Gear consists of equipment items that bestow persistent bonuses when applied to a character and do not expire with the conclusion of a match. Obtaining and using Gear items requires downloading the Rebellion Pack. Additional Gear is included in Mass Effect 3: Earth, Mass Effect 3: Retaliation and Mass Effect 3: Reckoning DLCs.
Uncommon Gear
Uncommon Gear generally applies a single bonus to a multiplayer character equipped with it.
Adaptive War Amp
Use an advanced biotic amp to increase the strength of damaging biotic powers.2
Level
|
I
|
II
|
III
|
IV
|
V
|
Biotic Power Damage
|
+5%
|
+7.5%
|
+10%
|
+12.5%
|
+15%
|
|
|
|
Assault Rifle Amp
Add power to assault rifles to increase round velocity and damage.1
Level
|
I
|
II
|
III
|
IV
|
V
|
Assault Rifle Damage
|
+5%
|
+7.5%
|
+10%
|
+12.5%
|
+15%
|
|
|
|
Densified Ammunition
Use an ammo shaver to load weapons with specially treated ammo blocks to fire heavier, harder ammunition that inflicts more damage per shot.2
Level
|
I
|
II
|
III
|
IV
|
V
|
Weapon Damage
|
+3%
|
+5%
|
+7%
|
+8.5%
|
+10%
|
|
|
|
Engineering Kit
Install a variety of omni-tool upgrades to enhance the potency of tech attacks.2
Level
|
I
|
II
|
III
|
IV
|
V
|
Tech Power Damage
|
+5%
|
+7.5%
|
+10%
|
+12.5%
|
+15%
|
|
|
|
Hydraulic Joints
Improve armor joints to maximize the force and damage delivered through melee blows.1
Level
|
I
|
II
|
III
|
IV
|
V
|
Melee Damage
|
+10%
|
+12.5%
|
+15%
|
+17.5%
|
+20%
|
|
|
|
Mental Focuser
Sharpen mental alertness and precision under stress to aid the performance of tech or biotic powers.1
Level
|
I
|
II
|
III
|
IV
|
V
|
Power Damage
|
+4%
|
+6%
|
+8%
|
+10%
|
+12%
|
|
|
|
Multicapacitor
Add a backup power supply to the user's shields, decreasing the time before they can be brought back online.1
Level
|
I
|
II
|
III
|
IV
|
V
|
Shield Regen Speed
|
+5%
|
+7.5%
|
+10%
|
+12.5%
|
+15%
|
|
|
|
Pistol Amp
Add power to pistols to increase round velocity and damage.1
Level
|
I
|
II
|
III
|
IV
|
V
|
Pistol Damage
|
+5%
|
+7.5%
|
+10%
|
+12.5%
|
+15%
|
|
|
|
Shotgun Amp
Add power to shotguns to increase round velocity and damage.1
Level
|
I
|
II
|
III
|
IV
|
V
|
Shotgun Damage
|
+5%
|
+7.5%
|
+10%
|
+12.5%
|
+15%
|
|
|
|
SMG Amp
Add power to submachine guns to increase round velocity and damage.1
Level
|
I
|
II
|
III
|
IV
|
V
|
SMG Damage
|
+5%
|
+7.5%
|
+10%
|
+12.5%
|
+15%
|
|
|
|
Sniper Rifle Amp
Add power to sniper rifles to increase round velocity and damage.1
Level
|
I
|
II
|
III
|
IV
|
V
|
Sniper Rifle Damage
|
+5%
|
+7.5%
|
+10%
|
+12.5%
|
+15%
|
|
|
|
Shield Booster
Amplify the power systems that generate shields to raise their effective strength.1
Level
|
I
|
II
|
III
|
IV
|
V
|
Shields
|
+10%
|
+15%
|
+20%
|
+25%
|
+30%
|
|
|
|
Structural Ergonomics
Enhance the ability of armor to bear loads, speeding up cooldown so that powers can be used more often.1
Level
|
I
|
II
|
III
|
IV
|
V
|
Power Recharge Speed
|
+5%
|
+7.5%
|
+10%
|
+12.5%
|
+15%
|
|
|
|
Thermal Clip Storage
Add compartments to the user's armor to increase the capacity for thermal clips without sacrificing armor integrity.2
Level
|
I
|
II
|
III
|
IV
|
V
|
Thermal Clip Capacity
|
+10%
|
+15%
|
+20%
|
+25%
|
+30%
|
|
|
|
Vulnerability VI
Use targeting VIs to pinpoint enemy weak points. Aim will be autocorrected to maximize damage.1
Level
|
I
|
II
|
III
|
IV
|
V
|
Headshot Damage
|
+8%
|
+11%
|
+14%
|
+17%
|
+20%
|
|
|
|
Rare Gear
Rare Gear generally applies two bonuses to a multiplayer character equipped with it.
