After a failed attack on Prodromos, the situation with the Roekaar and their leader, Akksul, has escalated. Jaal worries about future relations between his people and the Milky Way Species as more angara join this xenophobic cause.
This is Jaal's loyalty mission.
Read email from JaalEdit
Acknowledge it to get the next objective.
Speak to Jaal on the TempestEdit
When Ryder enters Jaal's quarters, you overhear part of a conversation between Jaal and Jassana and Feladyr, two of his mothers. Three of Jaal's brothers and sisters have joined the Roekaar. Akksul has moved his headquarters to the Forge on Havarl, which is thought to be the birthplace of angaran civilization. Jaal requests Ryder's assistance to bring his relatives out of the Roekaar; he hopes that Ryder will be able to show his brothers and sister that not all aliens need to be feared and hated. Jaal has a contact on Havarl who will get them to the Roekaar.
Meet with Jaal's Resistance Contact on HavarlEdit
Jaal's contact, Avka, is on the shuttle platform near the Pelaav Research Station on Havarl, next to the merchant Cody Holdren. Jaal will already be here if he isn't in the active party.
Avka tells you that the Resistance has no intel on the Forge except that Akksul is in control of the site, and there has been no traffic in or out since then. They are willing to fly Jaal and Ryder to the Forge, but the Resistance doesn't want open conflict with the Roekaar and will offer no other support.
Board the ShuttleEdit
Speak to the shuttle pilot to begin the mission. You can change loadout if you wish; of course, Jaal must be included. Manual saves are disabled.
Enter the ClearingEdit
Jaal explains that the Moshae brings her disciples to the Forge, so Jaal is familiar with the place. The first area of it is the govetaan - a welcome center. It's deserted. That's strange because it's usually filled with people.
Search for Signs of Jaal's FamilyEdit
Ryder can either investigate the buildings or bypass them and head for the door to the rest of the Forge site, which has a quest marker on it. Investigating the buildings will reveal minor loot, datapads, consoles with audio logs, and remarks from Jaal. Piecing together the data reveals that the Roekaar were invited in to support the scientists at the Forge, only to seize control of the facility in a bloodless coup, declaring their intent to defend angaran culture.
As Ryder approaches the exit door, repeating propaganda broadcasts from Akksul can be overheard. Opening the door reveals two Roekaar, who are surprised to see Jaal, and even more surprised to see Ryder. After killing them, proceed through to the rest of the facility.
The next door leads into a courtyard. Several Roekaar have a good tactical position here, on top of a small cliff and on the buildings behind. More will arrive by shuttle shortly, but all of them except for one Sharpshooter are simple grunts, and powers should make short work of them. As before, the buildings in this area contain loot, some conversations with Jaal, terminals, and datapads. An audio log reveals the fate of the missing scientists; the Roekaar moved them out of the Forge by force, claiming that it was for their own protection. Where they went is not made clear.
A door up the hill and to the south leads out of the govetaan. The door has no power, but a quick scan reveals a nearby generator. Activate the generator and go through the door. Past the door the path leads to a bridge over a ravine, which the Roekaar immediately blow up.
The ravine is too wide to jump, but descending to the ledge below makes the jump manageable. This puts the squad at the bottom of a hill, with Roekaar dug in at the top and more arriving by shuttle. There is good cover on the left side while ascending, and a cautious advance should not be too difficult. After a conversation on an upper ledge where Jaal and your other squadmate admire the view, scan nearby Angaran Ruins for 10 and more information about the Forge, plus an Angaran Integrated Tech Node on a ledge a little to the north for 100 . Jump up the ledge to the south.
Meeting Jaal's Family Edit
Ryder finds themself being fired upon by Roekaar defending the "nest." Fortunately, the checkpoint turns out to be manned by Jaal's brothers Baranjj and Lathoul, and their sister Teviint.
Baranjj and Teviint aren't interested in cooperation with the new Milky Way aliens, but Lathoul reveals that Akksul is planning to blow up the Forge with bombs stolen from the Initiative, and frame the Initiative as enemies of the angara. Teviint, furious with this, shoots Lathoul in the back. Horrified by her own actions, she runs off with Baranjj. Lathoul tells Ryder that he's not too badly injured, and that Ryder must stop the bombs from detonating.
Find the bombsEdit
A passage leads to the area with the bombs and several Roekaar. A three minute timer starts for the bombs' detonation, and more Roekaar will arrive by shuttle in a minute. You have to disarm all four bombs, while shooting is going on all over the place. If you have the Tactical Cloak skill you might want to equip it now. Using the cloak while running between the bombs reduces the difficulty of the fight against the Roekaar and the timer.
After the bombs have been disarmed eliminate the remaining Roekaar and the reinforcements.
When the fight is over, Teviint comes running very sorry for, as she believes, killing her brother. She's relieved to discover that she did not, and just wants to go home.
Akksul now appears and tries to provoke Ryder to attack him. Jaal says "Don't".
When Akksul is calling Jaal a traitor and is preparing to shoot him, Ryder has the option to shoot Akksul first. Doing that will make Akksul a martyr and strengthen the Roekaar's cause. Letting Akksul take the shot will reveal that his aim is poor - at point blank range. Akksul will lose support from his followers by showing how deep he has fallen.
They return to the angaran camp in Havarl, and there is a family reunion.
Whether you shot Akksul or not Jaal will tell you what he thinks of it.
Jaal's rank 6 skills are unlocked.
If Akksul is killed Edit
Jaal will be upset with Ryder for a time, and will refuse to talk with him on the Tempest until the next Priority mission, similar to his reaction after A Trail of Hope if you took the Moshae's advice rather than his.
However, Ryder receives the following email
If Akksul survives Edit
Ryder receives this email
There are several minor dialogue changes about the status of the Roekaar later in the game, but there don't seem to be any substantive effects.