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Boosters are consumable items used by APEX Teams during multiplayer gameplay in Mass Effect: Andromeda.

Mechanics Edit

Boosters are equipped in the Loadout screen and up to two can be equipped per mission. Boosters are consumed when the mission ends but last for the entire duration of the mission.

Booster Classes Edit

There are 6 Booster Classes that can be used in multiplayer.

  • Ammo - These boosters add powerful effects to fired rounds, including Incendiary Ammo which sets foes on fire, and Cryo Ammo, which can freeze enemies solid.
  • Weapon - These boosters alter weapons directly. Some increase damage dealt, while others increase ammo capacity.
  • Offensive - These boosters improve offensive capabilities, such as a higher ammo capacity or increased melee damage.
  • Defensive - These boosters improve defenses such as shield strength and shield regeneration rate.
  • Power - These boosters improve power usage, from greater power cell capacity to damage boosts.
  • Progression - These boosters increase resources - such as experience - gained during missions.
Image Name Booster
Class
Rarity Description
MEA Ammo Capacity I Booster Ammo Capacity Mod I Offensive Common Increases Maximum Ammo Capacity by 50%
MEA Ammo Capacity II Booster Ammo Capacity Mod II Offensive Uncommon Increases Maximum Ammo Capacity by 100%
MEA Ammo Capacity III Booster Ammo Capacity Mod III Offensive Rare Increases Maximum Ammo Capacity by 150%
MEA Ammo Capacity IV Booster Ammo Capacity Mod IV Offensive Ultra Rare Increases Maximum Ammo Capacity by 200%
MEA Assault Rifle Rail Amp I Booster Assault Rifle Rail Amp I Weapon Common Increases Damage Dealt by Assault Rifles by 10%
MEA Assault Rifle Rail Amp II Booster Assault Rifle Rail Amp II Weapon Uncommon Increases Damage Dealt by Assault Rifles by 20%
MEA Assault Rifle Rail Amp III Booster Assault Rifle Rail Amp III Weapon Rare Increases Damage Dealt by Assault Rifles by 30%
MEA Assault Rifle Rail Amp IV Booster Assault Rifle Rail Amp IV Weapon Ultra Rare Increases Damage Dealt by Assault Rifles by 40%
MEA Biotic Power Amp I Booster Biotic Power Amp I Power Common Increases Damage Dealt by Biotic Powers by 10%
MEA Biotic Power Amp II Booster Biotic Power Amp II Power Uncommon Increases Damage Dealt by Biotic Powers by 20%
MEA Biotic Power Amp III Booster Biotic Power Amp III Power Rare Increases Damage Dealt by Biotic Powers by 30%
MEA Biotic Power Amp IV Booster Biotic Power Amp IV Power Ultra Rare Increases Damage Dealt by Biotic Powers by 40%
MEA Combat Power Amp I Booster Combat Power Amp I Power Common Increases Damage Dealt by Combat Powers by 10%
MEA Combat Power Amp II Booster Combat Power Amp II Power Uncommon Increases Damage Dealt by Biotic Powers by 20%
MEA Combat Power Amp III Booster Combat Power Amp III Power Rare Increases Damage Dealt by Biotic Powers by 30%
MEA Combat Power Amp IV Booster Combat Power Amp IV Power Ultra Rare Increases Damage Dealt by Biotic Powers by 40%
MEA Cryo Ammo I Booster Cryo Ammo I Ammo Common Shots slow and chill enemies, and deal moderate bonus damage to armor.
Additionally increases Weapon Damage by 2.5%.
MEA Cryo Ammo II Booster Cryo Ammo II Ammo Uncommon Shots slow and chill enemies, and deal moderate bonus damage to armor.
