From Mass Effect Wiki
Assault Rifles refers to both the weapon type and the combat-oriented talent available only to soldiers as a starting talent. Assault Rifles are designed for any combat situation, allowing for close-, medium-, and even (in the right circumstances) long-range combat.
Their automatic fire makes the Assault Rifles perfectly designed for taking down enemies quickly or providing cover fire, but due to their high recoil, sniping with ARs is very difficult. Short, controlled bursts and a crouching stance are required to hit anything at long range. At close range, spraying bullets into a target is effective, if not as quick as Shotguns.
The assault rifle has the Overkill ability, when active this causes the assault rifle to generate less heat (thus taking longer to overheat) and increases accuracy. Assault Rifles are harder to use than other weapons until you spend a few talent points in them. Once you have invested talents, your AR will be far less likely to overheat and you can spray bullets into a smaller window for much longer. If your target reticle starts expanding, simply stop zooming in, move to the left or right for 1 second, then rezoom. You should be back to the most accurate level without waiting.
With the correct upgrades you can have endless firing: HWMA AR equipped with two Frictionless Materials level 7 or higher with any ammo upgrade without heat penalty or heat generation with the exception of High Explosive Rounds.
The Assault Rifle is a very good talent to give future characters if you have already unlocked the achievement.
See also: Assault Rifle Guide.
[edit] Talent Ranks
- Level 1: Overkill: Firing rifles generates 40% less heat, costs 20% less accuracy. Duration: 10s. Recharge Time: 45s.
- Level 2: Increases damage by 5%. Increases accuracy by 10%.
- Level 3: Increases damage by 8%. Increases accuracy by 14%.
- Level 4: Increases damage by 10%. Increases accuracy by 17%.
- Level 5: Increases damage by 12%. Increases accuracy by 20%.
- Level 6: Increases damage by 14%. Increases accuracy by 22%.
- Level 7: Increases damage by 16%. Increases accuracy by 24%.
- Level 8: Advanced Overkill: Firing rifles generates 50% less heat, costs 30% less accuracy. Duration: 12s. Recharge Time: 45s.
- Level 9: Increases damage by 18%. Increases accuracy by 26%.
- Level 10: Increases damage by 19%. Increases accuracy by 28%.
- Level 11: Increases damage by 20%. Increases accuracy by 30%.
- Level 12: Master Overkill: Firing rifles generates 60% less heat, costs 40% less accuracy. Duration: 15s. Recharge Time: 45s.
[edit] Assault Rifle types
Below is a list of the types of Assault Rifles and their base stats:
[edit] Avenger
| Weapon Level: | I | II | III | IV | V | VI | VII | VIII | IX | X
|
| Manufacturer: | Elkoss Combine
|
| Damage: | 150 | 160 | 170 | 180 | 190 | 200 | 210 | 220 | 230 | 240
|
| Shots Before Overheat: | 35 | 36 | 37 | 39 | 41 | 42 | 44 | 46 | 48 | 51
|
| Accuracy Rating: | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1
|
[edit] Banshee
| Weapon Level: | I | II | III | IV | V | VI | VII | VIII | IX | X
|
| Manufacturer: | Elanus Risk Control
|
| Damage: | 135 | 144 | 153 | 162 | 171 | 180 | 189 | 198 | 207 | 216
|
