Gaming
 

Keeper

From Mass Effect Wiki

A keeper at work

The keepers are a bio-engineered, insectoid race found only on the Citadel. They are completely docile and harmless, and appear to exist for no other reason than to maintain the Citadel and its systems.

The keepers are believed to have been created by the Protheans to serve as caretakers of the station, and have become essential to the Citadel's operation. Very little is known about them, as they do not communicate with other species.

Contents

[edit] Biology

Physically, the keepers resemble large aphids. Little else is known about their biology, other than what can be observed with the naked eye. Attempts to capture a keeper or take it into custody for study will cause the creature to undergo a sudden "self-destruct," with a form of acid being released internally. The affected keeper literally melts into a puddle of proteins and minerals in less than a minute, preventing any serious research.

Due to the fact the keepers persist in destroying themselves when interfered with, they are nearly impossible to scan or study. By Council law, it has become illegal to interfere with the keepers on penalty of imprisonment, because the Citadel cannot be maintained without them. No matter how many keepers die due to old age, violence, or accident, they maintain a constant number. No one has discovered the source of new keepers, but some hypothesize they are genetic constructs: biological androids created somewhere deep in the inaccessible core of the Citadel itself.

Although it is virtually impossible to study keepers without interfering with them, some enterprising scientists will eventually no doubt find a way. Although purely speculation, perhaps their insectoid metallo-chitinous exterior exhibits some form of shielding from X-rays (or T-rays) as well as whatever more modern scanning methods that have been tried.

Keepers are mute, at least to the perceptions of other races. Some Citadel scientists believe the keepers communicate between themselves with telepathic images, but this is mainly scientific speculation. Their inorganic components (specifically, the component on the keeper's back and its attached antenna) are speculated to facilitate the coordination between the keepers and the Citadel.

[edit] History

The asari first encountered the keepers when they discovered the Citadel. When the first asari came aboard, the keepers were already there, and quickly did everything in their power to assist the asari in settling onto the station. In Mass Effect: Revelation, this behaviour was compared to servants surprised by a master's sudden return and scrambling to make everything ready. Ever since, the keepers have gone about the business of maintaining the Citadel in silence as they have for centuries, apparently ever since the Protheans left.

Two scientists, Chorban and Jahleed, became interested in the keepers and created a scanner to analyze them. Though their findings were very preliminary, they theorized that the keepers were as old as the Citadel itself.

[edit] Characteristics

The keepers themselves reveal nothing of their nature and often undertake tasks that seem bizarre to other races, like rearranging offices or even changing architecture down on the Wards, with no explanation. In fact, all attempts to communicate with them have been in vain. They go about their work, seemingly oblivious to the hustle and bustle going on around them. Apart from curious scientists (and the occasional inconvenienced citizen who has had their office rearranged) most people on the Citadel stop noticing the keepers soon after they arrive.

[edit] Locations

A keeper
For more, and a map of keeper locations, see Citadel: Scan the Keepers .

Presidium:

  1. Inside the Citadel Tower
    1. At the top level, in the right (facing the council's balcony) wing
    2. Inactive, in the open, near the travel terminal, at the base of the stairs to the top level
    3. To the left of the inactive keeper, beyond Admiral Kahoku, to the left of a set of benches
    4. On the main level, on the right (facing the top level) wing
  2. Outside Citadel Tower, by the Avina. (Avina will interrupt you if you try to interfere with this one.)
  3. In the left back room of the Financial District's Emporium
  4. On the outer balcony of the Embassy Lounge, around the corner from the door near the barkeep
  5. In first room of the wing of the Embassies that also has the lounge, and Executor Pallin's office
  6. In the volus and elcor office at the Embassies
  7. Opposite the Krogan Monument, near the stairway away from the lake, between the Consort's Chambers and the Financial District
  8. Outside the entrance to the Consort's Chambers
  9. Outside the Wards Access elevator's entrance, opposite the travel terminal


Wards:

  1. Alone in the back of the small side-room in the Presidium-Wards Access corridor
  2. in the red-lit alleyway between Chora's Den and the Presidium Access elevator
  3. in the back corner of the upper level of the Markets
  4. inside Flux, at the back corner of the Quasar game room
  5. behind the Med Clinic entrance on the Upper Wards
  6. at the C-Sec Academy entrance
  7. behind a barred-off section of the traffic control room in C-Sec Academy
  8. at your left in the requisition office in C-Sec Academy
  9. in the Normandy's docking bay

[edit] Origins

It is later revealed that the keepers, along with the Citadel, pre-existed the Protheans -- and they are, in fact, the key to the Reaper genocide, which occurs when a civilization is judged to be sufficiently advanced. According to Vigil, the keepers were likely once a race that was either created, conquered, or 'indoctrinated', by the Reapers, possibly even the first race they enslaved. Whatever their origins, the main purpose of the keepers now is to maintain the Citadel in its attractive state so that sentient organic life will settle there, and support their habitation of the Citadel once they take possession of the station, as they have for countless other races throughout time.

However, once an organic species has settled on the Citadel and reached the required level of technological advancement, the Reapers' current vanguard - a single Reaper left behind to monitor the situation - sends a signal to the keepers compelling them to activate the inactive Citadel relay to dark space, and begin the process of genocide. The Protheans succeeded in altering this reaction to the signal, though too late to save the Protheans themselves from extinction at the hands of the Reapers. The keepers have changed and evolved so they only respond to the Citadel itself; they are now no longer under Reaper control and pose no threat to anyone.

Seeing as the keepers are now useless to the Reapers, Sovereign sought to replace them with a more controllable race, like the geth, believing synthetic races were more predictable and malleable to its wishes.

[edit] Sources



Citadel Asari • Elcor • Hanar • Human • Keeper • Salarian • Turian • Volus
Non-Citadel Batarian • Collectors • Drell • Geth • Krogan • Quarian • Rachni • Reaper • Vorcha
Historical Prothean