Geth Armory
From Mass Effect Wiki
Few details are known about the manufacture of geth equipment, though their weapons and armor are of the highest quality. The Geth Armory produces both Berserker and Battlemaster armors.
This license is sold by the merchant Morlan, a salarian located in the Lower Markets of the Citadel Wards. A high character level (Level 36) is required before the license becomes available.
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[edit] Weapons
All geth weapons share the pulse rifle model and sounds. Geth sniper rifles and shotguns are available in game only by using console commands. The geth sniper rifle is the only geth weapon with mod slots. 1-9 have 1 rifle mod, 10 has 2. None have an ammo slot.
Pulse line of Assault Rifles| Weapon Level: | I | II | III | IV | V | VI | VII | VIII | IX | X |
| Damage: | - | - | - | - | - | - | 280 | 294 | 308 | 322 |
| Shots Before Overheat: | - | - | - | - | - | - | 29 | 31 | 33 | 36 |
| Accuracy Rating: | - | - | - | - | - | - | 80 | 80 | 81 | 81 |
| Weapon Level: | I | II | III | IV | V | VI | VII | VIII | IX | X |
| Damage: | 179 | 196 | 213 | 230 | 246 | 263 | 280 | 297 | 314 | 330 |
| Shots Before Overheat: | 4.3 | 4.6 | 4.9 | 5.4 | 5.9 | 6.5 | 7.3 | 8.4 | 9.9 | 12.3 |
| Accuracy Rating: | 90 | 91 | 91 | 91 | 92 | 92 | 92 | 93 | 93 | 93 |
| Weapon Level: | I | II | III | IV | V | VI | VII | VIII | IX | X |
| Damage: | 143 | 160 | 176 | 193 | 210 | 227 | 244 | 260 | 277 | 294 |
| Shots Before Overheat: | 1.5 | 1.5 | 1.6 | 1.6 | 1.6 | 1.7 | 1.7 | 1.8 | 1.8 | 1.9 |
| Accuracy Rating: | 84 | 85 | 85 | 85 | 86 | 86 | 86 | 87 | 87 | 87 |
[edit] Armor
Heavy Battlemaster/Berserker/Rage (krogan)
| Armor Level: | I | II | III | IV | V | VI | VII | VIII | IX | X |
| Damage Protection: | 64 | 65 | 66 | 68 | 69 | 70 | 71 | 72 | 74 | 75 |
| Shields: | 168 | 196 | 224 | 252 | 280 | 308 | 336 | 364 | 392 | 420 |
| Tech/Biotic Protection: | 40 | 41 | 42 | 44 | 45 | 46 | 47 | 48 | 50 | 51 |
[edit] Technology and Speculation
The Geth Pulse Rifle is a compact highly-accurate, high-powered, advanced energy pulse assault weapon manufactured by the Geth Armory, which when discharged manifests itself briefly as a sharp, blue beam ending in an electrical discharge. It is the standard infantry weapon for the geth military, and is standard-issue to many of their troops, including Juggernauts, Shock Troopers, and many other geth units. The weapon shares the appearance of the geth with glowing parts, smooth rounded edges, and a shiny, chrome finish.
Some Pulse Rifle units are occasionally known to be found outside of geth space, sold by merchants such as the Normandy Requisitions Officer. It is likely that they are looted from dead geth soldiers or stolen from research labs, and then are leaked onto the black market, through which more scrupulous dealers eventually acquire them. These weapons are not modifiable, and as such cannot be upgraded. This is probably due to the often bizarre technology the geth use, making them incompatible with the technologies of the various Citadel races.
The pulse technology used in these weapons apparently extends to other geth weaponry as well, namely the weapons of geth recon drones, and it may be related to the 'Siege Pulse' mass accelerator cannon on Geth Armatures and Colossi. It seems to have a particular affinity for ripping through shields, as evidenced by the death of Richard L. Jenkins on Eden Prime. The body of Nirali Bhatia may have been withheld by the Alliance for research into better defenses against geth pulse technology, as her body had apparently been heavily damaged by the discharge of these weapons.
As many geth technologies are sentient, it is logical to wonder whether or not this weapon exhibits synthetic sentience. Given its size, such an occurrence seems unlikely, but possible.
[edit] Trivia
The pulse rifle may be named after the famous pulse rifle carried by the marines in Aliens, but 'pulse rifle' can simply be a generic term referring to any number of futuristic infantry weapons that fire a plasma projectile or a briefly discharging laser.



