Annihilation (skill) Edit
Weaves rapidly shifting mass effect fields to slowly damage nearby enemies. Enemies caught are primed for combo detonations. Other powers activated while Annihilation is in use suffer reduced recharge speed.
|1||Charge||Allows the use of Annihilation||Effect Radius (m): 3.5|
Damage per Second: 55
|2||Recharge Penalty||Reduces the recharge speed penalty on other powers||-10% Power Recharge Penalty|
|3||Damage||Increases the Damage||+15% Damage|
|4||Radius||+50% Damage Radius|
|4||Recharge Penalty||Reduces the recharge speed penalty on other powers||-30% Power Recharge Penalty|
|5||Damage Attractor||Enemies affected take 20% additional damage from all sources|
|5||Biotic Wind||Increases movement speed for all allies (including the user) within Annihilation's radius.||Movement Speed Bonus: 25%|
|6||Draining Field||Partially restores shields for all allies (including the user) within 8 m when an enemy affected by Annihilation dies||Shields Restored: 30%|
|6||Vortex||Unarmored, unshielded, normal-sized enemies are lifted into the air for 8 sec. Each enemy can only be affected once every 15 sec|
The Biotic Wind evolution may be a reference to a quote from Niftu Cal.