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Medicine

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For the Power, Neural Shock, see Neural Shock.

Medicine is an unlockable tech talent available to Engineers and Sentinels. Medicine lowers the cooldown time on medi-gel, and also enables the Neural Shock ability.

It's important to note that despite its similarity to the Engineer class and wide variety of tech skills, the Quarian Machinist class does not receive access to Medicine.

Talent LevelsEdit

  • Level 1: Neural Shock
  • Level 2: Reduces cooldown time on Medi-gel by 10%
  • Level 3: Reduces cooldown time on Medi-gel by 14%
  • Level 4: Reduces cooldown time on Medi-gel by 17%
  • Level 5: Reduces cooldown time on Medi-gel by 20%
  • Level 6: Reduces cooldown time on Medi-gel by 22%
  • Level 7: Advanced Neural Shock
  • Level 8: Reduces cooldown time on Medi-gel by 24%
  • Level 9: Reduces cooldown time on Medi-gel by 26%
  • Level 10: Reduces cooldown time on Medi-gel by 28%
  • Level 11: Reduces cooldown time on Medi-gel by 30%
  • Level 12: Master Neural Shock

Neural ShockEdit

NeuralShock
Neural shock

In Mass Effect Neural Shock is an ability unlocked by the progression of the Medicine talent. It induces paralysis and does toxic damage, but only works on organic foes, including humanoids, Husks, Thorian Creepers, rachni and varren.

The best advantage Neural Shock gives you is the ability to slow an enemy or drop them in their tracks. This makes it a key talent when facing Krogan Battlemasters, especially if there are several to deal with. Once injured they like to charge you and close rapidly for a melee attack, which can be lethal on higher difficulty settings. Use Neural Shock when they are still at a distance to slow them down, giving you time to pin them with gunfire. It also helps to stop their health from regenerating mid-battle.

Neural Shock is extremely useful against Husks and Thorian Creepers too, because they attack in large groups and their special attacks only work if they're close enough to the squad. If you don't want to risk getting close enough to pistol whip them, hit them with Neural Shock to knock them over and cause damage, then finish them off.

Neural ShockEdit

Does 40 toxic damage. Knocks out enemy for 1 second.

Recharge time: 45 sec.
Accuracy Cost: 60%

Advanced Neural ShockEdit

Does 80 toxic damage. Knocks out enemy for 3 seconds.

Recharge time: 45 sec.
Accuracy Cost: 60%

Master Neural ShockEdit

Does 120 toxic damage. Knocks out enemy for 5 seconds.

Recharge time: 45 sec.
Accuracy Cost: 60%

ClassesEdit

These classes have access to the Medicine talent:

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