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M35 Mako

From Mass Effect Wiki

For Mako tactics and XP rewards, see Mako Guide .


M35 Mako inside a frigate's bay
The M35 Mako infantry fighting vehicle was designed for the Systems Alliance's frigates. It is designed to fulfill the role of rapid deployment that its predecessor, the M29 Grizzly, fell short of accomplishing. Though the interior is cramped, an M35 is small enough to be carried in the cargo bay and easily deployed on virtually any world.

With its turreted 155mm mass accelerator cannon and coaxially-mounted machine gun, the Mako can provide a fire team with weapon support as well as mobility. Since Alliance marines may be required to fight on any world in a variety of planetary environments, the Mako is environmentally sealed and powered by a hydrogen-oxygen fuel cell.

The Mako during airdrop
The vehicle's armor is tough enough to withstand high drops, extreme heat and cold and rough terrain. The Mako's suspension and propulsion system allow the vehicle to adapt to various terrain, as well as enabling the vehicle to change direction quickly via independently reversible wheels (similar to a tank).

For deployment on low-gravity planetoids, it is equipped with micro-thrusters and a small element zero core, which can be used to increase mass and provide greater traction. While not large enough to nullify the vehicle's mass, the core can reduce it enough to be safely air-dropped (a manoeuvere normally requiring a minimum of 100m of open terrain). This allows frigates to deploy their shore parties while limiting the ship's exposure to defensive anti-aircraft artillery. When used in conjunction with thrusters, it also allows the Mako to extricate itself from difficult terrain.

The Mako's hull is covered with laser detection arrays, which forewarn the crew of enemy laser-guided ordnance. Ground-penetrating radar allows detection of anti-vehicle mines and other subsurface anomalies. These will be brought to the attention of the crew by the vehicle's micro-frame computer system.

[edit] Glitches and Bugs

  • On Therum it is possible to take the Mako through the narrow gap in between the two rocks leading to mine shaft where you find Liara. Drive in to the gap, then from inside the gap drive up the left rock until you are completely on your side, wedged between both rocks. Slowly inch forward and use boosts to slide through the gap. The geth will not attack the Mako, and they die after only a couple of cannon shots. Do not try to boost up the walkway in the Mako, since this causes the Mako to disappear and you can not get out. Also saving and loading doesn't fix this; the only option is to load your last save. Since you can not return to the Normandy, and you can't Save/Load to fix it.
  • It's possible to repair the Mako shields and hull damage by saving and then loading your game. Sometimes you need to save/load twice. So save/load to restore shields then do it again for hull repairs.
  • When entering the Mako during combat, sometimes the Mako will rocket in the air erratically while acting as if it is colliding into random objects, while slowly taking damage every time it touches the ground, and you cannot control it anymore. There is generally no way to stop the Mako after this occurs except for returning to the Normandy or saving (where you will drop straight down upon reloading). It is unknown what sort of attacks causes this to occur.

[edit] Trivia

  • The larger vehicles which are similar to the Mako, seen on several mission planets and uncharted worlds, are actually old M29 Grizzly units.
  • Given its predecessor was nicknamed 'Grizzly', the Mako is likely named after the mako shark.
  • The Mako seems to draw design cues from the 20th century Russian BTR-series of APCs, especially in the turret, body shape and side entry door areas (even though they aren't used in the game, they are visible.)
  • As a nod to the sometimes outrageous ability of the Mako to climb cliffs, there is a 'Mako Mountain Climbing Team' t-shirt in BioWare's official store.

[edit] References