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Adept

From Mass Effect Wiki

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The Adept is the ultimate biotic, able to affect the physical world with the power of the mind. They can use biotics to violently manipulate objects in the environment, including nearby enemy targets. Gameplay focus is on disabling and debuffing enemies while dealing massive amounts of damage.

Adepts possesses all biotic abilities, but can only equip light armor, and may only gain specialist training with Pistols. They also possess no tech skills. Biotic powers focus on manipulation of dark energy with Singularity, Lift and Throw. They can weaken foes with Warp and protect themselves with Barrier. Adepts are durable and powerful manipulators of mass effect fields.

The Adept class talent reduces recharge time for biotic talents and increases biotic protection.

[edit] Talents

[edit] Class Talent

The Adept class talent reduces cooldown of biotic powers and increases biotic protection. An adept can specialize into Bastion or Nemesis giving them access to levels 7 - 12.

Each point spent in the Adept talent gives abilities as listed below:

  1. Reduces recharge time on Throw, Lift. Warp, Singularity. Barrier and Stasis by 4%. Increases biotic protection by 6%.
  2. Reduces recharge time on biotic talents by 6%. Increases biotic protection by 9%.
  3. Reduces recharge time on biotic talents by 8%. Increases biotic protection by 12%.
  4. Reduces recharge time on biotic talents by 10%. Increases biotic protection by 15%.
  5. Reduces recharge time on biotic talents by 12%. Increases biotic protection by 18%.
  6. Reduces recharge time on biotic talents by 14%. Increases biotic protection by 21%.

[edit] See also



Classes SoldierEngineerAdeptInfiltratorVanguardSentinel
Specializations BastionCommandoMedicNemesisOperativeShock Trooper
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