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Disambiguous This article is about multiplayer Gear items. For multiplayer equipment items, see Mass Effect 3 Multiplayer/Character Customization/Equipment.

Gear consists of equipment items that bestow persistent bonuses when applied to a character and do not expire with the conclusion of a match. Obtaining and using Gear items requires downloading the Rebellion Pack. Additional Gear is included in Mass Effect 3: Earth, Mass Effect 3: Retaliation and Mass Effect 3: Reckoning DLCs.

Uncommon Gear[]

Uncommon Gear generally applies a single bonus to a multiplayer character equipped with it.

Adaptive War Amp[]

Use an advanced biotic amp to increase the strength of damaging biotic powers.2

Level I II III IV V
Biotic Power Damage +5% +7.5% +10% +12.5% +15%
Adaptive War Amp

Assault Rifle Amp[]

Add power to assault rifles to increase round velocity and damage.1

Level I II III IV V
Assault Rifle Damage +5% +7.5% +10% +12.5% +15%
Assault Rifle Amp

Densified Ammunition[]

Use an ammo shaver to load weapons with specially treated ammo blocks to fire heavier, harder ammunition that inflicts more damage per shot.2

Note: Contrary to the description, the amount of damage boost equals 4/6/8/10/12 % on levels I-V.

Level I II III IV V
Weapon Damage +3% +5% +7% +8.5% +10%
Densified Ammunition

Engineering Kit[]

Install a variety of omni-tool upgrades to enhance the potency of tech attacks.2

Level I II III IV V
Tech Power Damage +5% +7.5% +10% +12.5% +15%
Engineering Kit

Hydraulic Joints[]

Improve armor joints to maximize the force and damage delivered through melee blows.1

Level I II III IV V
Melee Damage +10% +12.5% +15% +17.5% +20%
Hydraulic Joints

Mental Focuser[]

Sharpen mental alertness and precision under stress to aid the performance of tech or biotic powers.1

Note: In spite of what the in-game description implies, the Mental Focuser is the only gear that also boosts the damage of powers that are neither tech or biotic, e.g. Carnage or Cain Trip Mine.

Level I II III IV V
Power Damage +4% +6% +8% +10% +12%
Mental Focuser

Multicapacitor[]

Add a backup power supply to the user's shields, decreasing the time before they can be brought back online.1

Level I II III IV V
Shield Regen Speed +5% +7.5% +10% +12.5% +15%
Multicapacitor

Pistol Amp[]

Add power to pistols to increase round velocity and damage.1

Level I II III IV V
Pistol Damage +5% +7.5% +10% +12.5% +15%
Pistol Amp

Shield Booster[]

Amplify the power systems that generate shields to raise their effective strength.1

Level I II III IV V
Shields +10% +15% +20% +25% +30%
Shield Booster

Shotgun Amp[]

Add power to shotguns to increase round velocity and damage.1

Level I II III IV V
Shotgun Damage +5% +7.5% +10% +12.5% +15%
Shotgun Amp

SMG Amp[]

Add power to submachine guns to increase round velocity and damage.1

Level I II III IV V
SMG Damage +5% +7.5% +10% +12.5% +15%
SMG Amp

Sniper Rifle Amp[]

Add power to sniper rifles to increase round velocity and damage.1

Level I II III IV V
Sniper Rifle Damage +5% +7.5% +10% +12.5% +15%
Sniper Rifle Amp

Structural Ergonomics[]

Enhance the ability of armor to bear loads, speeding up cooldown so that powers can be used more often.1

Level I II III IV V
Power Recharge Speed +5% +7.5% +10% +12.5% +15%
Structural Ergonomics

Thermal Clip Storage[]

Add compartments to the user's armor to increase the capacity for thermal clips without sacrificing armor integrity.2

Note: This gear improves the amount of spare ammunition carried for all weapons, not the size of weapon magazines.

Level I II III IV V
Thermal Clip Capacity +10% +15% +20% +25% +30%
Thermal Clip Storage

Vulnerability VI[]

Use targeting VIs to pinpoint enemy weak points. Aim will be autocorrected to maximize damage.1

Note: Player aim is not actually assisted by this gear, the only gameplay bonus is to headshot damage.

Level I II III IV V
Headshot Damage +8% +11% +14% +17% +20%
Vulnerability VI

Rare Gear[]

Rare Gear generally applies two bonuses to a multiplayer character equipped with it.

Armored Compartments[]

Stores additional thermal clips and missiles in armored compartments to shield them from incoming fire.3

Note: This gear improves the amount of spare ammunition carried for all weapons, not the size of weapon magazines.

Level I II III IV V
Cobra Missile Capacity +1 +1 +2 +2 +3
Ammo Capacity +5% +7.5% +10% +12.5% +15%
Armored Compartments

Assault Loadout[]

Armor capacitors boost the kinetic coil in handheld weapons for greater firing power, and larger compartments allow for more thermal clips.3

Level I II III IV V
Thermal Clip Pack Capacity +1 +1 +2 +2 +3
Weapon Damage +2% +4% +6% +7% +8%
Assault Loadout

Barrage Upgrade[]

Boost the effectiveness of all weapons by increasing stability and thermal clip capacities.2

Note: This gear improves the amount of spare ammunition carried for all weapons, not the size of weapon magazines.