Additionally increases Weapon Damage by 5%.
MEA Cryo Ammo III Booster Cryo Ammo III Ammo Rare Shots slow and chill enemies, and deal moderate bonus damage to armor.
Additionally increases Weapon Damage by 7.5%.
MEA Cryo Ammo IV Booster Cryo Ammo IV Ammo Ultra Rare Shots slow and chill enemies, and deal moderate bonus damage to armor.
Additionally increases Weapon Damage by 10%.
MEA Cyclonic Mod I Booster Cyclonic Mod I Defensive Common Increases Shields by 10%
MEA Cyclonic Mod II Booster Cyclonic Mod II Defensive Uncommon Increases Shields by 20%
MEA Cyclonic Mod III Booster Cyclonic Mod III Defensive Rare Increases Shields by 30%
MEA Cyclonic Mod IV Booster Cyclonic Mod IV Defensive Ultra Rare Increases Shields by 40%
MEA Disruptor Ammo I Booster Disruptor Ammo I Ammo Common Shots stun enemies and deal large bonus damage to shields.
Additionally increases Weapon Damage by 2.5%.
MEA Disruptor Ammo II Booster Disruptor Ammo II Ammo Uncommon Shots stun enemies and deal large bonus damage to shields.
Additionally increases Weapon Damage by 5%.
MEA Disruptor Ammo III Booster Disruptor Ammo III Ammo Rare Shots stun enemies and deal large bonus damage to shields.
Additionally increases Weapon Damage by 7.5%.
MEA Disruptor Ammo IV Booster Disruptor Ammo IV Ammo Ultra Rare Shots stun enemies and deal large bonus damage to shields.
Additionally increases Weapon Damage by 10%.
MEA Experience Enhancer I Booster Experience Enhancer I Progression Common Increases the Amount of Experience Gained by 25%
MEA Experience Enhancer II Booster Experience Enhancer II Progression Uncommon Increases the Amount of Experience Gained by 50%
MEA Experience Enhancer III Booster Experience Enhancer III Progression Rare Increases the Amount of Experience Gained by 75%
MEA Experience Enhancer IV Booster Experience Enhancer IV Progression Ultra Rare Increases the Amount of Experience Gained by 100%
MEA Incendiary Ammo I Booster Incendiary Ammo I Ammo Common Shots burn enemies and deal large bonus damage to armor.
Additionally increases Weapon Damage by 2.5%.
MEA Incendiary Ammo II Booster Incendiary Ammo II Ammo Uncommon Shots burn enemies and deal large bonus damage to armor.
Additionally increases Weapon Damage by 5%.
MEA Incendiary Ammo III Booster Incendiary Ammo III Ammo Rare Shots burn enemies and deal large bonus damage to armor.
Additionally increases Weapon Damage by 5%.
MEA Incendiary Ammo IV Booster Incendiary Ammo IV Ammo Ultra Rare Shots burn enemies and deal large bonus damage to armor.
Additionally increases Weapon Damage by 10%.
MEA Pistol Rail Amp I Booster Pistol Rail Amp I Weapon Common Increases Damage Dealt by Pistols by 10%
MEA Pistol Rail Amp II Booster Pistol Rail Amp II Weapon Uncommon Increases Damage Dealt by Pistols by 20%
MEA Pistol Rail Amp III Booster Pistol Rail Amp III Weapon Rare Increases Damage Dealt by Pistols by 30%
MEA Pistol Rail Amp IV Booster Pistol Rail Amp IV Weapon Ultra Rare Increases Damage Dealt by Pistols by 40%
MEA Power Capacity Mod I Booster Power Capacity Mod I Power Common Increases the Maximum Number of Power Cells by 1
MEA Power Capacity Mod II Booster Power Capacity Mod II Power Uncommon Increases the Maximum Number of Power Cells by 2
MEA Power Capacity Mod III Booster Power Capacity Mod III Power Rare Increases the Maximum Number of Power Cells by 3
