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For information on optimising and playing classes, see Guides.
A new character can choose from six different classes, each of which may have one or two focuses in either combat, tech, and biotictalents. Each class has a corresponding class talent which improves abilities important to that class.
Class also decides what weapons a character is proficient with [an untrained character cannot even aim (Mass Effect) or use (Mass Effect 2) a weapon], what armors they may wear, and what other talents they possess.
Specialized class talents are unlocked once you have completed the assignmentUNC: Rogue VI on Luna. There are six specializations, two of which are available based on your initial class choice. Selecting a specialization offers access to a new trait that add ranks 7-12 to your class specific talent; ranks 1-6 are unchanged, and grant the same bonus when you take ranks 7-12.