The Behemoth is a kett unit.

Description Edit

These unfortunate individuals were once krogan. After capture, experimentation, and attempts at exaltation, they are now Behemoths, bearing the characteristic white carapace of the kett and the strength of a krogan in full fury.

Behemoths appear to be an early attempt at exaltation, and the process for the krogan is as yet unrefined. Unlike exalted angara, whose transformation is genetically and neurochemically stable, Behemoths are unable to produce enough serotonin to break out of the feedback loop that results in krogan blood rage, rendering them permanently aggressive and non-communicative. In addition, DNA samples suggest Behemoths are susceptible to hypothalamic tremors, further evidence that exaltation is intended to affect the body's oxytocin production and social bonding responses.

Fighting a Behemoth is not for the unprepared. With a krogan's resilience to gunfire and preference for charging into melee, APEX tactics currently revolve around multiple rocket-propelled grenades.

A raw, incomplete fusion of kett and krogan with a bone exoskeleton rendering it nearly impervious to damage. Its neurochemistry is erratic, resulting in insanity. It’s unlikely even the kett can control it.

The Behemoth are first encountered in the mission Hunting the Archon. Pathfinder Ryder has to choose to rescue salarian Pathfinder Zevin Raeka and her team or a group of krogan scouts being held as prisoners. If the krogan scouts are not rescued, kett will exalt them into more Behemoths. Otherwise, the kett are unable to continue in their experiments of krogan exaltation and they will no longer appear in further missions after the first encounter.

Capabilities Edit

Offensive Edit

Defensive Edit

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