MEA Power Capacity Mod IV Booster Power Capacity Mod IV Power Ultra Rare Increases the Maximum Number of Power Cells by 4
MEA Power Efficiency Mod I Booster Power Efficiency Mod I Power Common Increases the Recharge Speed of Powers by 15%
MEA Power Efficiency Mod II Booster Power Efficiency Mod II Power Uncommon Increases the Recharge Speed of Powers by 30%
MEA Power Efficiency Mod III Booster Power Efficiency Mod III Power Rare Increases the Recharge Speed of Powers by 45%
MEA Power Efficiency Mod IV Booster Power Efficiency Mod IV Power Ultra Rare Increases the Recharge Speed of Powers by 60%
MEA Shotgun Rail Amp I Booster Shotgun Rail Amp I Weapon Common Increases Damage Dealt by Shotguns by 10%
MEA Shotgun Rail Amp II Booster Shotgun Rail Amp II Weapon Uncommon Increases Damage Dealt by Shotguns by 20%
MEA Shotgun Rail Amp III Booster Shotgun Rail Amp III Weapon Rare Increases Damage Dealt by Shotguns by 30%
MEA Shotgun Rail Amp IV Booster Shotgun Rail Amp IV Weapon Ultra Rare Increases Damage Dealt by Shotguns by 40%
MEA Sniper Rifle Rail Amp I Booster Sniper Rifle Rail Amp I Weapon Common Increases Damage Dealt by Sniper Rifles by 10%
MEA Sniper Rifle Rail Amp II Booster Sniper Rifle Rail Amp II Weapon Uncommon Increases Damage Dealt by Sniper Rifles by 20%
MEA Sniper Rifle Rail Amp III Booster Sniper Rifle Rail Amp III Weapon Rare Increases Damage Dealt by Sniper Rifles by 30%
MEA Sniper Rifle Rail Amp IV Booster Sniper Rifle Rail Amp IV Weapon Ultra Rare Increases Damage Dealt by Sniper Rifles by 40%
MEA Strength Enhancer I Booster Strength Enhancer I Offensive Common Increases Damage Dealt from Melee Attacks by 15%
MEA Strength Enhancer II Booster Strength Enhancer II Offensive Uncommon Increases Damage Dealt from Melee Attacks by 30%
MEA Strength Enhancer III Booster Strength Enhancer III Offensive Rare Increases Damage Dealt from Melee Attacks by 45%
MEA Strength Enhancer IV Booster Strength Enhancer IV Offensive Ultra Rare Increases Damage Dealt from Melee Attacks by 60%
MEA Targeting VI I Booster Targeting VI I Offensive Common Increases Damage Dealt to Weak Points by 15%
MEA Targeting VI II Booster Targeting VI II Offensive Uncommon Increases Damage Dealt to Weak Points by 30%
MEA Targeting VI III Booster Targeting VI III Offensive Rare Increases Damage Dealt to Weak Points by 45%
MEA Targeting VI IV Booster Targeting VI IV Offensive Ultra Rare Increases Damage Dealt to Weak Points by 60%
MEA Tech Power Amp I Booster Tech Power Amp I Power Common Increase the Damage Dealt by Tech Powers by 10%
MEA Tech Power Amp II Booster Tech Power Amp II Power Uncommon Increase the Damage Dealt by Tech Powers by 20%
MEA Tech Power Amp III Booster Tech Power Amp III Power Rare Increase the Damage Dealt by Tech Powers by 30%
MEA Tech Power Amp IV Booster Tech Power Amp IV Power Ultra Rare Increase the Damage Dealt by Tech Powers by 40%
MEA Universal Power Amp I Booster Universal Power Amp I Power Common Increases Damage Dealt by 5%
MEA Universal Power Amp II Booster Universal Power Amp II Power Uncommon Increases Damage Dealt by 10%
MEA Universal Power Amp III Booster Universal Power Amp III Power Rare Increases Damage Dealt by 15%
MEA Universal Power Amp IV Booster Universal Power Amp IV Power Ultra Rare Increases Damage Dealt by 20%