Originally handcrafted for the exclusive use of justicars, the Disciple Shotgun's schematics were finally released to asari commandos after centuries of negotiation. The Disciple uses shells packed with microscale submunitions to deal staggering amounts of damage. Even shielded enemies are stunned by the force of a blast from this weapon.
The Disciple's projectiles appear to do damage after hitting the target: if one looks at an enemy health bar immediately after they have been hit, it continues to drop.
The Disciple claims to guarantee enemy stun as described in-game. It actually increases the stun chance only, but it also has the advantage of staggering the opponent even if they are protected by shields and barriers.
The Disciple is the only shotgun that can potentially be used with a second, lighter weapon and still retain close to if not 200% power recharge speed. Combined with an SMG with Ultralight materials, one can have two weapons to use at any range without compromising on power recharge. Furthermore, the Disciple, when maxed, weighs just 50 points, the same amount as the M-8 Avenger, or the M-6 Carnifex. Combined with capacity powers, it can even be used with a fairly powerful weapon like the Carnifex to allow any power-intensive class a very powerful setup with little effect on power recharge.
Although the Disciple has lower base damage than most other shotguns, its superior ranged capability allows it to deal comparable or even greater damage than other shotguns at medium range.