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For the Human Adept in Mass Effect 3 Multiplayer, see Human Adept.
For the Ex-Cerberus Human Male Adept, see Project Phoenix Adept.

A powerful biotic with light armor who uses powers to control crowds and cause widespread damage.

Male: The Human Adept doesn't really talk about why he joined the Initiative; in fact, he doesn't talk much at all. Given the quiet intensity with which he rips through enemies, none of his teammates are rushing to ask about his past.

Female: The Human Adept doesn't much care about the romance of settling a new galaxy. What she sees here is a power vacuum—and she's damn well going to fill it.

Skills and stats[]

Player Notes[]

General Notes[]

  • The Human Adept depends more on their powers than their guns. As such, they can only carry up to 30 weight units' worth of guns without slowing their recharge speed.
  • The Human Adept somewhat lacks direct countermeasures against shields and armor, and can only affect significant damage through exposure to biotic explosions or continuous gunfire.
    • Pull or Singularity can prime biotic explosions while Shockwave can set them off. Shockwave can also prime explosions at rank 6. Pull and Singularity can be configured to be anti-shield, while Shockwave can be configured to deal more damage to armor at rank 6 instead of being another primer.

Kett[]

Outlaw[]

Remnant[]

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