A biotic warrior who deals serious damage with telekinesis and the ability to enter a powered-up state, but has weak defenses.
A scientist through and through, the Human Kineticist can't wait to test her theories in real-life settings and gets a bit annoyed if something disrupts her experiments. Yes, fine, take down enemies—but the science!
Skills and stats Edit
Player Notes Edit
General Notes Edit
- A highly technical character focused on biotic combos, the Kineticist requires more precise gameplay than most, but rewards careful play with an interesting and fun blend of powers.
- The Kineticist shines against unshielded enemies, but Shields and Armor are more difficult for her to handle. You can use Pull and Throw to fling objects and enemies at stronger foes, but she will usually have to rely on her weapons against tougher opponents.
- Pull is the lynchpin power here, as it can be held down and combined with throw to hurl enemies off the map or at each other, or tapped at range to set up enemies for a devastating Lance or Throw.
- If you are not using Biotic Ascension, then lighter weapons are a must to keep her cooldowns under control.
|Mass Effect: Andromeda Multiplayer and APEX HQ|
|Common||Human Adept • Human Engineer • Human Infiltrator • Human Sentinel • Human Soldier • Human Vanguard|
|Uncommon||Asari Adept • Asari Sentinel • Krogan Engineer • Krogan Vanguard • Salarian Infiltrator • Turian Soldier|
|Rare||Angara Insurgent • Asari Huntress • Batarian Scrapper • Human Artificer • Human Commando • Human Guardian • Human Juggernaut • Krogan Mercenary • Salarian Architect • Turian Agent • Turian Havoc Trooper|
|Ultra Rare||Angara Avenger • Angara Exemplar • Asari Duelist • Batarian Vanguard • Human Kineticist • Krogan Gladiator • Salarian Operator|