Level I II III IV V
Weapon Stability +10% +15% +20% +25% +30%
Thermal Clip Capacity +5% +7.5% +10% +12.5% +15%
Barrage Upgrade

Batarian Gauntlet[]

Batarian gauntlet that turns your heavy melee into a slow, heavy-hitting attack.4

Note: Characters can still use their original heavy melee by pressing the melee button while sprinting.

Level I II III IV V
Heavy Melee Damage 600 650 700 750 800
ME3 Batarian Gauntlet MP

Berserker Package[]

Optimize shotgun and armor hydraulic power to increase shotgun and melee damage.1

Level I II III IV V
Shotgun Damage +4% +6% +8% +10% +12%
Melee Damage +4% +6% +8% +10% +12%
Berserker Package

Combatives Upgrade[]

Increase the lethality of the assault rifle and pistol.2

Level I II III IV V
Assault Rifle Damage +4% +6% +8% +10% +12%
Pistol Damage +4% +6% +8% +10% +12%
Combatives Upgrade

Commando Package[]

Optimize pistol and biotic amp power to increase damage.1

Level I II III IV V
Pistol Damage +4% +6% +8% +10% +12%
Biotic Damage +4% +6% +8% +10% +12%
Commando Package

Expert Package[]

Optimize energy supplies with multicore VIs to increase submachine gun damage and to recharge powers faster.1

Level I II III IV V
SMG Damage +4% +6% +8% +10% +12%
Power Recharge Speed +4% +6% +8% +10% +12%
Expert Package

Geth Scanner[]

Highlight enemy activity nearby with geth scanner technology.4

Scan range is [Gear Level] meters.
This does not stack with other target-scanning effects.

Note: This gear causes a UI effect similar to that of Hunter Mode.

Level I II III IV V
Scan Range 10 m 12.5 m 15 m 17.5 m 20 m
ME3 Geth Scanner MP

Grenade Capacity[]

Add extra grenade storage compartments to the user's armor.1

Level I II III IV V
Max Grenades +1 +2 +3 +4 +5
Grenade Capacity

Guerrilla Upgrade[]

Increase the lethality of the sniper rifle and SMG.2

Level I II III IV V
Sniper Rifle Damage +4% +6% +8% +10% +12%
SMG Damage +4% +6% +8% +10% +12%
Guerrilla Upgrade

Juggernaut Shield[]

Use high-capacity kinetic barrier generators to provide bonuses to both shield strength and melee damage.2

Level I II III IV V
Shield Strength +6% +10% +14% +17% +20%
Melee Damage +4% +6% +8% +10% +12%
Juggernaut Shield

Martial Biotic Amp[]

Use an advanced biotic amp to increase the strength of biotic attacks, including melee damage.2

Level I II III IV V
Biotic Damage +4% +6% +8% +10% +12%
Melee Damage +4% +6% +8% +10% +12%
Martial Biotic Amp

Medi-Gel Transmitter[]

Short-range transmitters control medi-gel dispensers in teammates' armor, reviving self and nearby teammates simultaneously.3

Level I II III IV V
Range 10 m 15 m 20 m 25 m 30 m
Medi-Gel Transmitter

Omni-Capacitors[]

Provide more power to tech abilities to decrease recharge time.2

Level I II III IV V
Tech Damage +4% +6% +8% +10% +12%
Power Recharge Speed +4% +6% +8% +10% +12%
Omni-Capacitors

Operative Package[]

Optimize sniper rifle and tech power damage.1

Level I II III IV V
Sniper Rifle Damage +4% +6% +8% +10% +12%
Tech Damage +4% +6% +8% +10% +12%
Operative Package

Responder Loadout[]

Optimizes shields for fast recovery and utilizes medi-gel dispensers more efficiently, increasing capacity.3

Level I II III IV V
Medi-Gel Capacity +1 +1 +2 +2 +3
Shield Regen Speed +4% +6% +8% +10% +12%
Responder Loadout

Shock Trooper Upgrade[]

Increase the lethality of the shotgun, and increase grenade storage.2

Level I II III IV V
Shotgun Damage +4% +6% +8% +10% +12%
Max Grenades +1 +1 +1 +2 +2
Shock Trooper Upgrade

Stronghold Package[]

Optimize shield strength and the speed of shield restoration.1

Level I II III IV V
Shields +6% +10% +14% +17% +20%
Shield Regen Speed +4% +6% +8% +10% +12%
Stronghold Package

Survivor Loadout[]

Increases standard kinetic barriers as well as additional shield layers if available.3

Level I II III IV V
Ops Survival Pack Capacity +1 +1 +2 +2 +3
Shield Strength +6% +10% +14% +17% +20%
Survivor Loadout

Warfighter Package[]

Deploy this modification package to increase assault rifle power and grenade storage.1

Level I II III IV V
Assault Rifle Damage +4% +6% +8% +10% +12%
Max Grenades +1 +1 +1 +2 +2
Warfighter Package

1Available in Store packs after downloading the Rebellion Pack.
2Available in Store packs after downloading the Earth Pack.
3Available in Store packs after downloading the Retaliation Pack.
4Available in Store packs after downloading the Reckoning Pack.

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