Mass Effect Wiki
Mass Effect Wiki
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== Mass Effect 2 ==
 
== Mass Effect 2 ==
  +
{{Infobox weapon (ME2)
{{Weapon (Mass Effect 2)
 
|Image = ME2 SG - Eviscerator.png
+
| Image = ME2 SG - Eviscerator.png
|WeaponName = M-22 Eviscerator
+
| WeaponName = M-22 Eviscerator
|WeaponClass = [[Shotgun]]
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| WeaponClass = [[Shotgun]]
|Location = [[Cerberus Weapon and Armor]]
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| Location = [[Cerberus Weapon and Armor]]
  +
{{Note LE|LE:}} [[Normandy SR-2]]
|Accuracy = Low
 
  +
| Accuracy = Low
|Recoil = Moderate
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| Recoil = Moderate
|FireMode = Semi-Automatic
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| FireMode = Semi-Automatic
|FireRate = 48 RPM
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| FireRate = 48 RPM
|BaseDamage = 36.8 (294.4)
+
| BaseDamage = 36.8 (294.4)
|ArmourBonus = 1.25
 
|ShieldsBonus = 1.25
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| ArmourBonus = 1.25
|BarriersBonus = 1.25
+
| ShieldsBonus = 1.25
  +
| BarriersBonus = 1.25
|MagazineCapacity = 3
+
| MagazineCapacity = 3
|DefaultMaxAmmo = 12
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| DefaultMaxAmmo = 12
|OffHandMaxAmmo = 13
+
| OffHandMaxAmmo = 13
|UpgradedMaxAmmo = 24
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| UpgradedMaxAmmo = 24
|BothMaxAmmo = 25
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| BothMaxAmmo = 25
|AmmoPickUp = 2 - 8
 
  +
| AmmoPickUp = 2 - 8 ({{Note LE|LE:}} 5 - 9)
 
}}
 
}}
 
=== Description ===
 
=== Description ===
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=== Acquisition ===
 
=== Acquisition ===
The M-22 Eviscerator is available in the [[Cerberus Weapon and Armor]] [[DLC]] pack if the [[Cerberus Network]] has been activated.
+
The M-22 Eviscerator is available in the [[Cerberus Weapon and Armor]] [[DLC]] pack if the [[Cerberus Network]] has been activated.
  +
  +
In [[Mass Effect Legendary Edition|Legendary Edition]] it can be researched in the Normandy's Tech Lab at a cost of 2,500 [[Planet Scanning#Abundance%20Indicators|iridium]].
   
 
=== Squad Use ===
 
=== Squad Use ===
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=== Player Notes ===
 
=== Player Notes ===
 
*As its in-game description explains, the Eviscerator uses default weapon range values instead of the shotgun-specific values. This means its damage modifier over distance is the same as an assault rifle's. This does '''not''' improve the shotgun's accuracy/spread at range, only the damage it can inflict.
'''General Notes'''
 
*As its in-game description explains, the Eviscerator uses default weapon range values instead of the shotgun-specific values. This means its damage modifier over distance is the same as an assault rifle's. This does <u>not</u> improve the shotgun's accuracy at range, only the damage it can inflict.
 
 
*The M-22 renders the [[M-23 Katana]] obsolete, even with its lower [[thermal clip]] capacity.
 
*The M-22 renders the [[M-23 Katana]] obsolete, even with its lower [[thermal clip]] capacity.
*Though dealing less damage than the [[M-300 Claymore]], this weapon has a bigger magazine and deals more damage at range.
+
*Though dealing less damage than the [[M-300 Claymore]], this weapon has a larger magazine and deals more damage at range.
  +
*The Eviscerator is more effective against armored targets than the [[Geth Plasma Shotgun]], which in turn is the superior choice against strong barriers and shields.
*The Eviscerator gains 2 ammo per a thermal clip dropped by an enemy and 4 ammo per a thermal clip picked up from a set location on the map. The ammo per thermal clip counts double once the ammo upgrade has been bought.
 
  +
{{clr}}
*The 3-round clip size make this a frustrating choice for more aggressive playstyles, where one constantly has to worry about getting cut down by enemy fire while reloading.
 
*It is most effective as an "assassination shotgun," since, when used at point blank, it does even more damage than the otherwise superior Geth Plasma Shotgun.
 
 
'''Class Specific Notes'''
 
*The Eviscerator is an excellent choice for a [[Vanguard]]. It has a tighter spread which makes it useful at medium range (which Vanguards have the most trouble at), and its armor-penetration power gives it more versatility that makes it worth keeping even on Hardcore and Insanity.
 
