This article is about the manufacturer. For the location in Mass Effect 3: Citadel, see Armax Arsenal Arena. |
The main supplier of elite turian military units, Armax Arsenal weapons and armor are high quality, high priced and very difficult to acquire for most non-turians. They also make a basic grade omni-tool which is available to the general public. Armax Arsenal produces Predator L/M/H Armor.
In Mass Effect, a licence for Armax Arsenal gear can be purchased from Expat at the Citadel for a cost of 30,000 credits.
Armax Arsenal also runs a popular simulated combat arena on the Citadel that broadcasts matches across the galaxy.
Weapons[]
Mass Effect[]
All Armax Arsenal weapons integrate phasic chambering technology, resulting in vastly superior stats in comparison to most other manufacturers.[1]
Crossfire line of Assault Rifles
Weapon Level: | I | II | III | IV | V | VI | VII | VIII | IX | X |
Damage: | - | - | - | - | - | - | 273 | 286 | 299 | 312 |
Shots Before Overheat: | - | - | - | - | - | - | 65 | 69 | 74 | 81 |
Accuracy Rating: | - | - | - | - | - | - | 53 | 55 | 56 | 57 |
Avalanche line of Shotguns
Weapon Level: | I | II | III | IV | V | VI | VII | VIII | IX | X |
Damage: | - | - | - | - | - | - | 260 | 276 | 291 | 307 |
Shots Before Overheat: | - | - | - | - | - | - | 6.1 | 6.5 | 6.9 | 7.5 |
Accuracy Rating: | - | - | - | - | - | - | 81 | 82 | 82 | 83 |
Legendary Edition: Of the two single-slug shotguns available, the Avalanche has superior stats compared to the Tornado.
Brawler line of Pistols
Weapon Level: | I | II | III | IV | V | VI | VII | VIII | IX | X |
Damage: | - | - | - | - | - | - | 208 | 218 | 229 | 239 |
Shots Before Overheat: | - | - | - | - | - | - | 24.6 | 26.3 | 28.3 | 30.5 |
Accuracy Rating: | - | - | - | - | - | - | 77 | 77 | 78 | 79 |
Punisher line of Sniper Rifles
Weapon Level: | I | II | III | IV | V | VI | VII | VIII | IX | X |
Damage: | - | - | - | - | - | - | 226 | 242 | 257 | 273 |
Shots Before Overheat: | - | - | - | - | - | - | 1.8 | 1.9 | 2.0 | 2.0 |
Accuracy Rating: | - | - | - | - | - | - | 72 | 72 | 73 | 74 |
Mass Effect 2[]
In Mass Effect 2, Armax Arsenal manufactures one heavy weapon:
- Rapid-fire missile launcher with seeking projectiles. Effective against armor, shields, and biotic barriers.
- Missile launchers are surfacing with increasing frequency among the Terminus Systems mercernary bands, but their origin is unknown. Each projectile features a friend-or-foe recognition system, ensuring it will find a hostile target - though not necessarily the one in the crosshairs. In urban situations, it is useful for taking out snipers and other entrenched enemies, so it is popular with the Blue Suns mercenary band. It is nearly impossible to duplicate, as it uses Fabrication Rights Management (FRM) technology.
Armor[]
Mass Effect[]
Thanks to woven armalite, all lines of Armax Arsenal armors have outstanding shield performance and higher resistance to tech and biotic damage when compared to most competitors.[2]
- Main article: Predator L/M/H Armor
Light Predator L Armor (human, turian)
Armor Level: | I | II | III | IV | V | VI | VII | VIII | IX | X |
Damage Protection: | - | - | - | - | - | - | 24 | 26 | 28 | 30 |
Shields: | - | - | - | - | - | - | 342 | 378 | 414 | 450 |
Tech/Biotic Protection: | - | - | - | - | - | - | 46 | 47 | 49 | 50 |
Medium Predator M Armor (human, krogan, turian)
Armor Level: | I | II | III | IV | V | VI | VII | VIII | IX | X |
Damage Protection: | - | - | - | - | - | - | 36 | 38 | 40 | 42 |
Shields: | - | - | - | - | - | - | 378 | 414 | 450 | 486 |
Tech/Biotic Protection: | - | - | - | - | - | - | 38 | 39 | 41 | 42 |
Heavy Predator H Armor (human, krogan)
Armor Level: | I | II | III | IV | V | VI | VII | VIII | IX | X |
Damage Protection: | - | - | - | - | - | - | 52 | 54 | 56 | 58 |
Shields: | - | - | - | - | - | - | 432 | 468 | 504 | 540 |
Tech/Biotic Protection: | - | - | - | - | - | - | 30 | 31 | 33 | 34 |
Mass Effect 2[]
- Main article: Armor Customization
In Mass Effect 2, Armax Arsenal manufactures three pieces for the N7 armor:
- Capacitor Chestplate
Micro wells developed by Armax Arsenal store part of the energy directed at the armor and use it to jump start the kinetic barrier recharge cycle.
- Shield Harness
A series of ultra-efficient storage cells designed by Armax Arsenal to augment the existing power in the operation of the wearer's kinetic barrier.
- Heavy Damping Gauntlets
Armax Arsenal added micro-harmonic oscillators to reduce stress on the kinetic barriers ensuring suit integrity when faced with oncoming projectiles.
Mass Effect 3[]
- Main article: Armor Customization (Mass Effect 3)
In Mass Effect 3, Armax Arsenal manufactures components of customizable armor.
Biotic Amps[]
Gemini bio-amps make use of a neural sequencer which hampers power effectiveness and duration.[3]
Gemini
Biotic Amp Level: | I | II | III | IV | V | VI | VII | VIII | IX | X |
Duration Bonus: | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Power Bonus: | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 |
Cooldown Bonus: | 15 | 17 | 18 | 20 | 22 | 23 | 25 | 27 | 28 | 30 |
Additional Products[]
In addition to guns, armor, and biotic amps, Armax Arsenal also manufactures a variety of other products.
- C77 Tyrus - a 13-ton infantry fighting vehicle equipped with an eezo core.
- Incendiary Grenades - produced by Armax Arsenal and available for purchase in bulk quantities.
- Uranium Cores - specialized weapon components mass-produced in zero-g Armax Arsenal labs.
Trivia[]
- Lemm'Shal nar Tesleya carried a heavily modified Armax Arsenal shotgun on his Pilgrimage.
References[]
- ↑ Mass Effect Official Prima Guide, page 48: Armax Arsenal's Phasic Chambering gives +30% to Damage, +10% to Heat Absorption and +45% to Accuracy. When compared to baseline stats, increases are clearly visible for all three, but only the Damage percentage appears precisely correct.
- ↑ Mass Effect Official Prima Guide, page 48: Armax Arsenal's Woven Armalite gives +80% to Shields (highest reported in the guide) and +20% to Hardening. The calculations for Shields appear correct, but not for Hardening, despite a clear increase being visible when compared to baseline stats.
- ↑ Mass Effect Official Prima Guide, page 48: Armax Arsenal's Neural Sequencer reportedly gives +15% to Duration and -15% to Power; however the correct numbers appear to be "-15" on both counts in comparison to baseline stats.