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Hardened Platform

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Hardened Platform is a passive class power in Mass Effect 3's multiplayer mode. It is available for the Geth Juggernaut Soldier character in the Mass Effect 3: Reckoning DLC.

Power Ranks Edit

Rank 1: Hardened Platform Edit

Boost health, shields, melee damage, and shield regeneration in addition to upgrading shield draining and advanced squad tactics. Shield upgrades also increase the strength of your Hex Shield.

Your heavy melee drains energy from your target, restoring your shields.

  • Health & Shield Bonus: 20%
  • Melee Damage Bonus: 15%
  • Shields Restored Per Second: 500


Rank 2: Durability Edit

Increase health and shield bonuses by 15%. Increase the shields restored by heavy melee by 15%.

  • Health & Shield Bonus: 35%
  • Melee Damage Bonus: 15%
  • Shields Restored Per Second: 575


Rank 3: Melee Damage Edit

Increase melee damage by 20%.

  • Health & Shield Bonus: 35%
  • Melee Damage Bonus: 35%
  • Shields Restored Per Second: 575


Rank 4: Melee Damage/Durability Edit

Melee Damage

Increase melee damage bonus by 30%.

  • Health & Shield Bonus: 35%
  • Melee Damage Bonus: 65%
  • Shields Restored Per Second: 575

Durability

Increase health and shield bonuses by 20%. Increase the shields restored by heavy melee by 20%.

  • Health & Shield Bonus: 55%
  • Melee Damage Bonus: 35%
  • Shields Restored Per Second: 675


Rank 5: Speed Boost/Shield Recharge Edit

Speed Boost

Increase movement speed by 15% for 10 seconds after an enemy is killed by a heavy melee.

Shield Recharge

Decrease shield-recharge delay by 15%.


Rank 6: Squad Command/Power Transfer Edit

Squad Command

All allies within 4 meters do 10% more damage. This bonus does not affect you.
Increase your melee damage by 30%.

  • Health & Shield Bonus: 55% (Durability), 35% (Melee Damage)
  • Melee Damage Bonus:65% (Durability), 95% (Melee Damage)
  • Shields Restored Per Second: 675 (Durability), 575 (Melee Damage)

Power Transfer

Increase health and shield bonuses by 75%.
Increase shields restored by heavy melee by 50%.
Decrease all damage done by 15%.

  • Health & Shield Bonus: 130% (Durability), 110% (Melee Damage)
  • Melee Damage Bonus: 35% (Durability), 65% (Melee Damage)
  • Shields Restored Per Second: 925 (Durability), 825 (Melee Damage)

Player Notes Edit

  • The boosts to shield strength from this power also apply to the Hex Shield power.
  • Increasing melee damage does *not* affect the amount of shields drained by Heavy Melee.
  • The Geth Juggernaut's melee damage remains rather poor regardless of evolutions.
    • Evolving the last rank for melee damage does not make the Geth Juggernaut's melee a powerful damage dealer; but with the 15% overall damage penalty of the alternative there certainly is a difference.
  • A Geth Juggernaut still gains the benefit of the Squad Command evolution from another Geth Juggernaut. Two Juggernauts with the Squad Command evolution can boost each other.

Availability Edit

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