Armored Compartments
Stores additional thermal clips and missiles in armored compartments to shield them from incoming fire.3
Level
|
I
|
II
|
III
|
IV
|
V
|
Cobra Missile Capacity
|
+1
|
+1
|
+2
|
+2
|
+3
|
Ammo Capacity
|
+5%
|
+7.5%
|
+10%
|
+12.5%
|
+15%
|
|
|
|
Assault Loadout
Armor capacitors boost the kinetic coil in handheld weapons for greater firing power, and larger compartments allow for more thermal clips.3
Level
|
I
|
II
|
III
|
IV
|
V
|
Thermal Clip Pack Capacity
|
+1
|
+1
|
+2
|
+2
|
+3
|
Weapon Damage
|
+2%
|
+4%
|
+6%
|
+7%
|
+8%
|
|
|
|
Barrage Upgrade
Boost the effectiveness of all weapons by increasing stability and thermal clip capacities.2
Level
|
I
|
II
|
III
|
IV
|
V
|
Weapon Stability
|
+10%
|
+15%
|
+20%
|
+25%
|
+30%
|
Thermal Clip Capacity
|
+5%
|
+7.5%
|
+10%
|
+12.5%
|
+15%
|
|
|
|
Batarian Gauntlet
Batarian gauntlet that turns your heavy melee into a slow, heavy-hitting attack.4
Note: Characters can still use their original heavy melee by pressing the melee button while sprinting.
Level
|
I
|
II
|
III
|
IV
|
V
|
Heavy Melee Damage
|
600
|
650
|
700
|
750
|
800
|
|
|
|
Berserker Package
Optimize shotgun and armor hydraulic power to increase shotgun and melee damage.1
Level
|
I
|
II
|
III
|
IV
|
V
|
Shotgun Damage
|
+4%
|
+6%
|
+8%
|
+10%
|
+12%
|
Melee Damage
|
+4%
|
+6%
|
+8%
|
+10%
|
+12%
|
|
|
|
Combatives Upgrade
Increase the lethality of the assault rifle and pistol.2
Level
|
I
|
II
|
III
|
IV
|
V
|
Assault Rifle Damage
|
+4%
|
+6%
|
+8%
|
+10%
|
+12%
|
Pistol Damage
|
+4%
|
+6%
|
+8%
|
+10%
|
+12%
|
|
|
|
Commando Package
Optimize pistol and biotic amp power to increase damage.1
Level
|
I
|
II
|
III
|
IV
|
V
|
Pistol Damage
|
+4%
|
+6%
|
+8%
|
+10%
|
+12%
|
Biotic Damage
|
+4%
|
+6%
|
+8%
|
+10%
|
+12%
|
|
|
|
Expert Package
Optimize energy supplies with multicore VIs to increase submachine gun damage and to recharge powers faster.1
Level
|
I
|
II
|
III
|
IV
|
V
|
SMG Damage
|
+4%
|
+6%
|
+8%
|
+10%
|
+12%
|
Power Recharge Speed
|
+4%
|
+6%
|
+8%
|
+10%
|
+12%
|
|
|
|
Geth Scanner
Highlight enemy activity nearby with geth scanner technology.4
Scan range is (Gear Level) meters.
This does not stack with other target-scanning effects.
Note: This gear causes an UI effect similar to that of Hunter Mode.
