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Fortification

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Fortification

Fortification is a power in Mass Effect 2 and Mass Effect 3. Fortification reinforces armor with a non-Newtonian fluid that hardens when struck, providing a brief, huge bonus. It is functionally the same as Barrier and Geth Shield Boost, and differs only slightly from the Improved evolution of the latter. Unlike Barrier (a biotic skill) or Geth Shield Boost (a tech skill), Fortification is a combat skill, and does not receive any enhancement from biotic or tech upgrades.

Mass Effect 2 Edit

Power Ranks Edit

  • Rank 1
    • Recharge Time: 12.00 seconds
    • Duration: 60.00 seconds
    • Armor Bonus: +25.00% of maximum shields
  • Rank 2
    • Recharge Time: 12.00 seconds
    • Duration: 60.00 seconds
    • Armor Bonus: +50.00% of maximum shields
  • Rank 3
    • Recharge Time: 12.00 seconds
    • Duration: 60.00 seconds
    • Armor Bonus: +75.00% of maximum shields

Rank 4
Choose to evolve the power into one of the following,

Improved Fortification Edit

  • The armor is more resilient and reacts better to multiple hits, increasing its duration.
    • Recharge Time: 12.00 seconds
    • Duration: 180.00 seconds
    • Armor Bonus: +75.00% of maximum shields

Heavy Fortification Edit

  • By altering the chemistry of the prime ingredients of the armor, it now absorbs even more damage.
    • Recharge Time: 12.00 seconds
    • Duration: 60.00 seconds
    • Armor Bonus: +100.00% of maximum shields

Availability Edit

Mass Effect 3 Edit

Power Ranks Edit

Rank 1: Fortification Edit

Reinforce armor using protective Foucault currents.
Purge the current and send its charge to your gauntlets for increased melee damage.
Slows power use by 50%.

  • Recharge Speed: 5 sec
  • Damage Reduction: 25%
  • Melee Damage Bonus: 50%
  • Melee Damage Duration: 20 sec


Rank 2: Recharge Speed Edit

Increase recharge speed by 25% when armor is purged.

  • Recharge Speed: 4 sec


Rank 3: Melee Damage Edit

Increase melee damage bonus by 20% when armor is purged.

  • Melee Damage Bonus: 70%


Rank 4: Durability/Melee Damage Edit

Durability

Increase damage protection by 5%.

  • Damage Reduction: 30%

Melee Damage

Increase melee damage bonus by 30% when armor is purged.

  • Melee Damage Bonus: 100%


Rank 5: Recharge Speed/Power Synergy Edit

Recharge Speed

Increase shield recharge rate by 15%.

Power Synergy

Increase power damage and force by 30% while Fortification is active.


Rank 6: Power Recharge/Durability Edit

Power Recharge

Reduce power speed penalty by 30%.

  • Power Speed Penalty: 20%

Durability

Increase damage protection by 10%.

  • Damage Reduction: 40% (Durability), 35% (Melee Damage)


Player Notes Edit

  • Fortification's damage protection bonus can stack with additional powers.
  • Fortification can be activated instantly while moving, and will not cause the character to stop and perform any activation animations. Similarly, de-activating Fortification is also instant. This allows rapid response to highly fluid combat situations.
  • In order to gain/maintain the extra melee damage, one must purge their Fortification every 20 seconds. For the Krogan Soldier and to some degree the Geth Soldier, this has little effect if done when your shields are at max, as you can still withstand a fair amount of abuse even without the extra protection. For the Geth Soldier this provides a much more effective area melee, and for Krogan Soldiers it can boost their melee damage to an even higher level.
    • Since Fortification's cooldown is fairly quick even with a lot of extra weight, one can also take a heavy loadout and still be fairly effective, or use light weapons for near-instantaneous cooldowns. A lower cooldown means you can regain your protection faster, and for Krogan Soldiers going for a melee build, this can be a life saver.

Availability Edit

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