Engineer
From Mass Effect Wiki
The Engineer is a tech specialist, able to quickly and easily manipulate the environment with specific talents, and repair or modify technical equipment. Gameplay focus is on shaping the battlefield during combat, healing the party, and debuffing enemies (disabling weapons and lowering shields). Even though they begin the game with only pistols and an omni-tool, Engineers can unlock the ability to wear light armor and to reverse engineer enemy technology.
[edit] Talents
- Pistols
- Basic Armor - unlocked when Pistols rank 6 is achieved.
- Decryption
- Hacking - unlocked when Decryption rank 5 is achieved.
- Electronics
- Damping - unlocked when Electronics rank 5 is achieved.
- First Aid
- Medicine - unlocked when First Aid rank 5 is achieved.
[edit] Class Talent
The Engineer class talent reduces the recharge time of tech powers and increases tech protection. An Engineer can specialize into Medic or Operative giving them access to levels 7 - 12.
Each point spent in the Engineer talent gives abilities as listed below:
- Reduces recharge time of Sabotage, Overload, Damping, AI Hacking, Neural Shock, and First Aid by 4%. Increases tech protection by 6%.
- Reduces recharge time on all tech talents by 6%. Increases tech protection by 9%.
- Reduces recharge time on all tech talents by 8%. Increases tech protection by 12%.
- Reduces recharge time on all tech talents by 10%. Increases tech protection by 15%.
- Reduces recharge time on all tech talents by 12%. Increases tech protection by 18%.
- Reduces recharge time on all tech talents by 14%. Increases tech protection by 21%.
[edit] See also
| Classes |
|---|
| Soldier • Engineer • Adept • Infiltrator • Vanguard • Sentinel |

