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The Crucible

The Crucible is an ancient and highly complex device constructed by the Protheans as a superweapon to stop the Reapers, but never successfully implemented before their extinction. Its designs were stored in a Prothean archive on Mars and were later rediscovered by a Systems Alliance archaeological team. During the Reaper invasion of 2186, the designs are recovered by Commander Shepard on Admiral Steven Hackett's orders after the fall of Earth. The Crucible becomes the galaxy's last hope.

History[]

See also: Codex/Technology#The Crucible

Design[]

The Crucible under construction

It is unknown who initially began the development of the Crucible. Countless different species obtained and made contributions to the design over the course of millions of years, but none successfully deployed it before being wiped out by the Reapers. The Reapers were led to believe all traces of the design were eradicated but throughout the countless cycles, the Crucible design was continuously preserved.

The latest species to try, the Protheans, were able to construct the Crucible, but before they could deploy it, infighting broke out between those who wanted to use it to destroy the Reapers and a faction that believed they could use it to control the Reapers; these separatists were later discovered to be indoctrinated.

While the Protheans never had the chance to activate the Crucible, its schematics survived in a Prothean archive on Mars for the next 50,000 years.

Modern Construction[]

After recovering encryption keys from a Prothean shrine on Kahje, Liara T'Soni traveled to the Mars Archive to see what she could uncover. While examining the archives in 2186, she found the Crucible's schematics and recognized their significance as a potential means to defeat the Reapers. However, the Illusive Man also sought the same thing and sent Dr. Eva Coré to retrieve it.

The schematics are wiped from the archives and stolen by Eva. Following a brief chase between the doctor, Commander Shepard, and Liara, the Cerberus mole nearly escapes Mars with the data but is prevented by the timely intervention of James Vega. In the ensuing crash of Eva's escape shuttle she's revealed to be an an infiltration unit, and Shepard is able to disable her with the plans intact albeit at the cost of Shepard's squadmate who survived Virmire sustaining massive injuries at the hands of the synthetic. The schematics are then handed over to the Alliance, which immediately begins construction, a massive undertaking drawing on resources throughout the galaxy. Staggering financial costs are disregarded in the common effort to create something, anything, that could stop the Reapers.

Liara presenting the Crucible's schematics to the Council

Despite the Crucible's elegant design, modern scientists could only determine that the device exploited the technology of mass relays, and were left to speculate on how it would ultimately function. More importantly, before the device could be activated it required one final component: the Catalyst.

As revealed by the Prothean VI Vendetta, the Catalyst is the Citadel, the central control hub of the entire mass relay network. At some point in the past, contributors to the Crucible's design realized that it required a means to massively amplify its energy in order to be effective. The Citadel possesses this capability, and so was incorporated into the schematics.

Before the galaxy could combine the Crucible with the Catalyst, however, the Illusive Man flees to the Citadel and alerts the Reapers to the plan. The Reapers seize control of the Citadel and move it to the heart of their occupied territory, in orbit around Earth. With no other option, Admiral Hackett marshals the galaxy's fleets and sends them to Sol. The Crucible enters the fray with a token defense force after the initial offensive.

Activation[]

While the galaxy's forces wage the final battle against the Reapers, Commander Shepard succeeds in infiltrating the Citadel and opening it for docking with the Crucible. In doing so Shepard encounters the Catalyst itself, an entity that resides within the Citadel and manifests as a young human boy whose death Shepard witnessed during the initial escape from Earth.

The Catalyst describes the Crucible as little more than a crude but effective/adaptive power source. In combination with the Citadel and the mass relays, however, it can release tremendous amounts of energy throughout the galaxy. In bringing the Crucible to the Citadel, the Catalyst had come to the conclusion that the cycle of extinction is ineffective to resolving organic-synthetic conflicts and leaves it up to Shepard to choose a new solution that the Crucible's power now renders possible.

Crucible docking with the Citadel

The Catalyst explains that Shepard has three ways to use the Crucible: to destroy the Reapers and all synthetics; to control Reapers, allowing the Commander's consciousness to replace the Catalyst though at the expense of physical form; or to merge with the Crucible's energy to create a new organic-synthetic "DNA" for all denizens of the galaxy, allowing organics to gain perfection through technology and synthetics understanding of organics. Alternatively, Shepard can refuse to make a choice, preventing the Crucible from firing at all and allowing the Reaper cycle to continue.

If Shepard chooses to destroy the Reapers, the Crucible fires a red beam of energy that destroys the Reapers on and around Earth and transmits to the mass relay network through the Charon Relay before severely damaging the relays and the Citadel as well.

If Shepard chooses to control the Reapers, the Crucible releases a blue wave of energy that brings the Reapers under Shepard's control and also transmits to the mass relay network, damaging the relays but leaving the Citadel intact.

If Shepard chooses to merge organic and synthetic life, the Crucible fires a green beam of energy that causes the Reapers to stop attacking, gives organics, synthetics and Reapers glowing eyes and circuit pathways across the body, but also damages the Citadel and mass relay network.

Trivia[]

  • The classical definition of the word "crucible" is '"a severe test, as of patience or belief; a trial." or "a ceramic or metal container in which metals or other substances may be melted or subjected to very high temperatures." Both definitions are fitting for the superweapon; it is both a test of galactic unity and a project which every race must pour its resources into.
  • In The Art of the Mass Effect Universe, it is explained that the Crucible's design is meant to evoke an enormous, rocket-propelled bomb likened to a cross between a Trinity bomb and a NASA space probe.
  • The Crucible is visible as a hologram in the background of the Mass Effect 3 main menu. Similar holograms can be seen in the Normandy's War Room, showing the progress of the device's construction as the game itself progresses forward.
  • If Mordin Solus joins the workforce constructing the Crucible, he sends a subsequent email to Commander Shepard describing the immense and complex project. He compares the Crucible's construction with the human biblical story of the Tower of Babel, as a metaphor for the co-operation between multiple species toward a single goal.
  • Writer Chris Hepler planned to make three Codex entries on the Crucible instead of one, where its features are gradually understood as its construction progresses. The Crucible was supposed to be capable of harnessing the strong nuclear force as a weapon, emitting a burst of energy harmless to objects mostly composed of low atomic weights like carbon (Ar, std(C) = 12.011). Hepler and fellow writer Ann Lemay theorized niobium (Ar, std(Nb) = 92.90637) would be the cutoff point: it is used in surgical implants and could represent what future cybernetics would be composed of, which Shepard has in abundance, and they were slated to die heroically upon the Crucible's activation in most outcomes. Before Hepler could finish the second Codex entry, however, the Destroy/Control/Synthesis scenarios were already locked in. The basic concepts were subsequently recycled into the Reaper Blackstar's workings.[1]
  • After being sent an overview of the endings by Project Director Casey Hudson, Animation Director Dave Wilkinson chose the red, blue, and green Crucible activation colors as an easy way of differentiating the scenarios from each other during storyboarding, not necessarily expecting them to turn up in the final product. Blue and red represent Paragon and Renegade choices, respectively, while green was merely designated as the "other one".[2]

References[]

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