Wikia

Mass Effect Wiki

Crime Boss

Talk0
2,834pages on
this wiki
Crime Boss on Klensal
Crime Boss
ME-Enemy Container-HME-Enemy Container-SME-Enemy Container-SME-Enemy Container-SME-Enemy Container-SME-Enemy Container-SME-Enemy Container-S
Race Human
Type Organic
Armament Assault Rifles, Pistols
Abilities Sabotage Sabotage
Overload Overload
Damping Damping
Neural shock Neural Shock
Health High
Shields Very High
Locations Mavigon, Klensal
Crime Bosses are the people who are in charge of crime syndicates or a section of one.


Helena Blake and two of her associates were in charge of a major crime syndicate in 2183. Blake requests Commander Shepard find and eliminate her two associates, Crime Bosses, in the assignment UNC: Hostile Takeover.

Tactics Edit

  • Because Crime Bosses are more than happy to waste their underlings to protect themselves, they will typically be the last opponents to be faced. They will prefer to stay behind cover at the far ends of the room, and often will not exit the cover until enemies get too close. Bosses are equipped with assault rifles, but will switch to pistols if you overheat the former with Sabotage. Being boss enemies, they provide significantly more experience.
  • They have 4 to 6 bars of shielding depending on the difficulty. As such, using Overload will make this fight a lot easier. Keep in mind that their shielding regenerates over time, as is the case with all ME enemies. Their health will regenerate as well, so using Chemical or Inferno Rounds is a good idea.
  • They will often use their 4 tech talents, so watch out for the Tech proximity mines. If you or your squadmate has Damping, make sure to use it straightwaway to prevent them from using their tech talents, especially since they have their own Damping. Using Lift will also help to mitigate this threat.
Advertisement | Your ad here

Photos

Add a Photo
5,874photos on this wiki
See all photos >

Recent Wiki Activity

See more >

Around Wikia's network

Random Wiki