I am looking to find out what MINOR decisions are made in ME2 for PS3 from ME1
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I know you are allowed to make the 6 MAJOR choices from ME1 into ME2 with the Genesis content, but what about the MINOR characters and assignments from ME1 that you have no choice in effecting? I am not sure how many little things there were in ME1, but things like the reporter on the Citadel and if your were cruel or nice to her, and other characters you could either let live and rescue or not.
Basically, I own a PS3 and play 99% of my games on it. I have my save file from ME1 and ME2 completed on 360 backed up on a flash drive, but I no longer own an Xbox. I can go and buy the system JUST to play ME3 with my complete and unique Shepard, but if I can save the money and enjoy playing through ME2 again on PS3 and not have to buy an entire system for it, I'd rather do that.
So, if anyone knows or has a list of the minor choices in ME1 and what the game assumes you did on the PS3 ME2 play through and how that effects the game, that would ease my mind a ton.
I noticed the list of minor choices on the wiki, so any information from anyone who has played the PS3 version and can let me know what decisions were made would be MUCH appreciated.
Captain Kirrahe, for example, is supposed to be in ME3, and I would love to be able to have that encounter on PS3, because my original 360 save file would of run into him. I just want to be sure or aware of how certain situations played out.
Kirrahe is dead in the PS3 version of ME2. Bummer, no way to keep him alive since you can't do the side missions in ME1. I'll have to read this wiki to see what his role is in ME3. I'll post any other default decisions I come across (I bought the PS3 version and am playing through it now)
Hmm, there are TONS of dialog that can only be unlocked by exploring others in the first game. (Tali for example will have an entire dialog tree that is only avalable if you talked to her alot in ME1). Characters that you do not help out in ME1 (or an ME2 started game). Side quests will not apper that need to be trigered by dialog in ME1. It is worth it to play your old file. Trust me. Vault 815 00:47, February 24, 2012 (UTC)