Level
|
I
|
II
|
III
|
IV
|
V
|
Scan Range
|
10 m
|
12.5 m
|
15 m
|
17.5 m
|
20 m
|
|
|
|
Grenade Capacity
Add extra grenade storage compartments to the user's armor.1
Level
|
I
|
II
|
III
|
IV
|
V
|
Max Grenades
|
+1
|
+2
|
+3
|
+4
|
+5
|
|
|
|
Guerrilla Upgrade
Increase the lethality of the sniper rifle and SMG.2
Level
|
I
|
II
|
III
|
IV
|
V
|
Sniper Rifle Damage
|
+4%
|
+6%
|
+8%
|
+10%
|
+12%
|
SMG Damage
|
+4%
|
+6%
|
+8%
|
+10%
|
+12%
|
|
|
|
Juggernaut Shield
Use high-capacity kinetic barrier generators to provide bonuses to both shield strength and melee damage.2
Level
|
I
|
II
|
III
|
IV
|
V
|
Shield Strength
|
+6%
|
+10%
|
+14%
|
+17%
|
+20%
|
Melee Damage
|
+4%
|
+6%
|
+8%
|
+10%
|
+12%
|
|
|
|
Martial Biotic Amp
Use an advanced biotic amp to increase the strength of biotic attacks, including melee damage.2
Level
|
I
|
II
|
III
|
IV
|
V
|
Biotic Damage
|
+4%
|
+6%
|
+8%
|
+10%
|
+12%
|
Melee Damage
|
+4%
|
+6%
|
+8%
|
+10%
|
+12%
|
|
|
|
Medi-Gel Transmitter
Short-range transmitters control medi-gel dispensers in teammates' armor, reviving self and nearby teammates simultaneously.3
Level
|
I
|
II
|
III
|
IV
|
V
|
Range
|
10 m
|
15 m
|
20 m
|
25 m
|
30 m
|
|
|
|
Omni-Capacitors
Provide more power to tech abilities to decrease recharge time.2
Level
|
I
|
II
|
III
|
IV
|
V
|
Tech Damage
|
+4%
|
+6%
|
+8%
|
+10%
|
+12%
|
Power Recharge Speed
|
+4%
|
+6%
|
+8%
|
+10%
|
+12%
|
|
|
|
Operative Package
Optimize sniper rifle and tech power damage.1
Level
|
I
|
II
|
III
|
IV
|
V
|
Sniper Rifle Damage
|
+4%
|
+6%
|
+8%
|
+10%
|
+12%
|
Tech Damage
|
+4%
|
+6%
|
+8%
|
+10%
|
+12%
|
|
|
|
Responder Loadout
Optimizes shields for fast recovery and utilizes medi-gel dispensers more efficiently, increasing capacity.3
Level
|
I
|
II
|
III
|
IV
|
V
|
Medi-Gel Capacity
|
+1
|
+1
|
+2
|
+2
|
+3
|
Shield Regen Speed
|
+4%
|
+6%
|
+8%
|
+10%
|
+12%
|
|
|
|
Shock Trooper Upgrade
Increase the lethality of the shotgun, and increase grenade storage.2
Level
|
I
|
II
|
III
|
IV
|
V
|
Shotgun Damage
|
+4%
|
+6%
|
+8%
|
+10%
|
+12%
|
Max Grenades
|
+1
|
+1
|
+1
|
+2
|
+2
|
|
|
|
Stronghold Package
Optimize shield strength and the speed of shield restoration.1
Level
|
I
|
II
|
III
|
IV
|
V
|
Shields
|
+6%
|
+10%
|
+14%
|
+17%
|
+20%
|
Shield Regen Speed
|
+4%
|
+6%
|
+8%
|
+10%
|
+12%
|
|
|
|
Survivor Loadout
Increases standard kinetic barriers as well as additional shield layers if available.3
Level
|
I
|
II
|
III
|
IV
|
V
|
Ops Survival Pack Capacity
|
+1
|
+1
|
+2
|
+2
|
+3
|
Shield Strength
|
+6%
|
+10%
|
+14%
|
+17%
|
+20%
|
|
|
|
Warfighter Package
Deploy this modification package to increase assault rifle power and grenade storage.1
Level
|
I
|
II
|
III
|
IV
|
V
|
Assault Rifle Damage
|
+4%
|
+6%
|
+8%
|
+10%
|
+12%
|
Max Grenades
|
+1
|
+1
|
+1
|
+2
|
+2
|
|
|
|
1Available in Store packs after downloading the Rebellion Pack.
2Available in Store packs after downloading the Earth Pack.
3Available in Store packs after downloading the Retaliation Pack.
4Available in Store packs after downloading the Reckoning Pack.