*For [[Infiltrator]]s, this can be a wonderful strategic choice if the shotgun is chosen for special training. When used at point-blank with the assassination cloak, this weapon can quickly cut down the most powerful of foes even on high difficulty settings.
 
   
 
== Mass Effect 3 ==
 
== Mass Effect 3 ==
  +
{{Infobox weapon (ME3)
<tabview>
 
M-22 Eviscerator/ME3SP|Single-player
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|Image = ME3 Eviscerator Shotgun.png
M-22 Eviscerator/ME3MP|Multiplayer
+
|Name = M-22 Eviscerator
  +
|Type = [[Shotgun]]
</tabview>
 
  +
|Location = [[Grissom Academy: Emergency Evacuation]]
  +
|Mode = Semi-Automatic
  +
|Weight = 60
  +
|Capacity = 13
  +
|FireRate = 4
  +
|Damage = 58
 
|Accuracy = 13
  +
|Clip = 3
  +
|Reserve = 15
  +
| Type2 = [[Shotgun]]
  +
| Location2 = [[Mass Effect 3 Multiplayer/Store|Multiplayer Store]]
  +
| Mode2 = Semi-Automatic
  +
| Weight2 = 50
  +
| Capacity2 = 13
  +
| FireRate2 = 4
  +
| Damage2 = 58
  +
| Accuracy2 = 13
  +
| Clip2 = 3
  +
| Reserve2 = 15
  +
}}
  +
=== Description ===
  +
The Lieberschaft 2180 shotgun, or "Eviscerator," is of human civilian design and has a unique ammunition generator. Where most modern firearms slice chips or pellets from an ammunition block, the M-22 shaves off serrated metal wedges designed to fly aerodynamically. This dramatically improves its armor-piercing capabilities, and its tight grouping ensures lethality at longer ranges than standard shotguns. This design violates several intergalactic weapons treaties, so the M-22 is not distributed to militaries.
  +
  +
=== Acquisition ===
  +
;Single-player
  +
The M-22 Eviscerator can be found during the mission [[Grissom Academy: Emergency Evacuation]], behind the barricade after the classroom. A second upgrade can sometimes be found in the security room unlocked by [[David Archer]], if he was rescued in [[Overlord]]. It is also purchasable from [[Batarian State Arms (shop)|Batarian State Arms]] post-mission if it was missed.
  +
  +
;Multiplayer
  +
Weapons are [[Mass Effect 3 Multiplayer/Character Customization#Weapons|randomly rewarded]] through purchases of [[Store|item packs]]. The M-22 Eviscerator is categorized as uncommon and requires no multiplayer expansion packs.
  +
  +
=== Player Notes ===
  +
*While it does more damage per shot than the [[M-23 Katana]] and the [[M-27 Scimitar]], the Eviscerator has a slower fire rate and a smaller clip.
  +
*The Eviscerator is on the [[weight|lighter]] side for a shotgun. It weighs less than the Katana with the sacrifice of less ammunition, both in the clip, and in reserve. This weapon can still be used by a power-dependent class with a great deal of flexibility, especially when fully upgraded. While it weighs more than the [[Disciple]], the Eviscerator does more damage and has a faster reload speed, making it superior at close-quarters. However, the [[M-11 Wraith]] is a major improvement over it in just about every way except for shot capacity, having only two shots to work with in the magazine.
  +
*Despite the description, the weapon does not have any special anti-[[Combat (Mass Effect 3)#Armor|armor]] or [[Weapons#Piercing|penetration]] abilities.
   
 
== Trivia ==
 
== Trivia ==
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*[[Mass Effect: Infiltrator]] features a model of the [[Equipment (Mass Effect: Infiltrator)#M-22 Eviscerator|M-22 Eviscerator]] used by [[Randall Ezno]]. Unlike its [[Mass Effect 3]] counterpart, the M-22 Eviscerator in the mobile game will generate heat instead of using thermal clips.
 
*[[Mass Effect: Infiltrator]] features a model of the [[Equipment (Mass Effect: Infiltrator)#M-22 Eviscerator|M-22 Eviscerator]] used by [[Randall Ezno]]. Unlike its [[Mass Effect 3]] counterpart, the M-22 Eviscerator in the mobile game will generate heat instead of using thermal clips.
   
