Anyone know what the damage radii of the scorpion, falcon and the other grenade assault rifle are?
Cant find it in the coalesced. FeckThisShyt 04:50, May 2, 2012 (UTC)
This goes in "Help Desk." That said, it's tiny, for all three. You can take down multiple enemies if you aim for the feet, but they have to be shoulder-to-shoulder. Scorpion is really for precision strikes on hard targets, Falcon and Striker are really only good agains large crowds of bad guys. Ctrl alt belief 20:28, May 2, 2012 (UTC)
Ah right, I assumed help desk was for wiki related help. Thanks for the info anyway. Seems if I want to spam AOE I have to use carnage/proximity mine. FeckThisShyt 02:04, May 3, 2012 (UTC)
I actually just use proximity mine as a missile, because it's trigger radius is tiny and its AOE is not that great (and taking the evolution for blast radius nerfs its power horribly). As a direct projectile, it's a perfect complement to Geth Plasma Shotgun for a Geth or Salarian infiltrator, popping out of cloak for ludicrous gibs. If you really want AOE crowd-control supremacy, either do Human Engineer with Incinerate and both arcing evolutions for Overload, or Human or Asari Adept and just go crazy with singularity and Stasis bubble for biotic combos. Or anybody with a grenade power. Ctrl alt belief 07:54, May 3, 2012 (UTC)
- I tried a human sentinel/asari adept with the warp and throw biotic explosions, but they have almost no reach and do barely any damage even with both skills having the +AOE+Damage boosts for biotic explosions. Add to that the time they take and the hilarious unreliability of the biotic powers to hit.
- Will try the engineer I guess FeckThisShyt 18:07, May 6, 2012 (UTC)