ME3 Blade Armor

Blade Armor is a combat power in Mass Effect 3's multiplayer mode available to the Batarian Enforcer Sentinel, Batarian Enforcer Soldier, and Batarian Brawler Vanguard DLC characters.

Power Ranks Edit

Rank 1: Blade Armor Edit

Reinforce armor with razor-sharp blades that damage enemies that melee. Less damage taken. More melee damage dealt. Slows power usage by 50%.

  • Recharge Speed: 3 sec
  • Damage Reduction: 25%
  • Melee Damage Bonus: 15%
  • Melee Damage Returned: 100%

Rank 2: Recharge Speed Edit

Increase recharge speed by 25%.

  • Recharge Speed: 2.40 sec

Rank 3: Melee Damage Edit

Increase melee damage bonus by 10%.

  • Melee Damage: 25%

Rank 4: Durability/Melee Damage Edit


Increase damage protection by 5%.

  • Damage Reduction: 30%

Melee Damage

Increase melee damage bonus by 15%.

  • Melee Damage: 40%

Rank 5: Recharge Speed/Damage Returned Edit

Recharge Speed

Increase shield recharge rate by 15%.

Damage Returned

Increase damage returned to targets that melee you by 150%.

  • Melee Damage Returned: 250%

Rank 6: Power Recharge/Durability Edit

Power Recharge

Reduce power speed penalty by 30%.


Increase damage protection by additional 10%.

  • Damage Reduction: 40% (Durability), 35% (Melee Damage)

Player Notes Edit

  • The power use penalty at Rank 1 Blade Armor is not 50% overall reduction to Power Recharge Speed, but a 50% points reduction of the Power Recharge Speed. Ex: If you have +200% Power Recharge Speed when looking at the weapons screen, activating Rank 1 Blade Armor reduces that Power Recharge Speed to +150%.
  • The power speed penalty reduction of 30% at Rank 6 Blade Armor reduces the penalty down to 20%. 50% points penalty (Rank 1) - 30% points penalty reduction (Rank 6) = 20% Power Recharge Speed points penalty. Ex: If you have +200% Power Recharge Speed, activating Rank 6 Blade Armor only reduces your Power Recharge Speed to +180%.
  • Blade Armor has no effect on Phantom, Brute, Banshee, Praetorian, or Atlas instant kill attacks, Husk/Abomination grabs, or Atlas ground slams.
  • Enemies will be staggered when their own staggering melee attack is reflected, but so will you.
  • Phantom blades might break after contact with Blade Armor.
  • The Collectors always strike and deal damage with their melee blades twice; a batarian's Blade Armor will cause the Collector to stagger back after dealing their first blow, thus preventing them from dealing the full damage of both strikes. This allows a batarian a good close quarters advantage against the Collectors over other races.

Availability Edit

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