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Barrier

From Mass Effect Wiki

Barrier is a biotic talent available to Adepts and Sentinels and unlockable for Vanguards. Barrier surrounds the user with a high-gravity mass effect field essentially strengthening the player's shields for a certain period of time (or until the extra points are taken off by damage, whichever comes first). Barriers do not protect against physical damage like melee attacks, debris or environmental hazards.

In Mass Effect: Ascension, Hendel Mitra uses a Barrier to protect himself during an incident in the Jon Grissom Academy's cafeteria.

[edit] Talent Ranks

Level 1: Barrier: Absorbs: 400 points Duration: 10 sec Recharge Time: 60 sec Accuracy Cost: 80%
Level 2: Increases Barrier duration to 10.5 sec and shielding to 420
Level 3: Increases Barrier duration to 11 sec and shielding to 440
Level 4: Increases Barrier duration to 11.5 sec and shielding to 460. Adept and Sentinel: Unlocks Stasis.
Level 5: Increases Barrier duration to 12 sec and shielding to 480
Level 6: Increases Barrier duration to 12.5 sec and shielding to 500
Level 7: Advanced Barrier: Absorbs: 700 points Duration: 16.5 sec Recharge Time: 50 sec Accuracy Cost: 80%
Level 8: Increases Barrier duration to 17 sec and shielding to 720
Level 9: Increases Barrier duration to 17.5 sec and shielding to 740
Level 10: Increases Barrier duration to 18 sec and shielding to 760
Level 11: Increases Barrier duration to 18.5 sec and shielding to 780
Level 12: Master Barrier: Absorbs: 1000 points Duration: 23 sec Recharge Time: 40 sec Accuracy Cost: 80%

[edit] Specialization

Bastions gain Barrier Specialization at level 9.

Shock Troopers gain Barrier Specialization at level 9 if originally a Vanguard.

Level 9: Barrier Specialization: Increases Barrier's shield strength and duration by 25%. Barrier will regenerate 40 shields per second.

[edit] Classes

These classes have access to the Barrier talent: