|This article is about the Reaper variant in Mass Effect 3. For the geth unit, see Geth Destroyer. For the Assault Mastery power evolution in Mass Effect 2, see Assault Mastery. For the Multiplayer character, see N7 Destroyer Soldier.|
Due to their smaller size, Destroyers are significantly more agile and maneuverable than the larger Capital Ships. In exo-atmospheric engagements, they are capable of directly landing on larger spacecraft and attacking at point-blank range.
- On Tuchanka, Shepard summons the legendary thresher maw Kalros to attack a Destroyer guarding the Shroud. The Destroyer is crushed and pulled underground.
- While on Rannoch, Shepard discovers a weak spot of the Destroyer design: the Reaper's main weapon firing chamber in its "eye" is vulnerable when charging up for an attack. Shepard then proceeds to destroy the Reaper by directing orbital strikes from the quarian fleet using a handheld laser designator and the Normandy SR-2's weapon guidance systems. Before it dies, the Destroyer speaks with Shepard and explains that the Reapers' cycle must continue, or else all organic life is doomed. If Shepard asks why, the Destroyer says that the explanation is beyond Shepard's comprehension and goes dark.
- During the battle for Earth, Shepard aids in the destruction of two Destroyers. The first has a Hades Cannon mounted on its chassis and is destroyed with an M-920 Cain to allow Hammer ground forces to land in London. The second is killed when EDI programs multiple Thanix missile batteries to strike the main weapon of a Destroyer guarding the Citadel beam. Shepard manually activates the batteries and successfully strikes the Reaper on the second attempt.
- According to BioWare, the design for Destroyers was based on a leaf insect nymph, which was also an early basis for the design of Sovereign.
- ↑ The Art of the Mass Effect Universe