  +
{{Navbox DLC (ME2)}}
== See Also ==
 
  +
{{Navbox weapons (ME2)}}
*[[Cerberus Assault Armor]]
 
  +
{{Navbox weapons (ME3)}}
*[[Vanguard Guide (Mass Effect 2)#Shotguns|Vanguard Guide]]
 
   
  +
<!--interwiki links-->
{{Cerberus DLC Footer}}
 
  +
[[de:M-22 Eviscerator]]
{{Weapons (Mass Effect 2)}}
 
  +
[[es:Eviscerator M-22]]
{{Weapons (Mass Effect 3)}}
 
  +
[[fr:Fusil à pompe Ecorcheur]]
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[[pl:M-22 Patroszyciel]]
  +
[[uk:M-22 «Різник»]]
 
[[Category:Cerberus]]
 
[[Category:Cerberus]]

Latest revision as of 16:40, 17 March 2024

The M-22 Eviscerator Shotgun is a shotgun in Mass Effect 2 and Mass Effect 3.

Mass Effect 2[]

Description[]

The Lieberschaft 2180 shotgun, or "Eviscerator," is of human civilian design and has a unique ammunition generator. Where most modern firearms shave off chips or pellets from an ammunition block, the M-22 shaves off serrated metal wedges designed to fly aerodynamically. This dramatically improves its armor-piercing capabilities, and its tight grouping helps wound ballistics at longer ranges than standard shotguns. This design also violates several intergalactic weapons treaties, so the M-22 is not distributed to militaries.

Acquisition[]

The M-22 Eviscerator is available in the Cerberus Weapon and Armor DLC pack if the Cerberus Network has been activated.

In Legendary Edition it can be researched in the Normandy's Tech Lab at a cost of 2,500 iridium.

Squad Use[]

This weapon can be used by Grunt, Jack, Jacob and Tali.

Player Notes[]

  • As its in-game description explains, the Eviscerator uses default weapon range values instead of the shotgun-specific values. This means its damage modifier over distance is the same as an assault rifle's. This does not improve the shotgun's accuracy/spread at range, only the damage it can inflict.
  • The M-22 renders the M-23 Katana obsolete, even with its lower thermal clip capacity.
  • Though dealing less damage than the M-300 Claymore, this weapon has a larger magazine and deals more damage at range.
  • The Eviscerator is more effective against armored targets than the Geth Plasma Shotgun, which in turn is the superior choice against strong barriers and shields.

Mass Effect 3[]

Description[]

The Lieberschaft 2180 shotgun, or "Eviscerator," is of human civilian design and has a unique ammunition generator. Where most modern firearms slice chips or pellets from an ammunition block, the M-22 shaves off serrated metal wedges designed to fly aerodynamically. This dramatically improves its armor-piercing capabilities, and its tight grouping ensures lethality at longer ranges than standard shotguns. This design violates several intergalactic weapons treaties, so the M-22 is not distributed to militaries.

Acquisition[]

Single-player

The M-22 Eviscerator can be found during the mission Grissom Academy: Emergency Evacuation, behind the barricade after the classroom. A second upgrade can sometimes be found in the security room unlocked by David Archer, if he was rescued in Overlord. It is also purchasable from Batarian State Arms post-mission if it was missed.

Multiplayer

Weapons are randomly rewarded through purchases of item packs. The M-22 Eviscerator is categorized as uncommon and requires no multiplayer expansion packs.

Player Notes[]

  • While it does more damage per shot than the M-23 Katana and the M-27 Scimitar, the Eviscerator has a slower fire rate and a smaller clip.
  • The Eviscerator is on the lighter side for a shotgun. It weighs less than the Katana with the sacrifice of less ammunition, both in the clip, and in reserve. This weapon can still be used by a power-dependent class with a great deal of flexibility, especially when fully upgraded. While it weighs more than the Disciple, the Eviscerator does more damage and has a faster reload speed, making it superior at close-quarters. However, the M-11 Wraith is a major improvement over it in just about every way except for shot capacity, having only two shots to work with in the magazine.
  • Despite the description, the weapon does not have any special anti-armor or penetration abilities.

Trivia[]

  • There is an occasional bug associated with the Eviscerator. Sometimes when switching from the Eviscerator to a pistol or SMG, these two weapons will keep the Eviscerator's firing and reloading animations.
  • The M-11 Wraith is a variant of the Eviscerator.
  • The German-sounding "Lieberschaft" roughly translates to something along the lines of "dear shaft."
  • Mass Effect: Infiltrator features a model of the M-22 Eviscerator used by Randall Ezno. Unlike its Mass Effect 3 counterpart, the M-22 Eviscerator in the mobile game will generate heat instead of using thermal clips.