focus on the krogan Kalusk first. He will start walking towards the squad, so take him out before he gets in range to use his shotgun. Once Kalusk is down, focus on the Troopers and Boom-Squad. Once they are all down, the assignment is almost over. Before doing anything grab the palladium in the room.

In the middle of the room are four containment cells, two per large object, and all four must be destroyed to complete the assignment. Just a quick tip, destroy the ones on the far side first, then the ones closer to the door. When they are all destroyed, one of your squadmates says you need to get out of there, so make a break for the door and evacuate.

Datapads Edit

From: Salamul
To:Kalusk
You'll get your resources when they're good and ready. You want to come mine these rocks yourself? Everything will be ready for the attack. If you'd gotten me the additional vorcha I asked for, it would have been done by now.

From: Salamul
To:Kalusk
I'm sending back two of the vorcha you sent me so that you can see what I'm dealing with out here! I suggest you not arm these morons...these piss-poor shots are likely to blast the broad side of your generators than hit their intended target. Maybe once you understand what I'm dealing with you won't be so quick to mock me when I ask for some goddamned assistance.

From: Salamul
To:Kalusk
Some of my vorcha have gone missing. I need more if you expect us to get this work done on schedule. I don't care how you get them. Ask Garm for his extras. He has to have some castoffs that are good enough for mining duty.

Enemies Edit

Mission Summary Edit

Demolished Blood Pack weapons production facility.

Decimated Blood Pack vorcha soldiers.

  • Experience: 125 (156)
  • Credits: 7,500
    • Cerberus Funding: 3,750
    • Credits Found 3,750
  • Resources
    • Palladium: 2,000
  • Upgrades


Blood Pack Assignments Navigation
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