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Cerberus Operative

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Class Power ME2 Icon
Cerberus Operative is a class specific power unique to Jacob Taylor. As with all of the other class powers, it focuses mainly on increasing the character's health and weapon damage.

Mass Effect 2 Edit

Power Ranks Edit

  • Rank 1
    • Health: +10.00%
    • Weapon Damage: +6.00%
  • Rank 2
    • Health: +20.00%
    • Weapon Damage: +12.00%
  • Rank 3
    • Health: +30.00%
    • Weapon Damage: +18.00%


Rank 4

Choose to evolve the power into one of the following:

Cerberus Veteran Edit

  • Jacob's experience surviving gunshot wounds and other traumas increases his health.
    • Health: +40.00%
    • Weapon Damage: +18.00%

Cerberus Specialist Edit

  • Jacob's expertise in neutralizing hostiles increases his weapon damage.
    • Health: +30.00%
    • Weapon Damage: +25.00%

Mass Effect 3 Edit

Power Ranks Edit

Rank 1: Cerberus Operative Edit

Boost offensive and defensive abilities.

  • Health & Shield Bonus: 20%
  • Weapon Damage Bonus: 10%


Rank 2: Damage & Durability Edit

Increase health and shield bonuses by 20%.
Increase weapon damage bonus by 10%.

  • Health & Shield Bonus: 40%
  • Weapon Damage Bonus: 20%


Rank 3: Damage & Durability Edit

Increase health and shield bonuses by 20%.
Increase weapon damage bonus by 10%.

  • Health & Shield Bonus: 60%
  • Weapon Damage Bonus: 30%


Rank 4: Weapon Damage/Durability Edit

Weapon Damage

Increase weapon damage bonus by 20%.

  • Health & Shield Bonus: 60%
  • Weapon Damage Bonus: 50%

Durability

Increase health and shield bonuses by 40%.

  • Health & Shield Bonus: 100%
  • Weapon Damage Bonus: 30%


Rank 5: Power Damage/Shield Recharge Edit

Power Damage

Increase power damage by 20%.

Shield Recharge

Decrease shield-recharge delay by -20%.


Rank 6: Squad Bonus/Fortification Edit

Squad Bonus

Increase squadmate health and shields by 20%.

Fortification

Increase health and shield bonuses by 40%.
Increase melee damage bonus by 100%.

  • Health & Shield Bonus: 100% (140% durability)
  • Weapon Damage Bonus: 30% (50% weapon damage)


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