| Shots Before Overheat: | 36 | 38 | 39 | 41 | 42 | 44 | 46 | 48 | 51 | 54
|
| Accuracy Rating: | 1 | 1 | 1 | 1 | 1 | 4 | 6 | 9 | 12 | 15
|
[edit] Breaker
| Weapon Level: | I | II | III | IV | V | VI | VII | VIII | IX | X
|
| Manufacturer: | Kassa Fabrication
|
| Damage: | I | II | III | IV | V | VI | 294 | 308 | 322 | 336
|
| Shots Before Overheat: | I | II | III | IV | V | VI | 61 | 65 | 69 | 74
|
| Accuracy Rating: | I | II | III | IV | V | VI | 49 | 51 | 53 | 53
|
[edit] Crossfire
| Weapon Level: | I | II | III | IV | V | VI | VII | VIII | IX | X
|
| Manufacturer: | Armax Arsenal
|
| Damage: | I | II | III | IV | V | VI | 273 | 286 | 299 | 312
|
| Shots Before Overheat: | I | II | III | IV | V | VI | 65 | 69 | 74 | 81
|
| Accuracy Rating: | I | II | III | IV | V | VI | 53 | 55 | 56 | 57
|
| Weapon Level: | I | II | III | IV | V | VI | VII | VIII | IX | X
|
| Manufacturer: | Spectre - Master Gear
|
| Damage: | I | II | III | IV | V | VI | 336 | VIII | IX | 384
|
| Shots Before Overheat: | I | II | III | IV | V | VI | 63 | VIII | IX | 77
|
| Accuracy Rating: | I | II | III | IV | V | VI | 75 | VIII | IX | 77
|
[edit] Kovalyov
| Weapon Level: | I | II | III | IV | V | VI | VII | VIII | IX | X
|
| Manufacturer: | Rosenkov Materials
|
| Damage: | I | II | III | IV | V | VI | 315 | 330 | 345 | 360
|
| Shots Before Overheat: | I | II | III | IV | V | VI | 57 | 61 | 65 | 69
|
| Accuracy Rating: | I | II | III | IV | V | VI | 45 | 46 | 48 | 50
|
[edit] Lancer
| Weapon Level: | I | II | III | IV | V | VI | VII | VIII | IX | X
|
| Manufacturer: | Hahne-Kedar
|
| Damage: | 120 | II | 136 | 144 | 152 | 160 | 168 | 176 | 184 | 192
|
| Shots Before Overheat: | 38 | II | 41 | 42 | 44 | 46 | 49 | 51 | 54 | 57
|
| Accuracy Rating: | 1 | II | 5 | 7 | 10 | 13 | 15 | 17 | 20 | 23
|
[edit] Pulse Rifle
Note: The pulse rifle has no modification slots.
| Weapon Level: | I | II | III | IV | V | VI | VII | VIII | IX | X
|
| Manufacturer: | Geth Armory
|
| Damage: | I | II | III | IV | V | VI | 280 | 294 | 308 | 322
|
| Shots Before Overheat: | I | II | III | IV | V | VI | 29 | 31 | 33 | 36
|
| Accuracy Rating: | I | II | III | IV | V | VI | 80 | 80 | 81 | 81
|
[edit] Raptor
| Weapon Level: | I | II | III | IV | V | VI | VII | VIII | IX | X
|
| Manufacturer: | Devlon Industries
|
| Damage: | I | II | III | 198 | 209 | 220 | 231 | 242 | 253 | 264
|
| Shots Before Overheat: | I | II | III | 49 | 51 | 54 | 57 | 61 | 65 | 69
|
| Accuracy Rating: | I | II | III | 31 | 33 | 34 | 36 | 38 | 40 | 42
|
[edit] Thunder
| Weapon Level: | I | II | III | IV | V | VI | VII | VIII | IX | X
|
| Manufacturer: | Haliat Armory
|
| Damage: | I | II | III | 234 | 247 | 260 | 273 | 286 | 299 | 312
|
| Shots Before Overheat: | I | II | III | 44 | 46 | 49 | 51 | 54 | 57 | 60
|
| Accuracy Rating: | I | II | III | 17 | 19 | 21 | 24 | 26 | 28 | 30
|
[edit] Tsunami
| Weapon Level: | I | II | III | IV | V | VI | VII | VIII | IX | X
|
| Manufacturer: | Ariake Technologies
|
| Damage: | I | II | III | 216 | 228 | 240 | 252 | 264 | 276 | 288
|
| Shots Before Overheat: | I | II | III | 46 | 49 | 51 | 54 | 57 | 60 | 64
|
| Accuracy Rating: | I | II | III | 24 | 26 | 28 | 30 | 32 | 34 | 36
|
[edit] Classes
The following classes can use the Assault Rifles talent:
[edit] See Also